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Costume Shop (2/3/6)
Unfinity
(C)
Collector #: 206
FOIL
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Artifact - Attraction
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Visit - You may put a sticker on a nonland permanent you own. | |
Costume Shop (3/5/6)
Unfinity
(C)
Collector #: 206
FOIL
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Artifact - Attraction
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Visit - You may put a sticker on a nonland permanent you own. | |
Cover the Spot (2/3/4/6)
Unfinity
(C)
Collector #: 207
FOIL
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Artifact - Attraction
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Visit - Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the Prize! Prize - You get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction. |
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Cover the Spot (2/3/5/6)
Unfinity
(C)
Collector #: 207
FOIL
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Artifact - Attraction
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Visit - Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the Prize! Prize - You get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction. |
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Cover the Spot (2/4/5/6)
Unfinity
(C)
Collector #: 207
FOIL
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Artifact - Attraction
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Visit - Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the Prize! Prize - You get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction. |
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Cover the Spot (3/4/5/6)
Unfinity
(C)
Collector #: 207
FOIL
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Artifact - Attraction
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Visit - Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, claim the Prize! Prize - You get {TIX}{TIX}{TIX}, then you may put a sticker on a nonland permanent you own. Sacrifice Cover the Spot, then open an Attraction. |
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Dart Throw (2/3/5/6)
Unfinity
(C)
Collector #: 208
FOIL
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Artifact - Attraction
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Visit - Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize! Prize - Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an attraction. |
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Dart Throw (3/4/5/6)
Unfinity
(C)
Collector #: 208
FOIL
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Artifact - Attraction
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Visit - Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches Dart Throw, claim the prize! Prize - Create two 2/2 pink Teddy Bear creature tokens. Sacrifice Dart Throw, then open an attraction. |
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Decisions, Decisions
Unfinity
(C)
Collector #: 044
FOIL
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Sorcery
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Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. | |
Decisions, Decisions (Galaxy Foil)
Unfinity
(C)
Collector #: 330
FOIL
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Sorcery
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Reveal the top three cards of your library, then choose a consonant. (Y counts.) Put each card that has the chosen letter in the first word of its name from among them into your hand and the rest on the bottom of your library in any order. | |
Devil K. Nevil (Galaxy Foil)
Unfinity
(R)
Collector #: 390
FOIL
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2/1 Legendary Creature - Devil Performer
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Haste When Devil K. Nevil enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com) |
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Discourtesy Clerk
Unfinity
(U)
Collector #: 070
FOIL
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3/2 Creature - Vampire Employee
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When Discourtesy Clerk enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield. At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. |
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Disemvowel
Unfinity
(C)
Collector #: 071
FOIL
|
Sorcery
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Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) | |
Don't Try This at Home
Unfinity
(R)
Collector #: 105
FOIL
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Enchantment
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If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) , Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. |
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Don't Try This at Home (Galaxy Foil)
Unfinity
(R)
Collector #: 391
FOIL
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Enchantment
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If a hot source you control would deal damage to a player or permanent, it deals that much damage plus 1 instead. (Something is hot if it has hot things in its art, like fire or explosions.) , Sacrifice Don't Try This at Home: It deals damage equal to twice the number of hot cards in your graveyard to target creature or planeswalker. |
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Done for the Day
Unfinity
(U)
Collector #: 136
FOIL
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Enchantment
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At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get {TIX} or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own. | |
Down for Repairs
Unfinity
(C)
Collector #: 073
FOIL
|
Sorcery
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Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) | |
Down for Repairs (Galaxy Foil)
Unfinity
(C)
Collector #: 359
FOIL
|
Sorcery
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Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.) | |
Draconian Gate-Bot (Galaxy Foil)
Unfinity
(C)
Collector #: 474
FOIL
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4/2 Artifact Creature - Robot
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When Draconian Gate-Bot enters the battlefield, choose one -
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Drop Tower (2/3/6)
Unfinity
(C)
Collector #: 209
FOIL
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Artifact - Attraction
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Visit - Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first. | |
Eelectrocute
Unfinity
(C)
Collector #: 106
FOIL
|
Instant
|
Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. |
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Eelectrocute (Galaxy Foil)
Unfinity
(C)
Collector #: 392
FOIL
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Instant
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Eelectrocute deals 2 damage to any target. You may cast Eelectrocute from your graveyard as long as you've rolled a 6 this turn. If you cast Eelectrocute this way and it would be put into your graveyard, exile it instead. |
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Deadbeat Attendant
Unfinity
(C)
Collector #: 069
FOIL
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1/1 Creature - Vampire Employee
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When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | |
Deadbeat Attendant (Galaxy Foil)
Unfinity
(C)
Collector #: 355
FOIL
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1/1 Creature - Vampire Employee
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When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | |
Discourtesy Clerk (Galaxy Foil)
Unfinity
(U)
Collector #: 356
FOIL
|
3/2 Creature - Vampire Employee
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When Discourtesy Clerk enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield. At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. |
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