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Skyclave Relic
Zendikar Rising
(R)
Collector #: 252
FOIL
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Artifact
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Kicker Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. : Add one mana of any color. |
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Skyclave Apparition
Zendikar Rising
(R)
Collector #: 039
FOIL
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2/2 Creature - Kor Spirit
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When Skyclave Apparition enters the battlefield, exile up to one target nonland, nontoken permanent you don't control with converted mana cost 4 or less. When Skyclave Apparition leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the converted mana cost of the exiled card. |
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Emeria's Call
Zendikar Rising
(M)
Collector #: 012
FOIL
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Sorcery
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Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn. Back Emeria, Shattered Skyclave Land As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. : Add . |
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Omnath, Locus of Creation
Zendikar Rising
(M)
Collector #: 232
FOIL
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Legendary Creature - Elemental
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When Omnath, Locus of Creation enters the battlefield, draw a card. Landfall - Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. |
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Drana, the Last Bloodchief
Zendikar Rising
(M)
Collector #: 098
FOIL
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4/4 Legendary Creature - Vampire Cleric
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Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. |
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Felidar Retreat
Zendikar Rising
(R)
Collector #: 016
FOIL
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, choose one -
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Marauding Blight-Priest
Zendikar Rising
(C)
Collector #: 112
FOIL
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3/2 Creature - Vampire Cleric
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Whenever you gain life, each opponent loses 1 life. | |
Valakut Exploration
Zendikar Rising
(R)
Collector #: 175
FOIL
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Enchantment
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Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. |
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Hagra Mauling
Zendikar Rising
(R)
Collector #: 106
FOIL
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Instant
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This spell costs less to cast if an opponent controls no basic lands. Destroy target creature. Back Hagra Broodpit Land Hagra Broodpit enters the battlefield tapped. : Add . |
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Angel Warrior Token
Zendikar Rising
(S)
Collector #: 001
FOIL
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4/4 Token Creature - Angel Warrior
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Flying | |
Roiling Regrowth
Zendikar Rising
(U)
Collector #: 201
FOIL
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Instant
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Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
Vastwood Surge
Zendikar Rising
(U)
Collector #: 217
FOIL
|
Sorcery
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Kicker (You may pay an additional as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, put two +1/+1 counter son each creature you control. |
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Luminarch Aspirant
Zendikar Rising
(R)
Collector #: 024
FOIL
|
1/1 Creature - Human Cleric
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At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. | |
Sejiri Shelter
Zendikar Rising
(U)
Collector #: 037
FOIL
|
Instant
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Target creature you control gains protection from the color of your choice until end of turn. Back Sejiri Glacier Land Sejiri Glacier enters the battlefield tapped. : Add . |
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Khalni Ambush
Zendikar Rising
(U)
Collector #: 192
FOIL
|
Instant
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Target creature you control fights target creatures you don't control. (Each deal damage equal to its power to the other.) Back Khalni Territory Land Khalni Territory enters the battlefield tapped. : Add . |
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Ondu Inversion
Zendikar Rising
(R)
Collector #: 030
FOIL
|
Sorcery
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Destroy all nonland permanents. Back Ondu Skyruins Land Ondu Skyruins enters the battlefield tapped. : Add . |
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Drake Token
Zendikar Rising
(S)
Collector #: 005
FOIL
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2/2 Token Creature - Drake
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Flying | |
Scute Swarm
Zendikar Rising
(R)
Collector #: 203
FOIL
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1/1 Creature - Insect
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Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. | |
Soul Shatter
Zendikar Rising
(R)
Collector #: 127
FOIL
|
Instant
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Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control. | |
Jace, Mirror Mage
Zendikar Rising
(M)
Collector #: 063
FOIL
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Legendary Planeswalker - Jace
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Kicker When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2. [0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage. |4| |
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Cat Token
Zendikar Rising
(S)
Collector #: 002
FOIL
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1/1 Token Creature - Cat
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Cleansing Wildfire
Zendikar Rising
(C)
Collector #: 137
FOIL
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Sorcery
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Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle their library. Draw a card. |
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Plains (268)
Zendikar Rising
(L)
Collector #: 268
FOIL
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Basic Land - Plains
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Plant Token
Zendikar Rising
(S)
Collector #: 008
FOIL
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0/1 Token Creature - Plant
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Nissa of Shadowed Boughs
Zendikar Rising
(M)
Collector #: 231
FOIL
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Legendary Planeswalker - Nissa
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Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. [+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. [-5]: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. |4| |
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