MTG / Unfinity
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Storm Crow Token
Unfinity
(S)
Collector #: 005
FOIL
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1/2 Token Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Six-Sided Die
Unfinity
(C)
Collector #: 092
FOIL
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Instant
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Choose target creature. Roll a six-sided die.
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- NM
- EX
- VG
- G
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Teddy Bear Token
Unfinity
(S)
Collector #: 009
FOIL
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2/2 Token Creature - Teddy Bear
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- NM
- EX
- VG
- G
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Tunnel of Love (2/6)
Unfinity
(R)
Collector #: 234
FOIL
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Artifact - Attraction
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| Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |
- NM
- EX
- VG
- G
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Clowning Around
Unfinity
(C)
Collector #: 006
FOIL
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Sorcery
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| Create two 1/1 white Clown Robot artifact creature tokens, then roll a six-sided die. If the result is equal to or less than the number of Robots you control, create a 1/1 white Clown Robot artifact creature token. | |
- NM
- EX
- VG
- G
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Clown Robot Token (003)
Unfinity
(S)
Collector #: 003
FOIL
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1/1 Token Artifact Creature - Clown Robot
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- NM
- EX
- VG
- G
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Information Booth (5/6)
Unfinity
(U)
Collector #: 218
FOIL
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Artifact - Attraction
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| Visit - Draw a card. | |
- NM
- EX
- VG
- G
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Strength-Testing Hammer
Unfinity
(U)
Collector #: 193
FOIL
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Artifact - Equipment
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Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip |
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- NM
- EX
- VG
- G
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Storybook Ride (3/4/6)
Unfinity
(R)
Collector #: 229
FOIL
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Artifact - Attraction
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| Visit - Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of your next end step, if any of those cards remained exile, put them onto the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Trash Bin (5/6)
Unfinity
(U)
Collector #: 232
FOIL
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Artifact - Attraction
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| Visit - Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Myra the Magnificent (Galaxy Foil)
Unfinity
(M)
Collector #: 461
FOIL
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2/4 Legendary Creature - Human Performer
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|
Whenever you cast an instant or sorcery spell from your hand, open an Attraction. |
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- NM
- EX
- VG
- G
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Autograph Book (Galaxy Foil)
Unfinity
(U)
Collector #: 469
FOIL
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Artifact - Book
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|
This artifact enters with a page counter on it for each person who has signed it. |
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- NM
- EX
- VG
- G
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Hall of Mirrors (2/6)
Unfinity
(R)
Collector #: 216
FOIL
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Artifact - Attraction
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| Visit - Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary if the chosen creature is legendary. | |
- NM
- EX
- VG
- G
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"Lifetime" Pass Holder
Unfinity
(R)
Collector #: 079
FOIL
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2/1 Creature - Zombie Guest
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|
"Lifetime" Pass Holder enters the battlefield tapped. When "Lifetime" Pass Holder dies, open an Attraction. Whenever you roll to visit your Attractions, if you roll a 6, you may return "Lifetime" Pass Holder from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Pair o' Dice Lost
Unfinity
(U)
Collector #: 149
FOIL
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Instant
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| Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost. | |
- NM
- EX
- VG
- G
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Vedalken Squirrel-Whacker
Unfinity
(R)
Collector #: 063
FOIL
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*/* Creature - Vedalken Guest
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As Vedalken Squirrel-Whacker enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result. If you would roll one or more six-sided dice, instead roll them and you may exchange one result with Vedalken Squirrel-Whacker's base power or base toughness. |
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- NM
- EX
- VG
- G
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Command Performance (Galaxy Foil)
Unfinity
(C)
Collector #: 328
FOIL
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3/3 Sorcery
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Choose two -
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- NM
- EX
- VG
- G
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Storybook Ride (2/5/6)
Unfinity
(R)
Collector #: 229
FOIL
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Artifact - Attraction
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| Visit - Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of your next end step, if any of those cards remained exile, put them onto the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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The Most Dangerous Gamer (Galaxy Foil)
Unfinity
(R)
Collector #: 460
FOIL
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2/2 Legendary Creature - Human Gamer Guest
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Deathtouch Whenever The Most Dangerous Gamer enters the battlefield or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer. Whenever you claim the prize of an Attraction, destroy target permanent. |
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- NM
- EX
- VG
- G
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Starlight Spectacular (Galaxy Foil)
Unfinity
(R)
Collector #: 314
FOIL
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Enchantment
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| Parade - At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) | |
- NM
- EX
- VG
- G
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Bumper Cars (4/5/6)
Unfinity
(U)
Collector #: 202
FOIL
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Artifact - Attraction
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| Visit - Target creature must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Merry-Go-Round (5/6)
Unfinity
(R)
Collector #: 222
FOIL
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Artifact - Attraction
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| Visit - Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) | |
- NM
- EX
- VG
- G
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Bamboozling Beeble (Galaxy Foil)
Unfinity
(C)
Collector #: 323
FOIL
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1/1 Creature - Beeble
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Protection from Robots |
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- NM
- EX
- VG
- G
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Magar of the Magic Strings
Unfinity
(M)
Collector #: 171
FOIL
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3/3 Legendary Creature - Minotaur Performer
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- NM
- EX
- VG
- G
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Pick-a-Beeble (4/5/6)
Unfinity
(C)
Collector #: 223
FOIL
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Artifact - Attraction
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Visit - Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize - Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. |
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- NM
- EX
- VG
- G
51 - 75 of 565 results