MTG / Zendikar Rising
126 - 150 of 297 results
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Mind Drain
Zendikar Rising
(C)
Collector #: 114
FOIL
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Sorcery
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| Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Orah, Skyclave Hierophant
Zendikar Rising
(R)
Collector #: 233
FOIL
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3/3 Legendary Creature - Kor Cleric
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Lifelink Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser converted mana cost from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Pelakka Predation
Zendikar Rising
(U)
Collector #: 120
FOIL
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Sorcery
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Target opponent reveals their hand. You choose a card from it with converted mana cost 3 or greater. That player discards that card. Back Pelakka Caverns Land Pelakka Caverns enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Rockslide Sorcerer
Zendikar Rising
(U)
Collector #: 154
FOIL
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3/3 Creature - Human Wizard Sorcerer
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| Whenever you cast an instant, sorcery, or Wizard spell, this creature deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Scale the Heights
Zendikar Rising
(C)
Collector #: 202
FOIL
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Sorcery
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Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Tajuru Blightblade
Zendikar Rising
(C)
Collector #: 208
FOIL
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1/1 Creature - Elf Rogue
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| Deathtouch | |
- NM
- EX
- VG
- G
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Thwart the Grave
Zendikar Rising
(U)
Collector #: 130
FOIL
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Sorcery
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This spell costs Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Tazri, Beacon of Unity
Zendikar Rising
(M)
Collector #: 044
FOIL
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4/6 Legendary Creature - Human Warrior
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This spell costs |
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- NM
- EX
- VG
- G
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Anticognition
Zendikar Rising
(C)
Collector #: 045
FOIL
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Instant
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Counter target creature or planeswalker spell unless its controller pays |
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- NM
- EX
- VG
- G
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Chilling Trap
Zendikar Rising
(C)
Collector #: 050
FOIL
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Instant
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| Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. | |
- NM
- EX
- VG
- G
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Construct Token
Zendikar Rising
(S)
Collector #: 010
FOIL
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1/1 Token Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Highborn Vampire
Zendikar Rising
(C)
Collector #: 107
FOIL
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4/3 Creature - Vampire Warrior
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- NM
- EX
- VG
- G
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Inscription of Insight
Zendikar Rising
(R)
Collector #: 061
FOIL
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Sorcery
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Kicker Choose one. If this spell was kicked, choose any number instead.
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- NM
- EX
- VG
- G
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Journey to Oblivion
Zendikar Rising
(U)
Collector #: 017
FOIL
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Enchantment
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This spell costs When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey into Oblivion leaves the battlefield. |
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- NM
- EX
- VG
- G
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Makindi Stampede
Zendikar Rising
(U)
Collector #: 026
FOIL
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Sorcery
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Creatures you control get +2/+2 until end of turn. Back Makindi Mesas Land Makindi Mesas enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Myriad Construct
Zendikar Rising
(R)
Collector #: 246
FOIL
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4/4 Artifact Creature - Construct
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Kicker If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. |
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- NM
- EX
- VG
- G
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Relic Vial
Zendikar Rising
(U)
Collector #: 250
FOIL
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Artifact
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As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." |
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- NM
- EX
- VG
- G
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Scavenged Blade
Zendikar Rising
(C)
Collector #: 157
FOIL
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Artifact - Equipment
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When Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip |
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- NM
- EX
- VG
- G
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Spare Supplies
Zendikar Rising
(C)
Collector #: 254
FOIL
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Artifact
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Spare Supplies enters the battlefield tapped. When Spare Supplies enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Spoils of Adventure
Zendikar Rising
(U)
Collector #: 237
FOIL
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Instant
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This spell costs You gain 3 life and draw three cards. |
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- NM
- EX
- VG
- G
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Squad Commander
Zendikar Rising
(R)
Collector #: 041
FOIL
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3/3 Creature - Kor Warrior
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When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Territorial Scythecat
Zendikar Rising
(C)
Collector #: 213
FOIL
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2/1 Creature - Cat
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Trample Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat. |
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- NM
- EX
- VG
- G
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Vastwood Fortification
Zendikar Rising
(U)
Collector #: 216
FOIL
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Instant
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Put a +1/+1 counter on target creature. Back Vastwood Thicket Land Vastwood Thicket enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Adventure Awaits
Zendikar Rising
(C)
Collector #: 177
FOIL
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Sorcery
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| Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. | |
- NM
- EX
- VG
- G
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Base Camp
Zendikar Rising
(U)
Collector #: 257
FOIL
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Land
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Basecamp enters the battlefield tapped. |
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- NM
- EX
- VG
- G
126 - 150 of 297 results