MTG / Morningtide
76 - 100 of 153 results
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Spitebellows
Morningtide
(U)
Collector #: 105
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6/1 Creature - Elemental
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When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke |
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- NM
- EX
- VG
- G
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Veteran's Armaments
Morningtide
(U)
Collector #: 146
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Kindred Artifact - Soldier Equipment
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Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters, you may attach this Equipment to it. Equip |
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- NM
- EX
- VG
- G
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Reach of Branches
Morningtide
(R)
Collector #: 132
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Kindred Instant - Treefolk
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Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Fendeep Summoner
Morningtide
(R)
Collector #: 061
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Everbark Shaman
Morningtide
(C)
Collector #: 121
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3/5 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Slithermuse
Morningtide
(R)
Collector #: 050
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3/3 Creature - Elemental
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When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. Evoke |
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- NM
- EX
- VG
- G
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Auntie's Snitch
Morningtide
(R)
Collector #: 057
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3/1 Creature - Goblin Rogue
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Auntie's Snitch can't block. Prowl Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand. |
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- NM
- EX
- VG
- G
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Supreme Exemplar
Morningtide
(R)
Collector #: 053
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10/10 Creature - Elemental
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Flying Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) |
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- NM
- EX
- VG
- G
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Morsel Theft
Morningtide
(C)
Collector #: 068
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Kindred Sorcery - Rogue
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Prowl Target player loses 3 life and you gain 3 life. If this spell’s prowl cost was paid, draw a card. |
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- NM
- EX
- VG
- G
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Walker of the Grove
Morningtide
(U)
Collector #: 138
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7/7 Creature - Elemental
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When Walker of the Grove leaves the battlefield, put a 4/4 green Elemental creature token onto the battlefield. Evoke |
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- NM
- EX
- VG
- G
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Nevermaker
Morningtide
(U)
Collector #: 044
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2/3 Creature - Elemental
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Flying When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke |
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- NM
- EX
- VG
- G
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Sage's Dousing
Morningtide
(U)
Collector #: 048
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Kindred Instant - Wizard
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Warren Weirding
Morningtide
(U)
Collector #: 082
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Kindred Sorcery - Goblin
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| Target player sacrifices a creature of their choice. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. | |
- NM
- EX
- VG
- G
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Stenchskipper
Morningtide
(R)
Collector #: 079
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6/5 Creature - Elemental
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Flying At end of turn, if you control no Goblins, sacrifice Stenchskipper. |
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- NM
- EX
- VG
- G
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Inspired Sprite
Morningtide
(U)
Collector #: 037
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2/2 Creature - Faerie Wizard
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Flash Flying Whenever you cast a Wizard spell, you may untap Inspired Sprite. |
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- NM
- EX
- VG
- G
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Shinewend
Morningtide
(C)
Collector #: 023
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0/0 Creature - Elemental
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Flying Shinewend enters the battlefield with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Grimoire Thief
Morningtide
(R)
Collector #: 035
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2/2 Creature - Merfolk Rogue
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Whenever Grimoire Thief becomes tapped, exile the top three cards of target opponent's library face down. You may look at cards exiled with Grimoire Thief. |
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- NM
- EX
- VG
- G
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Elvish Warrior
Morningtide
(C)
Collector #: 120
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2/3 Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Dewdrop Spy
Morningtide
(C)
Collector #: 030
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2/2 Creature - Faerie Rogue
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Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. |
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- NM
- EX
- VG
- G
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Graceful Reprieve
Morningtide
(U)
Collector #: 011
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Instant
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| When target creature is put into a graveyard this turn, return that card to the battlefield under its owner's control. | |
- NM
- EX
- VG
- G
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Titan's Revenge
Morningtide
(R)
Collector #: 110
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Sorcery
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| Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | |
- NM
- EX
- VG
- G
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Boldwyr Intimidator
Morningtide
(U)
Collector #: 086
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5/5 Creature - Giant Warrior
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Cowards can't block Warriors. |
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- NM
- EX
- VG
- G
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Meadowboon
Morningtide
(U)
Collector #: 017
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3/3 Creature - Elemental
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When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls. Evoke |
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- NM
- EX
- VG
- G
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Order of the Golden Cricket
Morningtide
(C)
Collector #: 019
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2/2 Creature - Kithkin Knight
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Whenever Order of the Golden Cricket attacks, you may pay |
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- NM
- EX
- VG
- G
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War-Spike Changeling
Morningtide
(C)
Collector #: 112
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3/3 Creature - Shapeshifter
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Changeling (This card is every creature type at all times.) |
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- NM
- EX
- VG
- G
76 - 100 of 153 results