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Steadfast Guard
Mercadian Masques
(C)
Collector #: 050
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2/2 Creature - Human Rebel
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Vigilance (Attacking doesn't cause this creature to tap.) | |
Stinging Barrier
Mercadian Masques
(C)
Collector #: 107
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0/4 Creature - Wall
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Defender (This creature can't attack.) , : Stinging Barrier deals 1 damage to any target. |
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Venomous Dragonfly
Mercadian Masques
(C)
Collector #: 282
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1/1 Creature - Insect
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Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. |
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Alabaster Wall
Mercadian Masques
(C)
Collector #: 002
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0/4 Creature - Wall
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Defender (This creature can't attack.) : Prevent the next 1 damage that would be dealt to any target this turn. |
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Ballista Squad
Mercadian Masques
(U)
Collector #: 005
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2/2 Creature - Human Rebel
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, : Ballista Squad deals X damage to target attacking or blocking creature. | |
Buoyancy
Mercadian Masques
(C)
Collector #: 063
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Enchantment - Aura
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Flash Enchant creature Enchanted creature has flying. |
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Cackling Witch
Mercadian Masques
(U)
Collector #: 119
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1/1 Creature - Human Spellshaper
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, , Discard a card: Target creature gets +X/+0 until end of turn. | |
Cave Sense
Mercadian Masques
(C)
Collector #: 179
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has mountainwalk. |
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Cho-Arrim Legate
Mercadian Masques
(U)
Collector #: 010
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1/2 Creature - Human Soldier
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If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. Protection from black |
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Deadly Insect
Mercadian Masques
(C)
Collector #: 238
|
6/1 Creature - Insect
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Shroud (This permanent can't be the target of spells or abilities.) | |
Deepwood Ghoul
Mercadian Masques
(C)
Collector #: 131
|
2/1 Creature - Zombie
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Pay 2 life: Regenerate Deepwood Ghoul. | |
Dehydration
Mercadian Masques
(C)
Collector #: 073
|
Enchantment - Aura
|
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |
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Fresh Volunteers
Mercadian Masques
(C)
Collector #: 020
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2/2 Creature - Human Rebel
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Highway Robber
Mercadian Masques
(C)
Collector #: 139
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2/2 Creature - Human Rogue Mercenary
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When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life. | |
Ignoble Soldier
Mercadian Masques
(U)
Collector #: 022
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3/1 Creature - Human Soldier
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Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. | |
Insubordination
Mercadian Masques
(C)
Collector #: 141
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Enchantment - Aura
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Enchant creature At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. |
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Jeweled Torque
Mercadian Masques
(U)
Collector #: 301
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Artifact
|
As Jeweled Torque enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life. |
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Kris Mage
Mercadian Masques
(C)
Collector #: 195
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1/1 Creature - Human Spellshaper
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, , Discard a card: Kris Mage deals 1 damage to any target. | |
Lightning Hounds
Mercadian Masques
(C)
Collector #: 201
|
3/2 Creature - Dog
|
First strike | |
Lunge
Mercadian Masques
(C)
Collector #: 203
|
Instant
|
Lunge deals 2 damage to target creature and 2 damage to target player. | |
Magistrate's Veto
Mercadian Masques
(U)
Collector #: 204
|
Enchantment
|
White creatures and blue creatures can't block. | |
Molting Harpy
Mercadian Masques
(U)
Collector #: 148
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2/1 Creature - Harpy Mercenary
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Flying At the beginning of your upkeep, sacrifice Molting Harpy unless you pay . |
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Pretender's Claim
Mercadian Masques
(U)
Collector #: 151
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Enchantment - Aura
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Enchant creature Whenever enchanted creature becomes blocked, tap all lands defending player controls. |
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Cateran Slaver
Mercadian Masques
(R)
Collector #: 125
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5/5 Creature - Horror Mercenary
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Swampwalk , : Search your library for a Mercenary permanent card with converted mana cost 5 or less and put that card onto the battlefield. Then shuffle your library. |
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Squeeze
Mercadian Masques
(R)
Collector #: 105
|
Enchantment
|
Sorcery spells cost more to play. | |