MTG / Zendikar Rising

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Crawling Barrens
Zendikar Rising (R)
Collector #: 262
FOIL
Land
{T}: Add {C}.
{4}: Put two +1/+1 counters on Crawling Barrens. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Forest (384)
Zendikar Rising (L)
Collector #: 384
FOIL
Basic Land - Forest
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.49
  • 23 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Grakmaw, Skyclave Ravager
Zendikar Rising (R)
Collector #: 223
FOIL
1 B G
0/0 Legendary Creature - Hydra Horror
Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it.
Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.
When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Kor Warrior Token
Zendikar Rising (S)
Collector #: 004
FOIL
1/1 Token Creature - Kor Warrior
  • NM
  • EX
  • VG
  • G
  • 5 available @ $0.49
  • 20 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Myriad Construct
Zendikar Rising (R)
Collector #: 246
FOIL
4
4/4 Artifact Creature - Construct
Kicker {3}
If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.49
  • 5 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Nimble Trapfinder
Zendikar Rising (R)
Collector #: 072
FOIL
1 U
2/1 Creature - Human Rogue
Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Oran-Rief Ooze
Zendikar Rising (R)
Collector #: 198
FOIL
2 G
2/2 Creature - Ooze
When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Skyclave Cleric
Zendikar Rising (U)
Collector #: 040
FOIL
1 W
1/3 Creature - Kor Cleric
When Skyclave Cleric enters the battlefield, you gain 2 life.

Back
Skyclave Basilica
Land
Skyclave Basilica enters the battlefield tapped.
{T}: Add {W}.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 14 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Spoils of Adventure
Zendikar Rising (U)
Collector #: 237
FOIL
4 W U
Instant
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 3 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Tuktuk Rubblefort
Zendikar Rising (C)
Collector #: 173
FOIL
2 R
0/3 Creature - Wall
Defender, reach
Creatures you control have haste.
  • NM
  • EX
  • VG
  • G
  • 11 available @ $0.49
  • 16 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Akoum Warrior
Zendikar Rising (U)
Collector #: 134
FOIL
5 R
4/5 Creature - Minotaur Warrior
Trample

Back
Akoum Teeth
Land
Akoum Teeth enters the battlefield tapped.
{T}: Add {R}.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.49
  • 4 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Magmatic Channeler
Zendikar Rising (R)
Collector #: 148
FOIL
1 R
1/3 Creature - Human Wizard
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Malakir Blood-Priest
Zendikar Rising (C)
Collector #: 110
FOIL
1 B
2/1 Creature — Vampire Cleric
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $0.49
  • 10 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Plains (380)
Zendikar Rising (L)
Collector #: 380
FOIL
Basic Land - Plains
  • NM
  • EX
  • VG
  • G
  • 26 available @ $0.49
  • 2 available @ $0.39
  • 1 available @ $0.29
  • $0.20
    Out of stock.
Practiced Tactics
Zendikar Rising (C)
Collector #: 032
FOIL
W
Instant
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, or Wizard.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Rabid Bite
Zendikar Rising (C)
Collector #: 199
FOIL
1 G
Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Spare Supplies
Zendikar Rising (C)
Collector #: 254
FOIL
2
Artifact
Spare Supplies enters the battlefield tapped.
When Spare Supplies enters the battlefield, draw a card.
{2}, {T}, Sacrifice Spare Supplies: Draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Thwart the Grave
Zendikar Rising (U)
Collector #: 130
FOIL
4 B B
Sorcery
This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 8 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Umara Wizard
Zendikar Rising (U)
Collector #: 086
FOIL
4 U
4/3 Creature - Merfolk Wizard
Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.

Back
Umara Skyfalls
Land
Umara Skyfalls enters the battlefield tapped.
{T}: Add {U}.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.49
  • 5 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Verazol, the Split Current
Zendikar Rising (R)
Collector #: 239
FOIL
X G U
0/0 Legendary Creature - Serpent
Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 8 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Allied Assault
Zendikar Rising (U)
Collector #: 001
FOIL
2 W
Instant
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
  • NM
  • EX
  • VG
  • G
  • 12 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Base Camp
Zendikar Rising (U)
Collector #: 257
FOIL
Land
Basecamp enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 7 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Bloodchief's Thirst
Zendikar Rising (U)
Collector #: 094
FOIL
B
Sorcery
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Destroy target creature or planeswalker with converted mana cost 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 10 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Cleric of Life's Bond
Zendikar Rising (U)
Collector #: 222
FOIL
W B
2/2 Creature - Vampire Cleric
Whenever another Cleric enters the battlefield under your control, you gain 1 life.
Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
  • NM
  • EX
  • VG
  • G
  • 4 available @ $0.49
  • 5 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Coralhelm Chronicler
Zendikar Rising (R)
Collector #: 054
FOIL
2 U
2/2 Creature - Merfolk Wizard
Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
126 - 150 of 297 results