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Spirit Token (Champions) |
1/1 Creature Token - Spirit
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Spirit Token - Knight Token (Stewart) |
*/* Token Enchantment Creature - Spirit
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This creature's power and toughness are each equal to the number of experience counters you have. *Back Knight Token Token Creature - Knight Vigilance 2/2 |
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Indebted Spirit
Modern Horizons 3
(U)
Collector #: 0031
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1/1 Enchantment Creature - Spirit
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Bestow Afterlife 1 Enchanted creature gets +1/+1 and has afterlife 1. |
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Crucible of the Spirit Dragon
Fate Reforged
(R)
Collector #: 167
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Land
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: Add to your mana pool. ,: Put a storage counter on Crucible of the Spirit Dragon. , Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons. |
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Spirit of the Labyrinth
Born of the Gods
(R)
Collector #: 027
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3/1 Enchantment Creature - Spirit
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Each player can't draw more than one card each turn. | |
Hallowed Spiritkeeper
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 088
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3/2 Creature - Avatar
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Vigilance When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard. |
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Spirit of Resistance
Invasion
(R)
Collector #: 038
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Enchantment
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If you control a permanent of each color, prevent all damage that would be dealt to you. | |
Bird Token // Spirit Token
Kaldheim Commander Decks
(S)
Collector #: 001
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1/1 Token Creature - Bird
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Flying Back Spirit Token Token Creature - Spirit Flying 1/1 |
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Crucible of the Spirit Dragon
Adventures in the Forgotten Realms Commander Decks
(R)
Collector #: 231
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Land
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: Add . ,: Put a storage counter on Crucible of the Spirit Dragon. , Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. |
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Spirit Link
Dominaria Remastered
(C)
Collector #: 029
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals damage, you gain that much life. |
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Anaba Spirit Crafter
Homelands
(R)
Collector #: 068
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1/3 Creature - Minotaur Shaman
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All Minotaurs get +1/+0. | |
Agrus Kos, Spirit of Justice
Murders at Karlov Manor
(M)
Collector #: 0184
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2/4 Legendary Creature - Spirit Detective
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Double strike, vigilance Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.) |
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Elvish Spirit Guide (423 - Non-Foil)
Secret Lair
(R)
Collector #: 423
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2/2 Creature - Elf Spirit
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Exile Elvish Spirit Guide from your hand: Add . | |
Pestilent Spirit
Ravnica Allegiance
(R)
Collector #: 081
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3/2 Creature - Spirit
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Menace, deathtouch Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) |
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Tomb of the Spirit Dragon
Khans of Tarkir
(U)
Collector #: 245
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Land
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: Add to your mana pool. , : You gain 1 life for each colorless creature you control. |
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Spiritmonger
Apocalypse
(R)
Collector #: 121
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6/6 Creature - Beast
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Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger. : Regenerate Spiritmonger. : Spiritmonger becomes the color of your choice until end of turn. |
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Clarion Spirit
Kaldheim
(U)
Collector #: 006
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2/2 Creature - Spirit
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Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
Kaya, Spirits' Justice
Murders at Karlov Manor
(M)
Collector #: 0211
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Legendary Planeswalker - Kaya
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Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [-2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. |3| |
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Commune with Spirits
Kamigawa: Neon Dynasty
(C)
Collector #: 180
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Sorcery
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Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
Spirit Token
Outlaws of Thunder Junction
(S)
Collector #: 0005
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2/2 Token Creature - Spirit
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Flying | |
Dragon Spirit Token
Kamigawa: Neon Dynasty
(S)
Collector #: 007
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5/5 Token Creature - Dragon Spirit
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Flying | |
Spirit Mantle
Planechase 2012
(U)
Collector #: 012
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Enchantment - Aura
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Enchanted creature gets +1/+1 and has protection from creatures. | |
Nether Spirit
Mercadian Masques
(R)
Collector #: 149
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2/2 Creature - Spirit
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At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. | |
Simian Spirit Guide (1548 - Foil)
Secret Lair
(R)
Collector #: 1548
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2/2 Creature - Ape Spirit
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Exile Simian Spirit Guide from your hand: Add . | |
Kor Spiritdancer
Planechase 2012
(R)
Collector #: 009
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0/2 Creature - Kor Wizard
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Kor Spiritdancer gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card. |
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