MTG / Innistrad Midnight Hunt

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Dawnhart Rejuvenator
Innistrad: Midnight Hunt (C)
Collector #: 180
FOIL
3 G
2/4 Creature - Human Warlock
When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
{T}: Add one mana of any color.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Defenestrate
Innistrad: Midnight Hunt (C)
Collector #: 095
FOIL
2 B
Instant
Destroy target creature without flying.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Ecstatic Awakener
Innistrad: Midnight Hunt (C)
Collector #: 100
FOIL
B
1/1 Creature - Human Wizard
{2}{B}, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only one each turn.

Back
Awoken Demon
Creature - Demon
4/4
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 2 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Evolving Wilds
Innistrad: Midnight Hunt (C)
Collector #: 261
FOIL
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.49
  • 9 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Falkenrath Perforator
Innistrad: Midnight Hunt (C)
Collector #: 136
FOIL
1 R
2/1 Creature - Vampire
Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Fangblade Brigand
Innistrad: Midnight Hunt (U)
Collector #: 139
FOIL
3 R
3/4 Creature - Human Werewolf
{1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Fangblade Eviscerator
Creature - Werewolf
{1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.
4/5
  • NM
  • EX
  • VG
  • G
  • 4 available @ $0.49
  • 7 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Fleshtaker
Innistrad: Midnight Hunt (U)
Collector #: 222
FOIL
W B
2/2 Creature - Human Assassin
Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 2 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Harvesttide Sentry
Innistrad: Midnight Hunt (C)
Collector #: 186
FOIL
1 G
3/1 Creature - Human Warrior
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Hobbling Zombie
Innistrad: Midnight Hunt (C)
Collector #: 106
FOIL
2 B
2/2 Creature - Zombie
Deathtouch
When Hobbling Zombie dies, create a 2/2 black Zombie creature token with decayed. (It can't bock. When it attacks, sacrifice it at end of combat.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Kessig Naturalist
Innistrad: Midnight Hunt (U)
Collector #: 231
FOIL
R G
2/2 Creature - Human Werewolf
Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Lord of the Ulvenwald
Creature - Werewolf
Other Wolves and Werewolves you control get +1/+1.
Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/3
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.49
  • 7 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Lambholt Harrier
Innistrad: Midnight Hunt (C)
Collector #: 145
FOIL
1 R
2/2 Creature - Wolf
{3}{R}: Target creature can't block this turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Larder Zombie
Innistrad: Midnight Hunt (C)
Collector #: 058
FOIL
U
1/3 Creature - Zombie
Defender
Tap three untapped creatures you control: Surveil 1.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Might of the Old Ways
Innistrad: Midnight Hunt (C)
Collector #: 189
FOIL
1 G
Instant
Target creature gets +2/+2 until end of turn.
Coven - Then if you control three or more creatures with different powers, draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Mysterious Tome
Innistrad: Midnight Hunt (U)
Collector #: 063
FOIL
2 U
Artifact - Book
{2}, {T}: Draw a card. Transform this artifact.

Back
Chilling Chronicle
Artifact - Book
{1}, {T}: Tap target nonland permanent. Transform this artifact.
  • NM
  • EX
  • VG
  • G
  • 11 available @ $0.49
  • 2 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Mystic Skull
Innistrad: Midnight Hunt (U)
Collector #: 256
FOIL
2
Artifact
{1}, {T}: Add one mana of any color.
{5}, {T}: Transform Mystic Skull.

Back
Mystic Monstrosity
Artifact Creature - Construct
Lands you control have "{T}: Add one mana of any color."
5/6
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • 5 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Neonate's Rush
Innistrad: Midnight Hunt (C)
Collector #: 151
FOIL
2 R
Instant
This spell costs {1} less to cast if you control a vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Olivia's Midnight Ambush
Innistrad: Midnight Hunt (C)
Collector #: 118
FOIL
1 B
Instant
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 1 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Pestilent Wolf
Innistrad: Midnight Hunt (C)
Collector #: 192
FOIL
1 G
2/2 Creature - Wolf
{2}{G}: Pestilent Wolf gains deathtouch until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Sacred Fire
Innistrad: Midnight Hunt (U)
Collector #: 239
FOIL
R W
Instant
Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • 8 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Snarling Wolf
Innistrad: Midnight Hunt (C)
Collector #: 199
FOIL
G
1/1 Creature - Wolf
{1}{G}: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Spellrune Painter
Innistrad: Midnight Hunt (U)
Collector #: 160
FOIL
2 R
2/3 Creature - Human Shaman Werewolf
Whenever you cast an instant or sorcery spell, Spellrune Painter gets +1/+1 until end of turn.
Daybound

Back
Spellrune Howler
Creature - Werewolf
Whenever you cast an instant or sorcery spell, Spellrune Howler gets +2/+2 until end of turn.
Nightbound
3/4
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 7 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Stolen Vitality
Innistrad: Midnight Hunt (C)
Collector #: 161
FOIL
1 R
Instant
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Stuffed Bear
Innistrad: Midnight Hunt (C)
Collector #: 259
FOIL
2
Artifact
{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Timberland Guide
Innistrad: Midnight Hunt (C)
Collector #: 202
FOIL
1 G
1/1 Creature - Human Scout
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • 9 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
Treefolk Token
Innistrad: Midnight Hunt (S)
Collector #: 012
FOIL
*/* Token Creature - Treefolk
Reach
This creature's power and toughness are each equal to the number of lands you control.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 10 available @ $0.39
  • $0.29
    Out of stock.
  • $0.20
    Out of stock.
176 - 200 of 300 results