- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Centaur Courser
2013 Core Set
(C)
Collector #: 164
|
3/3 Creature - Centaur Warrior
|
Centaur Courser
2010 Core Set
(C)
Collector #: 172
|
3/3 Creature - Centaur Warrior
|
Rosemane Centaur
Mystery Booster/The List
(C)
Collector #: 197
|
4/4 Creature - Centaur Soldier
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature’s color.) Vigilance |
|
Centaur Chieftain
Eternal Masters
(U)
Collector #: 160
|
3/3 Creature - Centaur
|
Haste Threshold - As long as seven or more cards are in your graveyard, Centaur Chieftain has “When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.” |
|
Centaur Courser
Core Set 2019
(C)
Collector #: 171
|
3/3 Creature - Centaur Warrior
|
Centaur Courser
2015 Core Set
(C)
Collector #: 282
|
3/3 Creature - Centaur Warrior
|
Centaur's Herald
Return to Ravnica
(C)
Collector #: 118
|
0/1 Creature - Elf Scout
|
, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield. | |
Jolrael's Centaur
Mirage
(C)
Collector #: 222
|
2/2 Creature - Centaur Archer
|
Shroud (This permanent can't be the target of spells or abilities.) Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) |
|
Returned Centaur
Theros
(C)
Collector #: 103
|
2/4 Creature - Zombie Centaur
|
When Returned Centaur enters the battlefield, target player mills four cards. | |
Centaur Token - Elemental Token
Guilds of Ravnica: Guild Kits
(S)
Collector #: 007
|
3/3 Token Creature - Centaur
|
Back Elemental Token Token Creature - Elemental Vigilance 8/8 |
|
Centaur Glade
Onslaught
(U)
Collector #: 251
|
Enchantment
|
: Put a 3/3 green Centaur creature token onto the battlefield. | |
Centaur Glade
Mystery Booster/The List
(U)
Collector #: 251
|
Enchantment
|
: Create a 3/3 green Centaur creature token. | |
Centaur Healer
Modern Masters 2017
(C)
Collector #: 156
|
3/3 Creature - Centaur Cleric
|
When Centaur Healer enters the battlefield, you gain 3 life. | |
Centaur Healer
Return to Ravnica
(C)
Collector #: 148
|
3/3 Creature - Centaur Cleric
|
When Centaur Healer enters the battlefield, you gain 3 life. | |
Centaur Healer
Battlebond
(C)
Collector #: 219
|
3/3 Creature - Centaur Cleric
|
When Centaur Healer enters the battlefield, you gain 3 life. | |
Centaur Peacemaker
Guilds of Ravnica
(C)
Collector #: 158
|
3/3 Creature - Centaur Cleric
|
When Centaur Peacemaker enters the battlefield, each player gains 4 life. | |
Centaur Veteran
Torment
(C)
Collector #: 123
|
3/3 Creature - Centaur
|
Trample , Discard a card: Regenerate Centaur Veteran. |
|
Returned Centaur
Magic Origins
(C)
Collector #: 116
|
2/4 Creature - Zombie Centaur
|
When Returned Centaur enters the battlefield, target player mills four cards. | |
Rosemane Centaur
Guilds of Ravnica
(C)
Collector #: 197
|
4/4 Creature - Centaur Soldier
|
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Vigilance |
|
Centaur Archer
Ice Age
(U)
Collector #: 282
|
3/2 Creature - Centaur Archer
|
: Centaur Archer deals 1 damage to target creature with flying. | |
Centaur Courser
Core Set 2020
(C)
Collector #: 168
|
3/3 Creature - Centaur Warrior
|
Centaur Healer
Guilds of Ravnica: Guild Kits
(C)
Collector #: 110
|
3/3 Creature - Centaur Cleric
|
When Centaur Healer enters the battlefield, you gain 3 life. | |
Centaur Safeguard
Ravnica
(C)
Collector #: 244
|
3/1 Creature - Centaur Warrior
|
( can be paid with either or .) When Centaur Safeguard is put into a graveyard from the battlefield, you may gain 3 life. |
|
Centaur Token
Born of the Gods
(S)
Collector #: 008
|
3/3 Enchantment Creature - Centaur
|
Citanul Centaurs
Urza's Saga
(R)
Collector #: 243
|
6/3 Creature - Centaur
|
Shroud (This permanent can't be the target of spells or abilities.) Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) |
|