MTG / Final Fantasy
126 - 150 of 358 results
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Golbez, Crystal Collector
Final Fantasy
(R)
Collector #: 0225
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1/4 Legendary Creature - Human Wizard
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Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power. |
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- NM
- EX
- VG
- G
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Triple Triad
Final Fantasy
(R)
Collector #: 0166
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Enchantment
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| At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | |
- NM
- EX
- VG
- G
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Zack Fair
Final Fantasy
(U)
Collector #: 0045
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0/1 Legendary Creature - Human Soldier
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Zack Fair enters with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Bartz and Boko
Final Fantasy
(R)
Collector #: 0175
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4/3 Legendary Creature - Human Bird
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Affinity for Birds (This spell costs When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Clive's Hideaway
Final Fantasy
(R)
Collector #: 0275
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Land - Town
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Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Raubahn, Bull of Ala Mhigo
Final Fantasy
(R)
Collector #: 0151
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2/2 Legendary Creature - Human Warrior
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Ward - Pay life equal to Raubahn's power. Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature. |
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- NM
- EX
- VG
- G
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Black Waltz No. 3
Final Fantasy
(U)
Collector #: 0214
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2/2 Legendary Creature - Wizard
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Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Haste Magic
Final Fantasy
(C)
Collector #: 0140
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Instant
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| Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step. | |
- NM
- EX
- VG
- G
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World Map
Final Fantasy
(C)
Collector #: 0270
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Artifact
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- NM
- EX
- VG
- G
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Blitzball
Final Fantasy
(C)
Collector #: 0254
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Artifact
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GOOOOAAAALLL! - |
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- NM
- EX
- VG
- G
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Sazh Katzroy
Final Fantasy
(R)
Collector #: 0199
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3/3 Legendary Creature - Human Pilot
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When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Relm's Sketching
Final Fantasy
(U)
Collector #: 0067
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Sorcery
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| Create a token that's a copy of target artifact, creature, or land. | |
- NM
- EX
- VG
- G
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Capital City
Final Fantasy
(U)
Collector #: 0274
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Land - Town
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Cycling |
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- NM
- EX
- VG
- G
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Tifa's Limit Break
Final Fantasy
(U)
Collector #: 0207
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Instant
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Tiered (Choose one additional cost.)
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- NM
- EX
- VG
- G
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Torgal, A Fine Hound
Final Fantasy
(U)
Collector #: 0208
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2/2 Legendary Creature - Wolf
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Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. |
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- NM
- EX
- VG
- G
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Crossroads Village
Final Fantasy
(C)
Collector #: 0276
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Land - Town
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This land enters tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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Hecteyes
Final Fantasy
(C)
Collector #: 0103
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1/1 Creature - Ooze Horror
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| When this creature enters, each opponent discards a card. | |
- NM
- EX
- VG
- G
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Hero Token (0007)
Final Fantasy
(S)
Collector #: 0007
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1/1 Token Creature - Hero
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- NM
- EX
- VG
- G
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Zenos yae Galvus
Final Fantasy
(R)
Collector #: 0127
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4/4 Legendary Creature - Human Noble Warrior
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My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
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- NM
- EX
- VG
- G
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Laughing Mad
Final Fantasy
(C)
Collector #: 0143
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. Flashback |
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- NM
- EX
- VG
- G
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Jecht, Reluctant Guardian
Final Fantasy
(R)
Collector #: 0104
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4/3 Legendary Creature - Human Warrior
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Menace Whenever Jecht deals combat damage to a player, you may exile it, then return it to the battlefield transformed under its owner's control. Back Braska's Final Aeon (As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Jecht Beam - Each opponent discards a card and you draw a card. III - Ultimate Jecht Shot - Each opponent sacrifices two creatures of their choice. Menace 7/7 |
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- NM
- EX
- VG
- G
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Jill, Shiva's Dominant
Final Fantasy
(R)
Collector #: 0058
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2/2 Legendary Creature - Human Noble Warrior
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When Jill enters, return up to one other target nonland permanent to its owner's hand. Back Shiva, Warden of Ice Legendary Enchantment Creature - Saga Elemental (As this saga enters and after your draw step, add a lore counter.) I, II - Mesmerize - Target creature can't be blocked this turn. III - Cold Snap - Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up). 4/5 |
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- NM
- EX
- VG
- G
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Freya Crescent
Final Fantasy
(U)
Collector #: 0138
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1/1 Legendary Creature - Rat Knight
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Jump - During your turn, Freya Crescent has flying. |
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- NM
- EX
- VG
- G
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Zell Dincht
Final Fantasy
(R)
Collector #: 0170
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0/3 Legendary Creature - Human Monk
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You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Choco, Seeker of Paradise
Final Fantasy
(R)
Collector #: 0215
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3/5 Legendary Creature - Bird
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Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard. Landfall - Whenever a land you control enters, Choco gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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