MTG / Duskmourn House Of Horror
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Twist Reality
Duskmourn: House of Horror
(C)
Collector #: 0077
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Reluctant Role Model (0289 - Lurking Evil)
Duskmourn: House of Horror
(R)
Collector #: 0289
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2/2 Creature - Human Survivor
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Survival - At the beginning of your second main phase, if Reluctant Role Model is tapped, put a flying, lifelink, or +1/+1 counter on it. Whenever Reluctant Role Model or another creature you control dies, if it had counters on it, put those counters on up to one target creature. |
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- NM
- EX
- VG
- G
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Fear of Infinity
Duskmourn: House of Horror
(U)
Collector #: 0214
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2/2 Enchantment Creature - Nightmare
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Flying, lifelink Fear of Infinity can't block. Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, you may return Fear of Infinity from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Balustrade Wurm
Duskmourn: House of Horror
(R)
Collector #: 0168
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5/5 Creature - Wurm
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This spell can't be countered. Trample, haste Delirium - |
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- NM
- EX
- VG
- G
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The Rollercrusher Ride (0298 - Lurking Evil)
Duskmourn: House of Horror
(M)
Collector #: 0298
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Legendary Enchantment
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Delirium - If a source you control would deal noncombat damage to a permanent or player while there are four or more card types among cards in your graveyard, it deals double that damage instead. When The Rollercrusher Ride enters, it deals X damage to each of up to X target creatures. |
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- NM
- EX
- VG
- G
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House Cartographer
Duskmourn: House of Horror
(U)
Collector #: 0185
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2/2 Creature - Human Scout Survivor
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| Survival - At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Painter's Studio // Defaced Gallery
Duskmourn: House of Horror
(U)
Collector #: 0147
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Painter's Studio When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. Defaced Gallery Whenever you attack, attacking creatures you control get +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Sawblade Skinripper
Duskmourn: House of Horror
(U)
Collector #: 0231
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3/2 Creature - Human Assassin
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Menace At the beginning of your end step, if you sacrificed one or more permanents this turn, Sawblade Skinripper deals that much damage to any target. |
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- NM
- EX
- VG
- G
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Fear of the Dark
Duskmourn: House of Horror
(C)
Collector #: 0098
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5/5 Enchantment Creature - Nightmare
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| Whenever Fear of the Dark attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Glassworks // Shattered Yard
Duskmourn: House of Horror
(C)
Collector #: 0137
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Glassworks When you unlock this door, this Room deals 4 damage to target creature an opponent controls. Shattered Yard At the beginning of your end step, this Room deals 1 damage to each opponent. |
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- NM
- EX
- VG
- G
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Glimmerlight
Duskmourn: House of Horror
(C)
Collector #: 0249
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Artifact - Equipment
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When Glimmerlight enters, create a 1/1 white Glimmer enchantment creature token. Equipped creature gets +1/+1. Equip |
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- NM
- EX
- VG
- G
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Moldering Gym // Weight Room
Duskmourn: House of Horror
(C)
Collector #: 0190
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Moldering Gym When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Weight Room When you unlock this door, manifest dread, then put three +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Optimistic Scavenger (0288 - Lurking Evil)
Duskmourn: House of Horror
(U)
Collector #: 0288
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1/1 Creature - Human Scout
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
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Wary Watchdog
Duskmourn: House of Horror
(C)
Collector #: 0206
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3/1 Creature - Dog
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| When Wary Watchdog enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Appendage Amalgam
Duskmourn: House of Horror
(C)
Collector #: 0083
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3/2 Enchantment Creature - Horror
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Flash Whenever Appendage Amalgam attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Fanatic of the Harrowing
Duskmourn: House of Horror
(C)
Collector #: 0096
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2/2 Creature - Human Cleric
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| When Fanatic of the Harrowing enters, each player discards a card. If you discarded a card this way, draw a card. | |
- NM
- EX
- VG
- G
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Spectral Snatcher
Duskmourn: House of Horror
(C)
Collector #: 0116
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6/5 Creature - Spirit
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Ward - Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.) Swampcycling |
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- NM
- EX
- VG
- G
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Nashi, Searcher in the Dark
Duskmourn: House of Horror
(R)
Collector #: 0223
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2/2 Legendary Creature - Rat Ninja Wizard
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Menace Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi. |
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- NM
- EX
- VG
- G
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Ghostly Keybearer
Duskmourn: House of Horror
(U)
Collector #: 0061
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3/3 Creature - Spirit
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Flying Whenever Ghostly Keybearer deals combat damage to a player, unlock a locked door of up to one target Room you control. |
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- NM
- EX
- VG
- G
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Underwater Tunnel // Slimy Aquarium
Duskmourn: House of Horror
(C)
Collector #: 0079
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Enchantment - Room
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(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) Underwater Tunnel When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Slimy Aquarium When you unlock this door, manifest dread, then put a +1/+1 counter on that creature. |
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- NM
- EX
- VG
- G
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Peer Past the Veil
Duskmourn: House of Horror
(R)
Collector #: 0226
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Instant
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| Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard. | |
- NM
- EX
- VG
- G
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Cursed Recording (0131)
Duskmourn: House of Horror
(R)
Collector #: 0131
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Artifact
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Whenever you cast an instant or sorcery spell, put a time counter on Cursed Recording. Then if there are seven or more time counters on it, remove those counters and it deals 20 damage to you. |
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- NM
- EX
- VG
- G
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Omnivorous Flytrap
Duskmourn: House of Horror
(R)
Collector #: 0192
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2/4 Creature - Plant
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| Delirium - Whenever Omnivorous Flytrap enters or attacks, if there are four or more card types among cards in your graveyard, distribute two +1/+1 counters among one or two target creatures. Then if there are six or more card types among cards in your graveyard, double the number of +1/+1 counters on those creatures. | |
- NM
- EX
- VG
- G
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Plains (0278)
Duskmourn: House of Horror
(L)
Collector #: 0278
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Coordinated Clobbering
Duskmourn: House of Horror
(U)
Collector #: 0173
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Sorcery
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| Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls. | |
- NM
- EX
- VG
- G
201 - 225 of 320 results