MTG / Marvel Super Heroes Eternal Legal
576 - 600 of 624 results
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Superior Foes of Spider-Man
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0167
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3/3 Creature - Human Rogue Villain
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Trample Whenever you cast a spell with mana value 4 or greater, you may exile the top card of your library. If you do, you may play that card until you exile another card with this creature. |
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- NM
- EX
- VG
- G
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Unlucky Witness
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0812
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1/1 Creature - Human Citizen
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| When this creature dies, exile the top two cards of your library. Until your next end step, you may play one of those cards. | |
- NM
- EX
- VG
- G
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Unstable Experiment
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0789
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Instant
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| Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Venom, Evil Unleashed
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0800
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4/5 Legendary Creature - Symbiote Villain
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Deathtouch |
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- NM
- EX
- VG
- G
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Virtual Assistant
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0643
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3/3 Artifact Creature - Illusion Advisor
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Defender Whenever you cast a spell using teamwork, create a 1/1 colorless Robot Hero artifact creature token with flying. |
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- NM
- EX
- VG
- G
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Wild Pack Squad
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0781
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2/3 Creature - Human Mercenary
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| At the beginning of combat on your turn, up to one target creature gains first strike and vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Fleecemane Lion (Wakandan War Panther)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0282
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3/3 Creature - Cat
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As long as this creature is monstrous, it has hexproof and indestructible. |
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- NM
- EX
- VG
- G
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Mountain (0858)
Marvel Super Heroes Eternal-Legal
(L)
Collector #: 0858
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Aunt May
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0768
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0/2 Legendary Creature - Human Citizen
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| Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Alien Symbiosis
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0791
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. |
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- NM
- EX
- VG
- G
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Extremis Elite
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0763
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2/2 Creature - Human Mercenary Villain
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Power-up - |
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- NM
- EX
- VG
- G
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Heroic Teamwork
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0597
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Instant
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Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 3 or more.) One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork, draw a card. |
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- NM
- EX
- VG
- G
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Imperial Cosmographer
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0624
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2/3 Creature - Kree Scientist
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Vigilance Whenever another creature you control leaves the battlefield without dying, put two +1/+1 counters on this creature. |
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- NM
- EX
- VG
- G
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Ingenious Smith
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0135
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1/1 Creature - Human Artificer
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When this creature enters, look at the top four cards of your library. You may reveal an artifact card from among them and put into your hand. Put the rest on the bottom of your library in a random order. Whenever one or more artifacts you control enter, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Inner Demons Gangsters
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0797
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3/4 Creature - Human Rogue Villain
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| Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Mob Lookout
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0821
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0/3 Creature - Human Rogue Villain
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| When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Spider-Gwen, Free Spirit
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0874
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2/3 Legendary Creature - Spider Human Hero
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Reach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Spider-Mobile
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0826
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3/3 Artifact - Vehicle
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Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2 |
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- NM
- EX
- VG
- G
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The Howling Commandos
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0598
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3/1 Legendary Creature - Human Soldier Hero
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- NM
- EX
- VG
- G
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The Spot's Portal
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0798
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Instant
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| Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain. | |
- NM
- EX
- VG
- G
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Virtuous Variant
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0758
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1/2 Creature - Spider Human Hero
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Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Warriors of Wakanda
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0565
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4/4 Creature - Human Warrior
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| Trample (This creature can deal excess combat damage to the player it's attacking.) | |
- NM
- EX
- VG
- G
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White Tiger, Amulet Keeper
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0736
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3/1 Legendary Creature - Human Hero
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- NM
- EX
- VG
- G
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Wisecrack
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0813
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Instant
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| Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Plains (0867)
Marvel Super Heroes Eternal-Legal
(L)
Collector #: 0867
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Basic Land - Plains
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- NM
- EX
- VG
- G
576 - 600 of 624 results