MTG / Marvel Super Heroes Eternal Legal
276 - 300 of 624 results
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Heroic Sacrifice
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0018
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Instant
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| Choose target creature you control. Until end of turn, all damage that would be dealt to you and creatures you control is dealt to the chosen creature instead (if it's still on the battlefield). When that creature dies this turn, put its counters on up to one target creature you control and draw a card. | |
- NM
- EX
- VG
- G
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Fight for the Throne
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0065
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Instant
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| Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch. | |
- NM
- EX
- VG
- G
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Director Nick Fury
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0081
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2/4 Legendary Creature - Human Spy Hero
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Hero spells you cast cost Whenever you attack, look at the top four cards of your library. You may reveal a Hero card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Council of Reeds Token // Merfolk Token (0008 // 0006)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0008
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2/2 Token Legendary Creature - Human Scientist Hero
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The "legend rule" doesn't apply to creatures you control. At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a token that's a copy of Council of Reeds. (This token's mana cost is Back Merfolk Token Token Creature - Merfolk 1/1 |
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- NM
- EX
- VG
- G
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Nova Flame
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0057
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Sorcery
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| Put X +1/+1 counters on target creature you control. It deals damage equal to its power to each other creature. | |
- NM
- EX
- VG
- G
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Amazing Spider-Girl
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0583
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5/4 Legendary Creature - Spider Human Hero
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Web-slinging Flying, vigilance |
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- NM
- EX
- VG
- G
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Cosmic Crucible
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0079
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Enchantment
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At the beginning of your first main phase, add four mana in any combination of colors. Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Abomination, World Ravager
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0047
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10/10 Legendary Creature - Gamma Berserker Villain
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Menace, trample Mayhem |
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- NM
- EX
- VG
- G
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Glittering Massif
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0249
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Land - Mountain Plains
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( This land enters tapped. Cycling |
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- NM
- EX
- VG
- G
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Ant-Man, Elusive Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0073
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1/2 Legendary Creature - Human Rogue Hero
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Ant-Man can't be blocked by creatures with greater power. Whenever Ant-Man deals combat damage to a player, create that many Treasure tokens. |
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- NM
- EX
- VG
- G
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Living Laser
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0055
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4/4 Legendary Creature - Elemental Villain
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Haste Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Winter Soldier, Reborn Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0027
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3/5 Legendary Creature - Human Soldier Hero
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| Whenever Winter Soldier attacks, return target creature card with mana value less than or equal to Winter Soldier's power from your graveyard to the battlefield. If a Hero enters this way, it enters with an additional +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Shuri's Fabricator
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0114
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Artifact
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When this artifact enters, create two tapped Vibranium tokens. (They're artifacts with indestructible and " |
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- NM
- EX
- VG
- G
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Deep Analysis
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0149
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Sorcery
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Target player draws two cards. Flashback - |
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- NM
- EX
- VG
- G
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Martial Coup
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0138
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Sorcery
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| Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures. | |
- NM
- EX
- VG
- G
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Gamma Grotesque
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0562
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3/3 Creature - Gamma Horror Villain
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Vigilance (Attacking doesn't cause this creature to tap.) Power-up - |
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- NM
- EX
- VG
- G
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Hercules, Olympian Hero
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0016
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3/3 Legendary Creature - Demigod Warrior Hero
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Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn. Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.) |
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- NM
- EX
- VG
- G
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Lockjaw, Slobbering Teleporter
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0036
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1/1 Legendary Creature - Inhuman Dog Hero
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Vigilance At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn. |
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- NM
- EX
- VG
- G
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Colossus, Steel Stalwart
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0717
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4/5 Legendary Creature - Mutant Hero
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During your turn, Colossus has indestructible. (Damage and effects that say "destroy" don't destroy him.) Other Mutants you control get +1/+1. |
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- NM
- EX
- VG
- G
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Living Lies of Loki
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0627
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1/3 Creature - Illusion Villain
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This creature gets +1/+0 for each other Illusion you control. When this creature dies, draw a card. |
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- NM
- EX
- VG
- G
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The Squadron Sinister
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0096
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5/5 Legendary Creature - Human Villain
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Flying, haste Other Villains you control get +2/+2 and have flying and haste. Mayhem |
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- NM
- EX
- VG
- G
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Typhoid Mary, Fractured
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0099
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3/3 Legendary Creature - Mutant Villain
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Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead.
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- NM
- EX
- VG
- G
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Hero's Blade
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0201
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Artifact - Equipment
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Equipped creature gets +3/+2. Whenever a legendary creature you control enters, you may attach this equipment to it. Equip |
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- NM
- EX
- VG
- G
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Bird Token // Treasure Token (0005 // 0022)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0005
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1/1 Token Creature - Bird
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Team Transmitter
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0573
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Artifact
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Whenever a Hero you control enters, you gain 1 life. |
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- NM
- EX
- VG
- G
276 - 300 of 624 results