MTG / Mercadian Masques
51 - 75 of 350 results
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Mercadia's Downfall
Mercadian Masques
(U)
Collector #: 205
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Instant
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| Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. | |
- NM
- EX
- VG
- G
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Skull of Ramos
Mercadian Masques
(R)
Collector #: 312
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Artifact
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Sacrifice Skull of Ramos: Add |
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- NM
- EX
- VG
- G
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Tidal Bore
Mercadian Masques
(C)
Collector #: 109
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Instant
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You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost. You may tap or untap target creature. |
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- NM
- EX
- VG
- G
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War Tax
Mercadian Masques
(U)
Collector #: 113
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Enchantment
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- NM
- EX
- VG
- G
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General's Regalia
Mercadian Masques
(R)
Collector #: 295
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Artifact
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- NM
- EX
- VG
- G
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Tower of the Magistrate
Mercadian Masques
(R)
Collector #: 330
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Land
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- NM
- EX
- VG
- G
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Saprazzan Heir
Mercadian Masques
(R)
Collector #: 099
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1/1 Creature - Merfolk
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| Whenever Saprazzan Heir becomes blocked, you may draw three cards. | |
- NM
- EX
- VG
- G
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Crumbling Sanctuary
Mercadian Masques
(R)
Collector #: 292
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Artifact
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| If damage would be dealt to a player, that player exiles that many cards from the top of their library instead. | |
- NM
- EX
- VG
- G
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Power Matrix
Mercadian Masques
(R)
Collector #: 309
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Artifact
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- NM
- EX
- VG
- G
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Island (338 D)
Mercadian Masques
(L)
Collector #: 338
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Basic Land - Island
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- NM
- EX
- VG
- G
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Collective Unconscious
Mercadian Masques
(R)
Collector #: 236
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Sorcery
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| Draw a card for each creature you control. | |
- NM
- EX
- VG
- G
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Island (335 A)
Mercadian Masques
(L)
Collector #: 335
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Basic Land - Island
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- NM
- EX
- VG
- G
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Vendetta
Mercadian Masques
(C)
Collector #: 170
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Instant
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| Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness. | |
- NM
- EX
- VG
- G
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Wave of Reckoning
Mercadian Masques
(R)
Collector #: 056
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Sorcery
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| Each creature deals damage to itself equal to its power. | |
- NM
- EX
- VG
- G
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Thrashing Wumpus
Mercadian Masques
(R)
Collector #: 166
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3/3 Creature - Beast
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- NM
- EX
- VG
- G
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Barbed Wire
Mercadian Masques
(U)
Collector #: 287
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Artifact
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At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Forest (348 B)
Mercadian Masques
(L)
Collector #: 348
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forced March
Mercadian Masques
(R)
Collector #: 136
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Sorcery
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| Destroy all creatures with converted mana cost X or less. | |
- NM
- EX
- VG
- G
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Conspiracy
Mercadian Masques
(R)
Collector #: 127
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Enchantment
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As Conspiracy enters the battlefield, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. |
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- NM
- EX
- VG
- G
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Fountain Watch
Mercadian Masques
(R)
Collector #: 019
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2/4 Creature - Human Cleric
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| Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) | |
- NM
- EX
- VG
- G
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Horn of Ramos
Mercadian Masques
(R)
Collector #: 299
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Artifact
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Sacrifice Horn of Ramos: Add |
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- NM
- EX
- VG
- G
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War Cadence
Mercadian Masques
(U)
Collector #: 224
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Enchantment
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- NM
- EX
- VG
- G
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Plains (333 C)
Mercadian Masques
(L)
Collector #: 333
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Coastal Piracy
Mercadian Masques
(U)
Collector #: 068
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Enchantment
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| Whenever a creature you control deals combat damage to an opponent, you may draw a card. | |
- NM
- EX
- VG
- G
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Distorting Lens
Mercadian Masques
(R)
Collector #: 293
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Artifact
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- NM
- EX
- VG
- G
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