MTG / Murders At Karlov Manor
176 - 200 of 308 results
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Mountain (0284)
Murders at Karlov Manor
(L)
Collector #: 0284
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Case of the Filched Falcon
Murders at Karlov Manor
(U)
Collector #: 0044
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Enchantment - Case
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When this Case enters the battlefield, investigate. (Create a colorless Clue artifact token with " To solve - You control three or more artifacts. (If unsolved, solve at the beginning of your end step.) Solved - |
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- NM
- EX
- VG
- G
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Human Token
Murders at Karlov Manor
(S)
Collector #: 0002
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
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Neighborhood Guardian
Murders at Karlov Manor
(U)
Collector #: 0026
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2/2 Creature - Unicorn
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| Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Kylox, Visionary Inventor
Murders at Karlov Manor
(R)
Collector #: 0214
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4/4 Legendary Creature - Lizard Artificer
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Menace, ward Whenever Kylox, Visionary Inventor attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs. |
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- NM
- EX
- VG
- G
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Expose the Culprit
Murders at Karlov Manor
(U)
Collector #: 0124
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Instant
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Chose one or both -
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- NM
- EX
- VG
- G
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Magnetic Snuffler
Murders at Karlov Manor
(U)
Collector #: 0254
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4/4 Artifact Creature - Construct
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When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. |
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- NM
- EX
- VG
- G
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Private Eye
Murders at Karlov Manor
(U)
Collector #: 0223
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3/3 Creature - Homunculus Detective
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Other Detective you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn. |
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- NM
- EX
- VG
- G
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Riftburst Hellion
Murders at Karlov Manor
(C)
Collector #: 0228
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6/7 Creature - Hellion
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Reach Disguise |
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- NM
- EX
- VG
- G
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Plains (0277)
Murders at Karlov Manor
(L)
Collector #: 0277
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Unyielding Gatekeeper
Murders at Karlov Manor
(R)
Collector #: 0035
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3/2 Creature - Elephant Cleric
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Disguise When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. |
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- NM
- EX
- VG
- G
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Behind the Mask
Murders at Karlov Manor
(C)
Collector #: 0039
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Instant
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As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. if evidence was collected, it has base power and toughness 1/1 until end of turn instead. |
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- NM
- EX
- VG
- G
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Festerleech
Murders at Karlov Manor
(U)
Collector #: 0085
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1/1 Creature - Zombie Leech
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Whenever Festerleech deals combat damage to a player, you mill two cards. |
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- NM
- EX
- VG
- G
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Sanctuary Wall
Murders at Karlov Manor
(U)
Collector #: 0032
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0/4 Artifact Creature - Wall
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Defender |
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- NM
- EX
- VG
- G
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Auspicious Arrival
Murders at Karlov Manor
(C)
Collector #: 0005
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Instant
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Target creature gets +2/+2 until end of turn. Investigate. (Create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
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Caught Red-Handed
Murders at Karlov Manor
(U)
Collector #: 0115
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Instant
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This spell can't be countered (This includes the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.) |
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- NM
- EX
- VG
- G
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Due Diligence
Murders at Karlov Manor
(C)
Collector #: 0014
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Enchantment - Aura
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Enchant creature When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance. |
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- NM
- EX
- VG
- G
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Karlov Watchdog
Murders at Karlov Manor
(U)
Collector #: 0020
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3/2 Creature - Dog
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Vigilance Permanents your opponents control can't be turned face up during your turn. Whenever you attack with three or more creatures, creatures you control get +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Sanguine Savior
Murders at Karlov Manor
(C)
Collector #: 0230
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2/1 Creature - Vampire Cleric
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Flying, lifelink Disguise When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Forest (0285)
Murders at Karlov Manor
(L)
Collector #: 0285
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Swamp (0281)
Murders at Karlov Manor
(L)
Collector #: 0281
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Airtight Alibi
Murders at Karlov Manor
(C)
Collector #: 0149
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Enchantment - Aura
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Flash Enchant creature When Airtight Alibi enters the battlefield, untap enchanted creature. It gains hexproof until end of turn. if it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected. |
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- NM
- EX
- VG
- G
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Granite Witness
Murders at Karlov Manor
(C)
Collector #: 0206
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3/2 Artifact Creature - Gargoyle Detective
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Flying, vigilance Disguise When Granite Witness is turned face up, you may tap or untap target creature. |
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- NM
- EX
- VG
- G
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Living Conundrum
Murders at Karlov Manor
(U)
Collector #: 0063
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2/5 Creature - Elemental
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Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. |
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- NM
- EX
- VG
- G
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Spirit Token
Murders at Karlov Manor
(S)
Collector #: 0012
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
176 - 200 of 308 results