MTG / Marvel Super Heroes Eternal Legal
51 - 75 of 624 results
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Time Warp
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0788
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Sorcery
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| Target player takes an extra turn after this one. | |
- NM
- EX
- VG
- G
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Sol Ring (0211)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0211
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Artifact
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- NM
- EX
- VG
- G
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Thought Vessel
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0222
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Withering Torment
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0162
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Instant
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| Destroy target creature or enchantment. You lose 2 life. | |
- NM
- EX
- VG
- G
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Whispersilk Cloak
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0225
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Artifact - Equipment
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Equipped creature can’t be blocked and has shroud. (It can't be the target of spells or abilities.) Equip |
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- NM
- EX
- VG
- G
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Talisman of Creativity
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0218
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Artifact
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- NM
- EX
- VG
- G
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Door of Destinies
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0198
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Artifact
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As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact. |
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- NM
- EX
- VG
- G
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Talisman of Dominance
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0219
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Artifact
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- NM
- EX
- VG
- G
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Chromatic Lantern
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0195
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Artifact
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Lands you control have “ |
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- NM
- EX
- VG
- G
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The Fantastic Four
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0741
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4/4 Legendary Creature - Human Hero
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When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn.
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- NM
- EX
- VG
- G
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Iron Man, Armored Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0033
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2/2 Legendary Artifact Creature - Human Hero
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Flying Whenever you draw a card, put a +1/+1 counter on target creature. Whenever Iron Man attacks, other attacking modified creatures gain flying until end of turn. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Metallic Mimic
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0203
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2/1 Artifact Creature - Shapeshifter
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As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Swords to Plowshares
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0143
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Hit-Monkey
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0723
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3/3 Legendary Creature - Monkey Assassin
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This spell can't be countered. Reach, vigilance, deathtouch, hexproof, haste |
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- NM
- EX
- VG
- G
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Sol Ring (0213)
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0213
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Artifact
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- NM
- EX
- VG
- G
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Overwhelming Stampede
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0178
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Sorcery
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| Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Hyperion, Supreme Hero
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0599
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7/7 Legendary Creature - Eternal Hero
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Flash Flying If a source would deal damage to you or a Hero you control, prevent all but 1 of that damage. |
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- NM
- EX
- VG
- G
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Wolverine, Claws Out
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0737
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2/5 Legendary Creature - Mutant Berserker Hero
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You may have Wolverine assign his combat damage as though he weren't blocked. Whenever a Mutant you control attacks, double its power until end of turn. |
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- NM
- EX
- VG
- G
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Propaganda
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0151
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Enchantment
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Creatures can’t attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Iron Man, Tony Stark
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0851
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3/3 Legendary Artifact Creature - Human Hero
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Flying (This creature can't be blocked except by creatures with flying or reach.) Attacking creatures you control get +1/+0. Whenever you cast a red spell, create a 2/1 colorless Robot Hero artifact creature token with flying. |
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- NM
- EX
- VG
- G
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Generous Gift
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0133
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Instant
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| Destroy target permanent. Its controller creates a 3/3 green Elephant creature token. | |
- NM
- EX
- VG
- G
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Fabled Passage
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0242
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Land
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- NM
- EX
- VG
- G
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Greater Good
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0174
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Hulkbuster Armor
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0107
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Legendary Artifact - Equipment
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Equipped creature has base power and toughness 9/9 and has flying. Equip Hero Equip |
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- NM
- EX
- VG
- G
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Daughter of the Deep
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0618
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2/1 Creature - Merfolk Noble
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Whenever you draw your second card each turn, create a 1/1 blue Merfolk creature token. |
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- NM
- EX
- VG
- G
51 - 75 of 624 results