MTG / Marvel Super Heroes Eternal Legal
401 - 425 of 624 results
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Terramorph
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0180
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Sorcery
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Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Feral Ferocity
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0560
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Instant
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| Target creature gets +4/+4 until end of turn. | |
- NM
- EX
- VG
- G
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Avengers Quinjet
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0102
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4/4 Artifact - Vehicle
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Flying Whenever this Vehicle enters or attacks, choose one -
Crew 3 |
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- NM
- EX
- VG
- G
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Killmonger, Ruthless Usurper
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0053
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3/3 Legendary Creature - Human Villain
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Trample Whenever Killmonger attacks, he gets +1/+0 for each artifact defending player controls. Whenever Killmonger deals combat damage to a player, that player sacrifices an artifact of their choice and you create a Treasure token. |
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- NM
- EX
- VG
- G
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MJ, Rising Star
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0773
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2/3 Legendary Creature - Human Performer
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Vigilance (Attacking doesn't cause this creature to tap.) Whenever you gain life, put a +1/+1 counter on MJ. |
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- NM
- EX
- VG
- G
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Whirlwind, Killer Cyclone
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0709
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2/3 Legendary Creature - Mutant Villain
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Haste Whenever one or more creatures you control that entered this turn attack a player, target creature that player controls can't block this turn. |
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- NM
- EX
- VG
- G
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Atlantean Skirmisher
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0616
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1/2 Creature - Merfolk Rogue
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| Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | |
- NM
- EX
- VG
- G
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Sadistic Slash
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0666
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Instant
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Target creature gets -5/-5 until end of turn. Mayhem |
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- NM
- EX
- VG
- G
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Ancestral Communion
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0064
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Sorcery
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When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy. Return target permanent card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Dora Milaje Elite
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0012
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2/2 Creature - Human Warrior
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First strike When this creature enters, if an opponent controls more lands than you, create a tapped Vibranium token. (It's an artifact with indestructible and " Sacrifice this creature: Legendary permanents you control gain indestructible until end of turn. |
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- NM
- EX
- VG
- G
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The Wasp, Winsome Avenger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0039
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2/1 Legendary Creature - Human Hero
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Flash Flying When The Wasp enters, target Hero gains hexproof until end of turn. Whenever The Wasp attacks, tap target creature defending player controls. |
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- NM
- EX
- VG
- G
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Prowler, Clawed Thief
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0186
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2/3 Legendary Creature - Human Rogue Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Valorous Stance
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0145
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Collective Effort
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0126
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Sorcery
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Escalate - Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more -
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- NM
- EX
- VG
- G
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Firebird, Blazing Ranger
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0050
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1/3 Legendary Creature - Human Ranger Hero
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Flying Whenever Firebird attacks, other attacking creatures get +X/+0 until end of turn, where X is Firebird's power. |
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- NM
- EX
- VG
- G
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Red Ghost, Intangible Genius
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0092
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2/3 Legendary Creature - Human Scientist Villain
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Ward Red Ghost can't be blocked. Whenever you draw your second card each turn, create a 3/3 red Ape Villain creature token with haste. |
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- NM
- EX
- VG
- G
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Chase Stein, Runaway
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0682
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2/2 Legendary Creature - Human Hero
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- NM
- EX
- VG
- G
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Hatut Zeraze Strike Force
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0015
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2/2 Creature - Human Spy Warrior
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When you cast this spell, copy it for each time you've cast your commander from the command zone this game. When this creature enters, destroy up to one target artifact or enchantment. |
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- NM
- EX
- VG
- G
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Jarvis, Earth's Mightiest Butler
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0034
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1/4 Legendary Creature - Human Advisor
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| Whenever you cast a Hero spell, draw a card. | |
- NM
- EX
- VG
- G
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Colossal Collision
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0558
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Sorcery
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Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. Basic landcycling |
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- NM
- EX
- VG
- G
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Daredevil's Billy Club
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0686
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Artifact - Equipment
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When this Equipment enters, it deals 2 damage to any target an 1 damage to you. Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Equip |
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- NM
- EX
- VG
- G
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Elektra, Femme Fatale
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0687
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3/2 Legendary Creature - Human Assassin Hero
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| When Elektra enters, you may have her deal 2 damage to you. When you do, she deals 4 damage to target creature. | |
- NM
- EX
- VG
- G
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Thriving Isle
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0581
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Land
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This land enters tapped. As it enters, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Quinjet Technician
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0703
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2/1 Creature - Human Artificer
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- NM
- EX
- VG
- G
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The Immortal Weapons
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0547
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4/4 Legendary Creature - Human Warrior Hero
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When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
401 - 425 of 624 results