MTG / Mercadian Masques
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Snuff Out
Mercadian Masques
(C)
Collector #: 162
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Instant
|
If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. |
|
- NM
- EX
- VG
- G
Rishadan Port
Mercadian Masques
(R)
Collector #: 324
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Land
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: Add . , : Tap target land. |
|
- NM
- EX
- VG
- G
Dark Ritual
Mercadian Masques
(C)
Collector #: 129
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Instant
|
Add . | |
- NM
- EX
- VG
- G
Brainstorm
Mercadian Masques
(C)
Collector #: 061
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Instant
|
Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
Dust Bowl
Mercadian Masques
(R)
Collector #: 316
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Land
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: Add . , , Sacrifice a land: Destroy target nonbasic land. |
|
- NM
- EX
- VG
- G
Ancestral Mask
Mercadian Masques
(C)
Collector #: 229
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield. |
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- NM
- EX
- VG
- G
Food Chain
Mercadian Masques
(R)
Collector #: 246
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Enchantment
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Exile a creature you control: Add X mana of any one color, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells. | |
- NM
- EX
- VG
- G
Counterspell
Mercadian Masques
(C)
Collector #: 069
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Instant
|
Counter target spell. | |
- NM
- EX
- VG
- G
Squee, Goblin Nabob
Mercadian Masques
(R)
Collector #: 214
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1/1 Legendary Creature - Goblin
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At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand. | |
- NM
- EX
- VG
- G
Wave of Reckoning
Mercadian Masques
(R)
Collector #: 056
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Sorcery
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Each creature deals damage to itself equal to its power. | |
- NM
- EX
- VG
- G
Hickory Woodlot
Mercadian Masques
(C)
Collector #: 319
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Land
|
Hickory Woodlot enters the battlefield tapped with two depletion counters on it. , Remove a depletion counter from Hickory Woodlot: Add . If there are no depletion counters on Hickory Woodlot, sacrifice it. |
|
- NM
- EX
- VG
- G
Gush
Mercadian Masques
(C)
Collector #: 082
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Instant
|
You may return two Islands you control to their owner's hand rather than pay Gush's mana cost. Draw two cards. |
|
- NM
- EX
- VG
- G
Peat Bog
Mercadian Masques
(C)
Collector #: 322
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Land
|
Peat Bog enters the battlefield tapped with two depletion counters on it. , Remove a depletion counter from Peat Bog: Add . If there are no depletion counters on Peat Bog, sacrifice it. |
|
- NM
- EX
- VG
- G
Diplomatic Immunity
Mercadian Masques
(C)
Collector #: 075
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Enchantment - Aura
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Enchant creature Shroud (This permanent can't be the target of spells or abilities.) Enchanted creature has shroud. |
|
- NM
- EX
- VG
- G
Cave-In
Mercadian Masques
(R)
Collector #: 180
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Sorcery
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You may exile a red card from your hand rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. |
|
- NM
- EX
- VG
- G
Misdirection
Mercadian Masques
(R)
Collector #: 087
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Instant
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You may exile a blue card from your hand rather than pay Misdirection's mana cost. Change the target of target spell with a single target. |
|
- NM
- EX
- VG
- G
Sandstone Needle
Mercadian Masques
(C)
Collector #: 326
|
Land
|
Sandstone Needle enters the battlefield tapped with two depletion counters on it. , Remove a depletion counter from Sandstone Needle: Add . If there are no depletion counters on Sandstone Needle, sacrifice it. |
|
- NM
- EX
- VG
- G
Charisma
Mercadian Masques
(R)
Collector #: 066
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the second creature for as long as Charisma remains on the battlefield. |
|
- NM
- EX
- VG
- G
Black Market
Mercadian Masques
(R)
Collector #: 116
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Enchantment
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Whenever a creature is put into a graveyard from the battlefield, put a charge counter on Black Market. At the beginning of your precombat main phase, add for each charge counter on Black Market. |
|
- NM
- EX
- VG
- G
Barbed Wire
Mercadian Masques
(U)
Collector #: 287
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Artifact
|
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. : Prevent the next 1 damage that would be dealt by Barbed Wire this turn. |
|
- NM
- EX
- VG
- G
High Market
Mercadian Masques
(R)
Collector #: 320
|
Land
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: Add . , Sacrifice a creature: You gain 1 life. |
|
- NM
- EX
- VG
- G
Saprazzan Skerry
Mercadian Masques
(C)
Collector #: 328
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Land
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Saprazzan Skerry enters the battlefield tapped with two depletion counters on it. , Remove a depletion counter from Saprazzan Skerry: Add . If there are no depletion counters on Saprazzan Skerry, sacrifice it. |
|
- NM
- EX
- VG
- G
Soothsaying
Mercadian Masques
(U)
Collector #: 104
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Enchantment
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: Shuffle your library. : Look at the top X cards of your library and put them back in any order. |
|
- NM
- EX
- VG
- G
Reverent Mantra
Mercadian Masques
(R)
Collector #: 044
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Instant
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You may exile a white card from your hand rather than pay Reverent Mantra's mana cost. All creatures gain protection from the color of your choice until end of turn. |
|
- NM
- EX
- VG
- G
Unmask
Mercadian Masques
(R)
Collector #: 168
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Sorcery
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You may exile a black card from your hand rather than pay this spell’s mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
|
- NM
- EX
- VG
- G
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