MTG / Marvel Super Heroes Eternal Legal
151 - 175 of 624 results
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Sodden Verdure
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0267
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Land - Forest Island
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Reconnaissance Mission
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0153
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Enchantment
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Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling |
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- NM
- EX
- VG
- G
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Radiant Summit
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0258
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Land - Mountain Plains
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Prairie Stream
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0257
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Land - Plains Island
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Night's Whisper
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0158
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Sorcery
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| You draw two cards and lose 2 life. | |
- NM
- EX
- VG
- G
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Puppet Master, String Puller
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0059
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2/4 Legendary Creature - Human Artificer Villain
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Whenever you attack, goad target creature an opponent controls. It can't block this turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever one or more goaded creatures deal combat damage to one of your opponents, create a Treasure token. |
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- NM
- EX
- VG
- G
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Command Tower (0233)
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0233
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Land
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- NM
- EX
- VG
- G
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Rootbound Crag
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0261
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Land
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This land enters tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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Green Goblin, Back for More
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0657
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4/4 Legendary Creature - Goblin Human Villain
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Flying, menace At the beginning of combat on your turn, you may discard a card. If you do, each opponent discards a card. Mayhem |
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- NM
- EX
- VG
- G
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Undead Hand Ninja
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0670
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2/1 Creature - Zombie Ninja Villain
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Deathtouch Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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Professor Hulk
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0037
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6/6 Legendary Creature - Gamma Scientist Hero
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Trample Whenever Professor Hulk deals combat damage to a player, draw that many cards. |
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- NM
- EX
- VG
- G
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Namor, Scourge of the Seas
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0631
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4/4 Legendary Creature - Mutant Merfolk Villain
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Flying Each other Merfolk you control with a +1/+1 counter on it has flying. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Chameleon, Master of Disguise
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0148
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2/3 Legendary Creature - Human Shapeshifter Villain
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You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise. Mayhem |
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- NM
- EX
- VG
- G
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Secluded Courtyard
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0265
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Land
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As this land enters, choose a creature type. |
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- NM
- EX
- VG
- G
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N'Yami-Class Mother Ship
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0110
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5/7 Artifact - Vehicle
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Flying, vigilance, haste Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. Crew 3 |
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- NM
- EX
- VG
- G
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Reed Richards, Smartest Man
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0636
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2/4 Legendary Creature - Human Scientist Hero
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Reach You have no maximum hand size. The first time you would draw a card each turn except the first card you draw during each of your draw steps, you draw four cards instead. |
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- NM
- EX
- VG
- G
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Cinder Glade
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0230
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Land - Mountain Forest
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( |
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- NM
- EX
- VG
- G
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Doctor Strange, Surgeon
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0591
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2/5 Legendary Creature - Human Doctor Hero
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Lifelink If you would gain life, you gain twice that much life instead. At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Crimson Cowl, Master of Evil
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0653
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1/3 Legendary Creature - Human Villain
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| Whenever one or more nontoken Villains you control attack a player, you create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Command Tower (0234)
Marvel Super Heroes Eternal-Legal
(C)
Collector #: 0234
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Land
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- NM
- EX
- VG
- G
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Folk Hero
Marvel Super Heroes Eternal-Legal
(M)
Collector #: 0132
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn." | |
- NM
- EX
- VG
- G
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Razorverge Thicket
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0259
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Land
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This land enters tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Choked Estuary
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0229
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Land
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As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Port Town
Marvel Super Heroes Eternal-Legal
(R)
Collector #: 0256
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Land
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As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Heroes for Hire
Marvel Super Heroes Eternal-Legal
(U)
Collector #: 0688
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Enchantment
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When this enchantment enters, create three Treasure tokens. (They're artifacts with " Sacrifice a Treasure: Exile the top card of your library. You may play it this turn. |
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- NM
- EX
- VG
- G
151 - 175 of 624 results