MTG / Murders At Karlov Manor
126 - 150 of 308 results
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Hide in Plain Sight
Murders at Karlov Manor
(R)
Collector #: 0166
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Sorcery
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Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward |
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- NM
- EX
- VG
- G
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Reenact the Crime
Murders at Karlov Manor
(R)
Collector #: 0070
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Instant
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| Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost. | |
- NM
- EX
- VG
- G
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Flotsam // Jetsam
Murders at Karlov Manor
(U)
Collector #: 0247
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Instant - Sorcery
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Flotsam: Mill three cards. Investigate. (Create a Clue token. It's an artifact with " ----- Jetsam: Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Flourishing Bloom-Kin
Murders at Karlov Manor
(U)
Collector #: 0160
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0/0 Creature - Plant Elemental
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Flourishing Bloom-Kin gets +1/+1 for each Forest you control. Disguise When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Case of the Gateway Express
Murders at Karlov Manor
(U)
Collector #: 0008
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Enchantment - Case
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When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve - Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved - Creatures you control get +1/+0 |
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- NM
- EX
- VG
- G
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Not on My Watch
Murders at Karlov Manor
(U)
Collector #: 0028
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Instant
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| Exile target attacking creature. | |
- NM
- EX
- VG
- G
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Topiary Panther
Murders at Karlov Manor
(C)
Collector #: 0179
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6/5 Creature - Plant Cat
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Trample Basic landcycling |
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- NM
- EX
- VG
- G
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Case of the Trampled Garden
Murders at Karlov Manor
(U)
Collector #: 0156
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Enchantment - Case
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When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve - Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved - Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Chalk Outline
Murders at Karlov Manor
(U)
Collector #: 0157
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Enchantment
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Whenever one or more creature cards leave your graveyard, create a 2/2 white and blue Detective creature token, then investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Krovod Haunch
Murders at Karlov Manor
(U)
Collector #: 0021
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Artifact - Food Equipment
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Equipped creature gets +2/+0. When Krovod Haunch is put into a graveyard from the battlefield, you may pay Equip |
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- NM
- EX
- VG
- G
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Lead Pipe
Murders at Karlov Manor
(U)
Collector #: 0090
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Artifact - Clue Equipment
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Equipped creature gets +2/+0 Whenever equipped creature dies, each opponent loses 1 life. Equip |
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- NM
- EX
- VG
- G
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Presumed Dead
Murders at Karlov Manor
(U)
Collector #: 0100
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Instant
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| Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control and suspect it." (A suspected creature has menace and can't block.) | |
- NM
- EX
- VG
- G
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Public Thoroughfare
Murders at Karlov Manor
(C)
Collector #: 0265
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Land
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Public Thoroughfare enters the battlefield tapped. When Public Thoroughfare enters the battlefield, sacrifice it unless you tap an untapped artifact or land you control. |
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- NM
- EX
- VG
- G
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Alquist Proft, Master Sleuth
Murders at Karlov Manor
(M)
Collector #: 0185
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3/3 Legendary Creature - Human Detective
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Vigilance When Alquist Proft, Master Sleuth enters the battlefield, investigate. (Create a colorless Clue artifact token with " |
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- NM
- EX
- VG
- G
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Krenko's Buzzcrusher
Murders at Karlov Manor
(R)
Collector #: 0136
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4/4 Artifact Creature - Insect Thopter
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Flying, trample When Krenko's Buzzcrusher enters the battlefield, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Pyrotechnic Performer
Murders at Karlov Manor
(R)
Collector #: 0140
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3/2 Creature - Lizard Assassin
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Disguise Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent. |
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- NM
- EX
- VG
- G
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Candlestick
Murders at Karlov Manor
(U)
Collector #: 0043
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Artifact - Clue Equipment
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Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Equip |
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- NM
- EX
- VG
- G
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Sanctuary Wall
Murders at Karlov Manor
(U)
Collector #: 0032
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0/4 Artifact Creature - Wall
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Defender |
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- NM
- EX
- VG
- G
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Curious Inquiry
Murders at Karlov Manor
(U)
Collector #: 0051
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, investigate." (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Merfolk Token
Murders at Karlov Manor
(S)
Collector #: 0003
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1/1 Token Creature - Merfolk
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- NM
- EX
- VG
- G
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Push // Pull
Murders at Karlov Manor
(U)
Collector #: 0250
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Sorcery
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Push: Destroy target tapped creature. ----- Pull: Put up to two target creature cards from a single graveyard onto the battlefield under your control. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Slice from the Shadows
Murders at Karlov Manor
(C)
Collector #: 0103
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Instant
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This spell can't be countered. (This includes by the ward ability.) Target creature gets -X/-X until end of turn. |
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- NM
- EX
- VG
- G
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Soul Enervation
Murders at Karlov Manor
(U)
Collector #: 0106
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Enchantment
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Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Sudden Setback
Murders at Karlov Manor
(U)
Collector #: 0072
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Instant
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| The owner of target spell or nonland permanent puts it on the top or bottom of their library. | |
- NM
- EX
- VG
- G
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Homicide Investigator
Murders at Karlov Manor
(R)
Collector #: 0086
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2/2 Creature - Human Detective
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Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
126 - 150 of 308 results