MTG / Apocalypse
1 - 25 of 143 results
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Llanowar Wastes
Apocalypse
(R)
Collector #: 141
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Land
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- NM
- EX
- VG
- G
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Yavimaya Coast
Apocalypse
(R)
Collector #: 143
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Land
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- NM
- EX
- VG
- G
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Shivan Reef
Apocalypse
(R)
Collector #: 142
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Land
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- NM
- EX
- VG
- G
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Pernicious Deed
Apocalypse
(R)
Collector #: 114
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Enchantment
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- NM
- EX
- VG
- G
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Phyrexian Arena
Apocalypse
(R)
Collector #: 047
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Enchantment
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| At the beginning of your upkeep, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Vindicate
Apocalypse
(R)
Collector #: 126
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Sorcery
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| Destroy target permanent. | |
- NM
- EX
- VG
- G
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Caves of Koilos
Apocalypse
(R)
Collector #: 140
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Land
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- NM
- EX
- VG
- G
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Fire // Ice
Apocalypse
(U)
Collector #: 128
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Instant - Instant
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Fire: Fire deals 2 damage divided as you choose among one or two targets. ----- Ice: Tap target permanent. Draw a card. |
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- NM
- EX
- VG
- G
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Battlefield Forge
Apocalypse
(R)
Collector #: 139
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Land
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- NM
- EX
- VG
- G
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Standard Bearer
Apocalypse
(C)
Collector #: 018
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1/1 Creature - Human Flagbearer
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| While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | |
- NM
- EX
- VG
- G
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Goblin Ringleader
Apocalypse
(U)
Collector #: 062
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2/2 Creature - Goblin
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Haste When Goblin Ringleader enters the battlefield, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Shield of Duty and Reason
Apocalypse
(C)
Collector #: 016
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Enchantment - Aura
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Enchant creature Enchanted creature has protection from green and from blue. |
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- NM
- EX
- VG
- G
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Life // Death
Apocalypse
(U)
Collector #: 130
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Sorcery
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Life: Until end of turn, all lands you control become 1/1 creatures that are still lands. ----- Death: Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost. |
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- NM
- EX
- VG
- G
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Spiritmonger
Apocalypse
(R)
Collector #: 121
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6/6 Creature - Beast
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Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. |
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- NM
- EX
- VG
- G
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Whirlpool Warrior
Apocalypse
(R)
Collector #: 036
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2/2 Creature - Merfolk Warrior
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When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. |
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- NM
- EX
- VG
- G
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Lightning Angel
Apocalypse
(R)
Collector #: 108
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3/4 Creature - Angel
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| Flying, vigilance, haste | |
- NM
- EX
- VG
- G
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Gerrard's Verdict
Apocalypse
(U)
Collector #: 102
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Sorcery
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| Target player discards two cards. You gain 3 life for each land card discarded this way. | |
- NM
- EX
- VG
- G
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Unnatural Selection
Apocalypse
(R)
Collector #: 032
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Enchantment
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- NM
- EX
- VG
- G
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Prophetic Bolt
Apocalypse
(R)
Collector #: 116
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Instant
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| Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library. | |
- NM
- EX
- VG
- G
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Desolation Angel
Apocalypse
(R)
Collector #: 038
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5/4 Creature - Angel
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Kicker Flying When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead. |
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- NM
- EX
- VG
- G
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Razorfin Hunter
Apocalypse
(C)
Collector #: 119
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1/1 Creature - Merfolk Goblin
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- NM
- EX
- VG
- G
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Wild Research
Apocalypse
(R)
Collector #: 072
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Enchantment
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- NM
- EX
- VG
- G
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Death Grasp
Apocalypse
(R)
Collector #: 095
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Sorcery
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| Death Grasp deals X damage to any target. You gain X life. | |
- NM
- EX
- VG
- G
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Fervent Charge
Apocalypse
(R)
Collector #: 098
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Enchantment
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| Whenever a creature you control attacks, it gets +2/+2 until end of turn. | |
- NM
- EX
- VG
- G
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Whirlpool Rider
Apocalypse
(C)
Collector #: 035
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1/1 Creature - Merfolk
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| When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards. | |
- NM
- EX
- VG
- G
1 - 25 of 143 results