MTG / Marvel Super Heroes Eternal Legal
401 - 425 of 624 results
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Origin of the Hulk
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0728
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create a 1/1 green and white Citizen creature token. II - Put two +1/+1 counters on target creature you control. III - Target creature you control gets +3/+3 and gains trample until end of turn. |
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- NM
- EX
- VG
- G
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Prowler, Clawed Thief
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0186
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2/3 Legendary Creature - Human Rogue Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Doom's Servo-Guards
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0535
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2/2 Artifact Creature - Robot Villain
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| When this creature enters, you gain 2 life and mill two cards. (Put the top two cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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She-Hulk, Attorney-at-Law
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0745
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3/3 Legendary Creature - Gamma Advisor Hero
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Vigilance Power-up - |
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- NM
- EX
- VG
- G
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Atlantean Skirmisher
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0616
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1/2 Creature - Merfolk Rogue
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| Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | |
- NM
- EX
- VG
- G
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Namora, The Sea Queen
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0632
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2/3 Legendary Creature - Mutant Merfolk Hero
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Flying Power-up - |
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- NM
- EX
- VG
- G
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Scourglass (Orbital Vibranium Bomb)
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0276
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Artifact
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- NM
- EX
- VG
- G
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Tombstone, Career Criminal
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0160
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2/2 Legendary Creature - Human Villain
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When Tombstone enters, return target Villain card from your graveyard to your hand. Villain spells you cast cost |
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- NM
- EX
- VG
- G
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Origin of Captain America
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0605
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Put a +1/+1 counter on target creature you control. It gains first strike and vigilance until end of turn. II - Create a colorless Equipment artifact token named Sturdy Shield with "Equipped creature gets +1/+2" and equip III - Tap up to one target creature and put a stun counter on it. |
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- NM
- EX
- VG
- G
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Colossal Collision
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0558
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Sorcery
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Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature an opponent controls. Basic landcycling |
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- NM
- EX
- VG
- G
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Avengers Quinjet
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0102
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4/4 Artifact - Vehicle
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Flying Whenever this Vehicle enters or attacks, choose one -
Crew 3 |
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- NM
- EX
- VG
- G
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Pick Up the Pace
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0702
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Enchantment
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| Whenever a creature you control that entered this turn attacks, exile the top card of your library. You may play cards exiled with this enchantment as long as you attacked this turn. | |
- NM
- EX
- VG
- G
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The Immortal Weapons
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0547
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4/4 Legendary Creature - Human Warrior Hero
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When The Immortal Weapons enter, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a noncreature spell, target creature gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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Throne of the High City
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0274
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Land
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- NM
- EX
- VG
- G
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Gert and Old Lace, Runaways
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0568
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4/3 Legendary Creature - Human Dinosaur Hero
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Trample (This creature can deal excess combat damage to the player they're attacking.) When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Machine Man, Model X-51
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0751
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2/3 Legendary Artifact Creature - Robot Hero
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| Whenever you cast a noncreature spell, put a +1/+1 counter on Machine Man and he gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Ultimate Alliance
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0611
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Instant
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| Ultimate Alliance deals damage equal to the number of creatures you control to target creature. | |
- NM
- EX
- VG
- G
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Brawn, Amadeus Cho
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0567
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1/1 Legendary Creature - Gamma Scientist Hero
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When Brawn enters, draw a card. Power-up - |
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- NM
- EX
- VG
- G
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Construct Token // Treasure Token (0014 // 0022)
Marvel Super Heroes Eternal-Legal
(S)
Collector #: 0014
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*/* Token Artifact Creature - Construct
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Back Treasure Token Token Artifact - Treasure |
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- NM
- EX
- VG
- G
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Heroes' Hangout
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0804
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Thriving Isle
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0581
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Land
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This land enters tapped. As it enters, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Helmut Zemo, Mastermind
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0032
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2/2 Legendary Creature - Human Noble Villain
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| Whenever Helmut Zemo attacks, you may cast target instant or sorcery card with mana value less than or equal to his power from your graveyard. If that spell would be put into your graveyard, exile it instead. If you cast a spell this way, put a +1/+1 counter on Helmut Zemo. | |
- NM
- EX
- VG
- G
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Zarda, the Power Princess
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0615
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2/4 Legendary Creature - Human Warrior Hero
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Flying Other Heroes you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.) |
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- NM
- EX
- VG
- G
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Batroc the Leaper
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0049
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2/2 Legendary Creature - Human Villain
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Multikicker Batroc enters with a +1/+1 counter on him for each time he was kicked. When Batroc enters, he deals damage equal to his power to each of up to X targets, where X is the number of times he was kicked. |
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- NM
- EX
- VG
- G
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Feral Ferocity
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0560
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Instant
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| Target creature gets +4/+4 until end of turn. | |
- NM
- EX
- VG
- G
401 - 425 of 624 results