MTG / Final Fantasy
176 - 200 of 358 results
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Vector, Imperial Capital
Final Fantasy
(C)
Collector #: 0291
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Sazh Katzroy
Final Fantasy
(R)
Collector #: 0199
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3/3 Legendary Creature - Human Pilot
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When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Iron Giant
Final Fantasy
(C)
Collector #: 0260
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6/6 Artifact Creature - Demon
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| Vigilance, reach, trample | |
- NM
- EX
- VG
- G
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Deadly Embrace (Starter Kit)
Final Fantasy
(R)
Collector #: 0557
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Sorcery
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| Destroy target creature an opponent controls. Then draw a card for each creature that died this turn. | |
- NM
- EX
- VG
- G
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Malboro
Final Fantasy
(C)
Collector #: 0106
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4/4 Creature - Plant Horror
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Bad Breath - When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library. Swampcycling |
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- NM
- EX
- VG
- G
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Weapons Vendor
Final Fantasy
(C)
Collector #: 0040
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2/2 Creature - Human Artificer
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When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay |
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- NM
- EX
- VG
- G
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Elemental Token (0021)
Final Fantasy
(S)
Collector #: 0021
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2/2 Token Creature - Elemental
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| This token is all colors. | |
- NM
- EX
- VG
- G
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Battle Menu
Final Fantasy
(U)
Collector #: 0009
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Garnet, Princess of Alexandria
Final Fantasy
(U)
Collector #: 0222
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2/2 Legendary Creature - Human Noble Cleric
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Lifelink Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. |
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- NM
- EX
- VG
- G
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Summon: G.F. Cerberus
Final Fantasy
(R)
Collector #: 0162
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3/3 Enchantment Creature - Saga Dog
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Triple Triad
Final Fantasy
(R)
Collector #: 0166
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Enchantment
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| At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | |
- NM
- EX
- VG
- G
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Baron, Airship Kingdom
Final Fantasy
(C)
Collector #: 0273
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Combat Tutorial
Final Fantasy
(C)
Collector #: 0048
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Sorcery
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| Target player draws two cards. Put a +1/+1 counter on up to one target creature you control. | |
- NM
- EX
- VG
- G
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Bartz and Boko
Final Fantasy
(R)
Collector #: 0175
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4/3 Legendary Creature - Human Bird
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Affinity for Birds (This spell costs When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Fight On!
Final Fantasy
(C)
Collector #: 0100
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Instant
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| Return up to two target creature cards from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Samurai's Katana
Final Fantasy
(U)
Collector #: 0154
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Artifact - Equipment
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Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types. Murasame - Equip |
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- NM
- EX
- VG
- G
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The Wandering Minstrel
Final Fantasy
(R)
Collector #: 0249
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1/3 Legendary Creature - Human Bard
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Lands you control enter untapped. The Minstrel's Ballad - At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. |
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- NM
- EX
- VG
- G
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Travel the Overworld
Final Fantasy
(U)
Collector #: 0082
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Sorcery
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Affinity for Towns (This spell costs Draw four cards. |
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- NM
- EX
- VG
- G
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Treno, Dark City
Final Fantasy
(C)
Collector #: 0290
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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From Father to Son
Final Fantasy
(R)
Collector #: 0020
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Sorcery
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Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle. Flashback |
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- NM
- EX
- VG
- G
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Sidequest: Raise a Chocobo
Final Fantasy
(U)
Collector #: 0201
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Enchantment
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When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." At the beginning of your first main phase, if you control four or more Birds, transform this enchantment. Back Black Chocobo Creature - Bird When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall - Whenever a land you control enters, Birds you control get +1/+0 until end of turn. 2/2 |
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- NM
- EX
- VG
- G
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Summon: Shiva
Final Fantasy
(U)
Collector #: 0078
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4/5 Enchantment Creature - Saga Elemental
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Heavenly Strike - Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III - Diamond Dust - Draw a card for each tapped creature your opponents control. |
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- NM
- EX
- VG
- G
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Sharlayan, Nation of Scholars
Final Fantasy
(C)
Collector #: 0288
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Tonberry
Final Fantasy
(U)
Collector #: 0122
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2/1 Creature - Salamander Horror
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This creature enters tapped with a stun counter on it. (if it would become untapped, remove a stun counter from it instead.) Chef's Knife - During your turn, this creature has first strike and deathtouch. |
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- NM
- EX
- VG
- G
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Summon: Brynhildr
Final Fantasy
(R)
Collector #: 0160
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2/1 Enchantment Creature - Saga Knight
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Chain - Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III - Gestalt Mode - When you next cast a creature spell this turn, it gains haste until end of turn. |
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- NM
- EX
- VG
- G
176 - 200 of 358 results