MTG / Final Fantasy
151 - 175 of 358 results
Refine search:
|
Town Greeter
Final Fantasy
(C)
Collector #: 0209
|
1/1 Creature - Human Citizen
|
| When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
|
A Realm Reborn
Final Fantasy
(R)
Collector #: 0196
|
Enchantment
|
|
Other permanents you control have " |
|
- NM
- EX
- VG
- G
|
Ninja's Blades
Final Fantasy
(R)
Collector #: 0108
|
Artifact - Equipment
|
|
Job select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value." Mutsunokami - Equip |
|
- NM
- EX
- VG
- G
|
Bird Token (0016)
Final Fantasy
(S)
Collector #: 0016
|
2/2 Token Creature - Bird
|
| Whenever a land you control enters, this token gets +1/+0 until end of turn. | |
- NM
- EX
- VG
- G
|
Elemental Token (0021)
Final Fantasy
(S)
Collector #: 0021
|
2/2 Token Creature - Elemental
|
| This token is all colors. | |
- NM
- EX
- VG
- G
|
Louisoix's Sacrifice
Final Fantasy
(R)
Collector #: 0059
|
Instant
|
|
As an additional cost to cast this spell, sacrifice a legendary creature or pay Counter target activated ability, triggered ability, or noncreature spell. |
|
- NM
- EX
- VG
- G
|
Samurai's Katana
Final Fantasy
(U)
Collector #: 0154
|
Artifact - Equipment
|
|
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types. Murasame - Equip |
|
- NM
- EX
- VG
- G
|
Dark Knight's Greatsword
Final Fantasy
(U)
Collector #: 0095
|
Artifact - Equipment
|
|
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +3/+0 and is a Knight in addition to its other types. Chaosbringer - Equip - Pay 3 life. Activate only once each turn. |
|
- NM
- EX
- VG
- G
|
Lightning, Security Sergeant (Starter Kit)
Final Fantasy
(R)
Collector #: 0560
|
2/3 Legendary Creature - Human Soldier
|
|
Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning. |
|
- NM
- EX
- VG
- G
|
Stiltzkin, Moogle Merchant
Final Fantasy
(R)
Collector #: 0034
|
1/2 Legendary Creature - Moogle
|
|
Lifelink |
|
- NM
- EX
- VG
- G
|
White Auracite
Final Fantasy
(C)
Collector #: 0041
|
Artifact
|
|
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. |
|
- NM
- EX
- VG
- G
|
Summon: Brynhildr
Final Fantasy
(R)
Collector #: 0160
|
2/1 Enchantment Creature - Saga Knight
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Chain - Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III - Gestalt Mode - When you next cast a creature spell this turn, it gains haste until end of turn. |
|
- NM
- EX
- VG
- G
|
Resentful Revelation
Final Fantasy
(C)
Collector #: 0114
|
Sorcery
|
|
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback |
|
- NM
- EX
- VG
- G
|
Diamond Weapon
Final Fantasy
(U)
Collector #: 0183
|
8/8 Legendary Artifact Creature - Elemental
|
|
This spell costs Reach Immune - Prevent all combat damage that would be dealt to Diamond Weapon. |
|
- NM
- EX
- VG
- G
|
Summon: G.F. Cerberus
Final Fantasy
(R)
Collector #: 0162
|
3/3 Enchantment Creature - Saga Dog
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
|
- NM
- EX
- VG
- G
|
Tonberry
Final Fantasy
(U)
Collector #: 0122
|
2/1 Creature - Salamander Horror
|
|
This creature enters tapped with a stun counter on it. (if it would become untapped, remove a stun counter from it instead.) Chef's Knife - During your turn, this creature has first strike and deathtouch. |
|
- NM
- EX
- VG
- G
|
Baron, Airship Kingdom
Final Fantasy
(C)
Collector #: 0273
|
Land - Town
|
|
This land enters tapped. |
|
- NM
- EX
- VG
- G
|
Garnet, Princess of Alexandria
Final Fantasy
(U)
Collector #: 0222
|
2/2 Legendary Creature - Human Noble Cleric
|
|
Lifelink Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. |
|
- NM
- EX
- VG
- G
|
Vaan, Street Thief
Final Fantasy
(R)
Collector #: 0168
|
2/2 Legendary Creature - Human Scout
|
|
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
|
- NM
- EX
- VG
- G
|
Rydia, Summoner of Mist
Final Fantasy
(U)
Collector #: 0239
|
1/2 Legendary Creature - Human Shaman
|
|
Landfall - Whenever a land you control enters, you may discard a card. If you do, draw a card. Summon - |
|
- NM
- EX
- VG
- G
|
Chocobo Kick
Final Fantasy
(C)
Collector #: 0178
|
Sorcery
|
|
Kicker - Return a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.) Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead. |
|
- NM
- EX
- VG
- G
|
Combat Tutorial
Final Fantasy
(C)
Collector #: 0048
|
Sorcery
|
| Target player draws two cards. Put a +1/+1 counter on up to one target creature you control. | |
- NM
- EX
- VG
- G
|
Balamb Garden, SeeD Academy
Final Fantasy
(R)
Collector #: 0272
|
Land - Town
|
|
This land enters tapped. Back Balamb Garden, Airborne Legendary Artifact - Vehicle Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 5/4 |
|
- NM
- EX
- VG
- G
|
Guadosalam, Farplane Gateway
Final Fantasy
(C)
Collector #: 0281
|
Land - Town
|
|
This land enters tapped. |
|
- NM
- EX
- VG
- G
|
The Lunar Whale
Final Fantasy
(R)
Collector #: 0060
|
3/5 Legendary Artifact - Vehicle
|
|
Flying You may look at the top card of your library any time. As long as The Lunar Whale attacked this turn, you may play the top card of your library. Crew 1 |
|
- NM
- EX
- VG
- G
151 - 175 of 358 results