MTG / Unfinity
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Squirrel Token
Unfinity
(S)
Collector #: 008
FOIL
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1/1 Token Creature - Squirrel
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- NM
- EX
- VG
- G
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Forest (495 - Galaxy Foil)
Unfinity
(L)
Collector #: 495
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Comet, Stellar Pup
Unfinity
(M)
Collector #: 166
FOIL
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Legendary Planeswalker - Comet
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[0]: Roll a six-sided die. 1 or 2 - [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 - [-1], then return a card with mana value 2 or less from your graveyard to your hand. 4 or 5 - Comet, Stellar Pup deals damage equal to the number of loyalty counters on him to a creature or player, then [-2]. 6 - [+1], and you may activate Comet, Stellar Pup's loyalty ability two more times this turn. |5| |
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- NM
- EX
- VG
- G
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Exchange of Words
Unfinity
(R)
Collector #: 045
FOIL
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Enchantment
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| When Exchange of Words enters the battlefield, choose two target creatures. For as long as Exchange of Words remains on the battlefield, exchange the text boxes of those creatures. | |
- NM
- EX
- VG
- G
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Island (492 - Galaxy Foil)
Unfinity
(L)
Collector #: 492
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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________ Goblin
Unfinity
(C)
Collector #: 107
FOIL
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2/2 Creature - Goblin Guest
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When this creature enters the battlefield, you may put a name sticker on it. Add |
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- NM
- EX
- VG
- G
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Circuits Act (Galaxy Foil)
Unfinity
(C)
Collector #: 389
FOIL
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Sorcery
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| Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token. | |
- NM
- EX
- VG
- G
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Strength-Testing Hammer
Unfinity
(U)
Collector #: 193
FOIL
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Artifact - Equipment
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Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip |
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- NM
- EX
- VG
- G
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Ferris Wheel
Unfinity
(R)
Collector #: 210
FOIL
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Artifact - Attraction
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| Visit - Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions. | |
- NM
- EX
- VG
- G
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Magar of the Magic Strings (Galaxy Foil)
Unfinity
(M)
Collector #: 457
FOIL
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3/3 Legendary Creature - Minotaur Performer
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- NM
- EX
- VG
- G
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Storybook Ride (2/5/6)
Unfinity
(R)
Collector #: 229
FOIL
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Artifact - Attraction
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| Visit - Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of your next end step, if any of those cards remained exile, put them onto the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Tunnel of Love (2/6)
Unfinity
(R)
Collector #: 234
FOIL
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Artifact - Attraction
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| Visit - Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other. | |
- NM
- EX
- VG
- G
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Storybook Ride (3/4/6)
Unfinity
(R)
Collector #: 229
FOIL
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Artifact - Attraction
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| Visit - Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of your next end step, if any of those cards remained exile, put them onto the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Clown Robot Token (003)
Unfinity
(S)
Collector #: 003
FOIL
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1/1 Token Artifact Creature - Clown Robot
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- NM
- EX
- VG
- G
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Plains (491 - Galaxy Foil)
Unfinity
(L)
Collector #: 491
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Hall of Mirrors (2/6)
Unfinity
(R)
Collector #: 216
FOIL
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Artifact - Attraction
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| Visit - Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary if the chosen creature is legendary. | |
- NM
- EX
- VG
- G
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Clown Car (Galaxy Foil)
Unfinity
(R)
Collector #: 472
FOIL
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1/1 Artifact - Vehicle
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When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 |
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- NM
- EX
- VG
- G
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Haunted House (4/6)
Unfinity
(R)
Collector #: 217
FOIL
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Artifact - Attraction
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| Visit - Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step. | |
- NM
- EX
- VG
- G
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Clown Robot Token (002)
Unfinity
(S)
Collector #: 002
FOIL
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1/1 Token Artifact Creature - Clown Robot
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- NM
- EX
- VG
- G
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Embiggen (Galaxy Foil)
Unfinity
(C)
Collector #: 423
FOIL
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Instant
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| Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. | |
- NM
- EX
- VG
- G
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Priority Boarding (Galaxy Foil)
Unfinity
(U)
Collector #: 405
FOIL
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Enchantment
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| Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with a mana value less than the result this way, you may exile it. If you do, you may play it this turn. | |
- NM
- EX
- VG
- G
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Autograph Book (Galaxy Foil)
Unfinity
(U)
Collector #: 469
FOIL
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Artifact - Book
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This artifact enters with a page counter on it for each person who has signed it. |
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- NM
- EX
- VG
- G
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Pair o' Dice Lost (Galaxy Foil)
Unfinity
(U)
Collector #: 435
FOIL
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Instant
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| Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost. | |
- NM
- EX
- VG
- G
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Attempted Murder (Galaxy Foil)
Unfinity
(U)
Collector #: 352
FOIL
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Sorcery
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| Choose target creature. Roll X six-sided dice. For each event result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. | |
- NM
- EX
- VG
- G
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Swinging Ship (4/6)
Unfinity
(R)
Collector #: 231
FOIL
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Artifact - Attraction
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| Visit - After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. | |
- NM
- EX
- VG
- G
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