MTG / Final Fantasy
51 - 75 of 358 results
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Venat, Heart of Hydaelyn
Final Fantasy
(R)
Collector #: 0039
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3/3 Legendary Creature - Elder Wizard
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Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn. Hero's Sundering - Back Hydaelyn, the Mothercrystal Legendary Creature - God Indestructible Blessing of Light - At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Sazh's Chocobo
Final Fantasy
(U)
Collector #: 0200
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0/1 Creature - Bird
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| Landfall - Whenever a land you control enters, put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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Kuja, Genome Sorcerer
Final Fantasy
(R)
Collector #: 0232
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3/4 Legendary Creature - Human Mutant Wizard
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At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Back Trance Kuja, Fate Defied Legendary Creature - Avatar Wizard Flame Star - If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead. 4/6 |
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- NM
- EX
- VG
- G
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Forest (0307)
Final Fantasy
(L)
Collector #: 0307
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Fire Magic
Final Fantasy
(U)
Collector #: 0136
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Instant
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Tiered (Choose one additional cost.)
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0412)
Final Fantasy
(U)
Collector #: 0412
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Summon: Titan
Final Fantasy
(R)
Collector #: 0204
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7/7 Enchantment Creature - Saga Giant
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Mill five cards. II - Return all land cards from your graveyard to the battlefield tapped. III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control. Reach, trample |
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- NM
- EX
- VG
- G
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Terra, Magical Adept
Final Fantasy
(M)
Collector #: 0245
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4/2 Legendary Creature - Human Wizard Warrior
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When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance - Back Esper Terra Legendary Enchantment Creature - Saga Wizard (As this saga enters and after your draw step, add a lore counter.) I, II, III - Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step. IV - Add 6/6 |
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- NM
- EX
- VG
- G
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Adventurer's Inn
Final Fantasy
(C)
Collector #: 0271
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Land - Town
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When this land enters, you gain 2 life. |
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0418)
Final Fantasy
(U)
Collector #: 0418
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Island (0297)
Final Fantasy
(L)
Collector #: 0297
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Basic Land - Island
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- NM
- EX
- VG
- G
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Ultima, Origin of Oblivion
Final Fantasy
(R)
Collector #: 0002
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4/4 Legendary Creature - God
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Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has " Whenever you tap a land for |
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0216)
Final Fantasy
(U)
Collector #: 0216
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Emet-Selch, Unsundered
Final Fantasy
(M)
Collector #: 0218
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2/4 Legendary Creature - Elder Wizard
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Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card. At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Back Hades, Sorcerer of Eld Legendary Creature - Avatar Vigilance Echo of the Lost - During your turn, you may play cards from your graveyard. If a card or token would be put into your graveyard from anywhere, exile it instead. 6/6 |
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- NM
- EX
- VG
- G
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Jenova, Ancient Calamity
Final Fantasy
(R)
Collector #: 0228
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1/5 Legendary Creature - Alien
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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Joshua, Phoenix's Dominant
Final Fantasy
(R)
Collector #: 0229
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4/4 Legendary Creature - Human Noble Wizard
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When Joshua enters, discard up to two cards, then draw that many cards. Back Phoenix, Warden of Fire Legendary Enchantment Creature - Saga Phoenix (As this saga enters and after your draw step, add a lore counter.) I, II - Rising Flames - Phoenix deals 2 damage to each opponent. III - Flames of Rebirth - Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up). Flying, lifelink 4/4 |
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- NM
- EX
- VG
- G
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Swamp (0301)
Final Fantasy
(L)
Collector #: 0301
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0413)
Final Fantasy
(U)
Collector #: 0413
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Ultimecia, Temporal Threat (Starter Kit)
Final Fantasy
(R)
Collector #: 0556
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4/4 Legendary Creature - Human Warlock
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When Ultimecia enters, tap all creatures your opponents control. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Plains (0294)
Final Fantasy
(L)
Collector #: 0294
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Cid, Timeless Artificer (0419)
Final Fantasy
(U)
Collector #: 0419
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4/4 Legendary Creature - Human Artificer
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Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling |
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- NM
- EX
- VG
- G
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Wizard Token (0014)
Final Fantasy
(S)
Collector #: 0014
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0/1 Token Creature - Wizard
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| Whenever you cast a noncreature spell, this token deals 1 damage to each opponent | |
- NM
- EX
- VG
- G
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Excalibur II
Final Fantasy
(R)
Collector #: 0257
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Legendary Artifact - Equipment
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Whenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip |
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- NM
- EX
- VG
- G
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Forest (0308)
Final Fantasy
(L)
Collector #: 0308
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Basic Land - Forest
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- NM
- EX
- VG
- G
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The Masamune
Final Fantasy
(R)
Collector #: 0264
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Legendary Artifact - Equipment
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As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time." Equip |
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- NM
- EX
- VG
- G
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