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Watery Grave
Guilds of Ravnica
(R)
Collector #: 259 |
Land - Island Swamp
|
(: Add or .) As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Steam Vents
Guilds of Ravnica
(R)
Collector #: 257 |
Land - Island Mountain
|
(: Add or .) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enter the battlefield tapped. | |
Temple Garden
Guilds of Ravnica
(R)
Collector #: 258 |
Land - Forest Plains
|
(: Add or .) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Sacred Foundry
Guilds of Ravnica
(R)
Collector #: 254 |
Land - Mountain Plains
|
(: Add or .) As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Overgrown Tomb
Guilds of Ravnica
(R)
Collector #: 253 |
Land - Swamp Forest
|
(: Add or .) As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
Divine Visitation
Guilds of Ravnica
(M)
Collector #: 010 |
Enchantment
|
If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead. | |
Beast Whisperer
Guilds of Ravnica
(R)
Collector #: 123 |
2/3 Creature - Elf Druid
|
Whenever you cast a creature spell, draw a card. | |
Mnemonic Betrayal
Guilds of Ravnica
(M)
Collector #: 189 |
Sorcery
|
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and you may spend mana as though it were mana of any type to cast those spells. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards. Exile Mnemonic Betrayal. | |
Underrealm Lich
Guilds of Ravnica
(M)
Collector #: 211 |
4/3 Creature - Zombie Elf Shaman
|
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it. | |
Assassin's Trophy
Guilds of Ravnica
(R)
Collector #: 152 |
Instant
|
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library. | |
Vraska, Golgari Queen
Guilds of Ravnica
(M)
Collector #: 213 |
Legendary Planeswalker - Vraska
|
[+2]: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. [-3]: Destroy target nonland permanent with converted mana cost 3 or less. [-9]: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game." |4| | |
Chromatic Lantern
Guilds of Ravnica
(R)
Collector #: 233 |
Artifact
|
Lands you control have ": Add one mana of any color." : Add one mana of any color. | |
Runaway Steam-Kin
Guilds of Ravnica
(R)
Collector #: 115 |
1/1 Creature - Elemental
|
Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin: Add . | |
Circuitous Route
Guilds of Ravnica
(U)
Collector #: 125 |
Sorcery
|
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle your library. | |
Electrostatic Field
Guilds of Ravnica
(U)
Collector #: 097 |
0/4 Creature - Wall
|
Defender Whenever you cast an instant or sorcery spell, Electrostatic Field deals 1 damage to each opponent. | |
Etrata, the Silencer
Guilds of Ravnica
(R)
Collector #: 170 |
3/5 Legendary Creature - Vampire Assassin
|
Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls, and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. | |
Risk Factor
Guilds of Ravnica
(R)
Collector #: 113 |
Instant
|
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) | |
Doom Whisperer
Guilds of Ravnica
(M)
Collector #: 069 |
6/6 Creature - Nightmare Demon
|
Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | |
Chance for Glory
Guilds of Ravnica
(M)
Collector #: 159 |
Instant
|
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
Mausoleum Secrets
Guilds of Ravnica
(R)
Collector #: 075 |
Instant
|
Undergrowth - Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. | |
Midnight Reaper
Guilds of Ravnica
(R)
Collector #: 077 |
3/2 Creature - Zombie Knight
|
Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
Expansion // Explosion
Guilds of Ravnica
(R)
Collector #: 224 | /
Instant
|
Expansion: Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy. ----- Explosion: Explosion deals X damage to any target. Target player draws X cards. | |
Niv-Mizzet, Parun
Guilds of Ravnica
(R)
Collector #: 192 |
5/5 Legendary Creature - Dragon Wizard
|
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card. | |
Arclight Phoenix
Guilds of Ravnica
(M)
Collector #: 091 |
3/2 Creature - Phoenix
|
Flying, haste At the beginning of combat on your turn, if you've cast three or more instant or sorcery spells this turn, return Arclight Phoenix from your graveyard to the battlefield. | |
Legion Warboss
Guilds of Ravnica
(R)
Collector #: 109 |
2/2 Creature - Goblin Soldier
|
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able. | |