MTG / Innistrad Midnight Hunt
176 - 200 of 300 results
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Crawl from the Cellar
Innistrad: Midnight Hunt
(C)
Collector #: 093
FOIL
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Sorcery
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Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control. Flashback |
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- NM
- EX
- VG
- G
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Curse of Leeches
Innistrad: Midnight Hunt
(R)
Collector #: 094
FOIL
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Enchantment - Aura Curse
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Enchant player As this permanent transforms into Curse of Leeches, attach it to a player. At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Leeching Lurker Creature - Leech Horror Lifelink Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Defenestrate
Innistrad: Midnight Hunt
(C)
Collector #: 095
FOIL
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Instant
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| Destroy target creature without flying. | |
- NM
- EX
- VG
- G
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Diregraf Horde
Innistrad: Midnight Hunt
(C)
Collector #: 096
FOIL
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3/4 Creature - Zombie
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| When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Drownyard Amalgam
Innistrad: Midnight Hunt
(C)
Collector #: 050
FOIL
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3/6 Creature - Zombie Horror
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When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Ecstatic Awakener
Innistrad: Midnight Hunt
(C)
Collector #: 100
FOIL
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1/1 Creature - Human Wizard
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Back Awoken Demon Creature - Demon 4/4 |
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- NM
- EX
- VG
- G
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Evolving Wilds
Innistrad: Midnight Hunt
(C)
Collector #: 261
FOIL
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Land
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- NM
- EX
- VG
- G
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Falcon Abomination
Innistrad: Midnight Hunt
(C)
Collector #: 052
FOIL
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2/2 Creature - Zombie Bird
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Flying When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) |
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- NM
- EX
- VG
- G
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Famished Foragers
Innistrad: Midnight Hunt
(C)
Collector #: 138
FOIL
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4/3 Creature - Vampire
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When Famished Foragers enters the battlefield, if an opponent lost life this turn, add |
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- NM
- EX
- VG
- G
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Fleshtaker
Innistrad: Midnight Hunt
(U)
Collector #: 222
FOIL
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2/2 Creature - Human Assassin
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Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Galedrifter
Innistrad: Midnight Hunt
(C)
Collector #: 055
FOIL
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3/2 Creature - Hippogriff
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Flying Disturb Back Waildrifter Creature - Hippogriff Spirit Flying If Waildrifter would be put into a graveyard from anywhere, exile it instead. 2/2 |
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- NM
- EX
- VG
- G
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Grizzly Ghoul
Innistrad: Midnight Hunt
(U)
Collector #: 226
FOIL
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4/3 Creature - Zombie Bear
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Trample Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. |
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- NM
- EX
- VG
- G
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Hallowed Respite
Innistrad: Midnight Hunt
(R)
Collector #: 227
FOIL
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Sorcery
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Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it. Flashback |
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- NM
- EX
- VG
- G
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Hungry for More
Innistrad: Midnight Hunt
(U)
Collector #: 228
FOIL
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Sorcery
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Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step. Flashback |
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- NM
- EX
- VG
- G
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Light Up the Night
Innistrad: Midnight Hunt
(R)
Collector #: 146
FOIL
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Sorcery
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Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback - |
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- NM
- EX
- VG
- G
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Loyal Gryff
Innistrad: Midnight Hunt
(U)
Collector #: 026
FOIL
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2/2 Creature - Hippogriff
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Flash Flying When Loyal Gryff enters the battlefield, you may return another creature you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Lunar Frenzy
Innistrad: Midnight Hunt
(U)
Collector #: 147
FOIL
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Instant
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| Target creature you control gets +X/+0 and gains first strike and trample until end of turn. | |
- NM
- EX
- VG
- G
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Mysterious Tome
Innistrad: Midnight Hunt
(U)
Collector #: 063
FOIL
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Artifact - Book
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Back Chilling Chronicle Artifact - Book |
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- NM
- EX
- VG
- G
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Mystic Skull
Innistrad: Midnight Hunt
(U)
Collector #: 256
FOIL
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Artifact
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Back Mystic Monstrosity Artifact Creature - Construct Lands you control have " 5/6 |
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- NM
- EX
- VG
- G
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No Way Out
Innistrad: Midnight Hunt
(C)
Collector #: 116
FOIL
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Sorcery
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| Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Path to the Festival
Innistrad: Midnight Hunt
(C)
Collector #: 191
FOIL
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Sorcery
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Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Flashback |
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- NM
- EX
- VG
- G
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Revenge of the Drowned
Innistrad: Midnight Hunt
(C)
Collector #: 072
FOIL
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Instant
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| Target creature's owner puts it on top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Shady Traveler
Innistrad: Midnight Hunt
(C)
Collector #: 120
FOIL
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2/3 Creature - Human Werewolf
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Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Stalking Predator Creature - Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Snarling Wolf
Innistrad: Midnight Hunt
(C)
Collector #: 199
FOIL
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1/1 Creature - Wolf
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- NM
- EX
- VG
- G
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Stolen Vitality
Innistrad: Midnight Hunt
(C)
Collector #: 161
FOIL
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Instant
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| Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. | |
- NM
- EX
- VG
- G
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