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Snuff Out
Mercadian Masques
(C)
Collector #: 162
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Instant
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If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. |
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Dust Bowl
Mercadian Masques
(R)
Collector #: 316
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Land
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Food Chain
Mercadian Masques
(R)
Collector #: 246
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Enchantment
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Exile a creature you control: Add X mana of any one color, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. | |
Misdirection
Mercadian Masques
(R)
Collector #: 087
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Instant
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You may exile a blue card from your hand rather than pay Misdirection's mana cost. Change the target of target spell with a single target. |
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Bribery
Mercadian Masques
(R)
Collector #: 062
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Sorcery
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Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
Peat Bog
Mercadian Masques
(C)
Collector #: 322
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Land
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Peat Bog enters the battlefield tapped with two depletion counters on it.![]() ![]() ![]() |
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Squee, Goblin Nabob
Mercadian Masques
(R)
Collector #: 214
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1/1 Legendary Creature - Goblin
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At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. | |
Black Market
Mercadian Masques
(R)
Collector #: 116
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Enchantment
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Whenever a creature is put into a graveyard from the battlefield, put a charge counter on Black Market. At the beginning of your precombat main phase, add ![]() |
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Ancestral Mask
Mercadian Masques
(C)
Collector #: 229
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. |
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Power Matrix
Mercadian Masques
(R)
Collector #: 309
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Artifact
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Puppet's Verdict
Mercadian Masques
(R)
Collector #: 208
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Instant
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Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. | |
Counterspell
Mercadian Masques
(C)
Collector #: 069
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Instant
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Counter target spell. | |
Charisma
Mercadian Masques
(R)
Collector #: 066
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the second creature for as long as Charisma remains on the battlefield. |
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Reverent Mantra
Mercadian Masques
(R)
Collector #: 044
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Instant
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You may exile a white card from your hand rather than pay Reverent Mantra's mana cost. All creatures gain protection from the color of your choice until end of turn. |
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Saprazzan Skerry
Mercadian Masques
(C)
Collector #: 328
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Land
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Saprazzan Skerry enters the battlefield tapped with two depletion counters on it.![]() ![]() ![]() |
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Unmask
Mercadian Masques
(R)
Collector #: 168
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Sorcery
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You may exile a black card from your hand rather than pay this spell’s mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
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Crackdown
Mercadian Masques
(R)
Collector #: 015
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Enchantment
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Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | |
Tectonic Break
Mercadian Masques
(R)
Collector #: 216
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Sorcery
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Each player sacrifices X lands. | |
Rishadan Port
Mercadian Masques
(R)
Collector #: 324
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Land
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Brainstorm
Mercadian Masques
(C)
Collector #: 061
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Instant
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Draw three cards, then put two cards from your hand on top of your library in any order. | |
Coastal Piracy
Mercadian Masques
(U)
Collector #: 068
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Enchantment
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Whenever a creature you control deals combat damage to an opponent, you may draw a card. | |
Dark Ritual
Mercadian Masques
(C)
Collector #: 129
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Instant
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Add ![]() ![]() ![]() |
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High Market
Mercadian Masques
(R)
Collector #: 320
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Land
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Sandstone Needle
Mercadian Masques
(C)
Collector #: 326
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Land
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Sandstone Needle enters the battlefield tapped with two depletion counters on it.![]() ![]() ![]() |
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Spidersilk Armor
Mercadian Masques
(C)
Collector #: 273
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Enchantment
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Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) | |