MTG / Zendikar Rising
1 - 25 of 297 results
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Valakut Awakening
Zendikar Rising
(R)
Collector #: 174
FOIL
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Instant
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Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. Back Valakut Stoneforge Land Valakut Stoneforge enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Sea Gate Restoration
Zendikar Rising
(M)
Collector #: 076
FOIL
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Sorcery
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Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. Back Sea Gate, Reborn As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Malakir Rebirth
Zendikar Rising
(U)
Collector #: 111
FOIL
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Instant
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Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control." Back Malakir Mire Land Malakir Mire enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ashaya, Soul of the Wild
Zendikar Rising
(M)
Collector #: 179
FOIL
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Legendary Creature - Elemental
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Ashaya’s power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) |
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- NM
- EX
- VG
- G
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Bala Ged Recovery
Zendikar Rising
(U)
Collector #: 180
FOIL
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Sorcery
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Return target card from your graveyard to your hand. Back Bala Ged Sanctuary Land Bala Ged Sanctuary enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Agadeem's Awakening
Zendikar Rising
(M)
Collector #: 090
FOIL
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Sorcery
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Return from your graveyard to the battlefield any number of target creature cards that each have a different converted mana cost X or less. Back Agadeem, the Undercrypt Land As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Cleansing Wildfire
Zendikar Rising
(C)
Collector #: 137
FOIL
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Sorcery
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Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. Draw a card. |
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- NM
- EX
- VG
- G
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Shatterskull Smashing
Zendikar Rising
(M)
Collector #: 161
FOIL
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Sorcery
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Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead. Back Shatterskull, the Hammer Pass Land As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Glasspool Mimic
Zendikar Rising
(R)
Collector #: 060
FOIL
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0/0 Creature - Shapeshifter Rogue
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You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Back Glasspool Shore Land Glasspool Shore enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ancient Greenwarden
Zendikar Rising
(M)
Collector #: 178
FOIL
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5/7 Creature - Elemental
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Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Soul Shatter
Zendikar Rising
(R)
Collector #: 127
FOIL
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Instant
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| Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control. | |
- NM
- EX
- VG
- G
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Sejiri Shelter
Zendikar Rising
(U)
Collector #: 037
FOIL
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Back Sejiri Glacier Land Sejiri Glacier enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Turntimber Symbiosis
Zendikar Rising
(M)
Collector #: 215
FOIL
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Sorcery
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Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order. Back Turntimber, Serpentine Wood Land As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Clearwater Pathway
Zendikar Rising
(R)
Collector #: 260
FOIL
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Valakut Exploration
Zendikar Rising
(R)
Collector #: 175
FOIL
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. |
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- NM
- EX
- VG
- G
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Brightclimb Pathway
Zendikar Rising
(R)
Collector #: 259
FOIL
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Land
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Back Grimclimb Pathway Land |
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- NM
- EX
- VG
- G
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Riverglide Pathway
Zendikar Rising
(R)
Collector #: 264
FOIL
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Land
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Back Lavaglide Pathway Land |
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- NM
- EX
- VG
- G
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Lithoform Engine
Zendikar Rising
(M)
Collector #: 245
FOIL
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Legendary Artifact
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- NM
- EX
- VG
- G
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Lotus Cobra
Zendikar Rising
(R)
Collector #: 193
FOIL
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2/1 Creature — Snake
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| Landfall - Whenever a land you control enters, add one mana of any color. | |
- NM
- EX
- VG
- G
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Emeria's Call
Zendikar Rising
(M)
Collector #: 012
FOIL
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Sorcery
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Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. Back Emeria, Shattered Skyclave Land As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Needleverge Pathway
Zendikar Rising
(R)
Collector #: 263
FOIL
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Land
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Back Pillarverge Pathway Land |
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- NM
- EX
- VG
- G
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Angel of Destiny
Zendikar Rising
(M)
Collector #: 002
FOIL
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2/6 Creature - Angel cleric
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Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. |
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- NM
- EX
- VG
- G
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Scute Swarm
Zendikar Rising
(R)
Collector #: 203
FOIL
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1/1 Creature - Insect
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| Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. | |
- NM
- EX
- VG
- G
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Maddening Cacophony
Zendikar Rising
(R)
Collector #: 067
FOIL
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Forsaken Monument
Zendikar Rising
(M)
Collector #: 244
FOIL
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Legendary Artifact
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Colorless creatures you control get +2/+2. Whenever you tap a permanent for Whenever you cast a colorless spell, you gain 2 life. |
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- NM
- EX
- VG
- G
1 - 25 of 297 results