MTG / Duskmourn House Of Horror
151 - 175 of 320 results
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Let's Play a Game
Duskmourn: House of Horror
(U)
Collector #: 0105
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Sorcery
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Delirium - Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead.
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- NM
- EX
- VG
- G
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Shroudstomper
Duskmourn: House of Horror
(U)
Collector #: 0233
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5/5 Creature - Elemental
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Deathtouch Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card. |
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- NM
- EX
- VG
- G
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Strangled Cemetery
Duskmourn: House of Horror
(C)
Collector #: 0268
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Land
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Strangled Cemetery enters tapped unless a player has 13 or less life. |
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- NM
- EX
- VG
- G
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Slavering Branchsnapper
Duskmourn: House of Horror
(C)
Collector #: 0198
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7/6 Creature - Lizard
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Trample Forestcycling |
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- NM
- EX
- VG
- G
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Lakeside Shack
Duskmourn: House of Horror
(C)
Collector #: 0262
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Land
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Lakeside Shack enters tapped unless a player has 13 or less life. |
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- NM
- EX
- VG
- G
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Don't Make a Sound
Duskmourn: House of Horror
(C)
Collector #: 0049
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Piggy Bank
Duskmourn: House of Horror
(U)
Collector #: 0148
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3/2 Artifact Creature - Boar Toy
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When Piggy Bank dies, create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Trapped in the Screen
Duskmourn: House of Horror
(C)
Collector #: 0036
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Enchantment
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Ward When Trapped in the Screen enters, exile target artifact, creature, or enchantment an opponent controls until Trapped in the Screen leaves the battlefield. |
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- NM
- EX
- VG
- G
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Wickerfolk Thresher
Duskmourn: House of Horror
(U)
Collector #: 0207
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5/4 Artifact Creature - Scarecrow
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| Delirium - Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Balemurk Leech
Duskmourn: House of Horror
(C)
Collector #: 0084
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2/2 Creature - Leech
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| Eerie - Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life. | |
- NM
- EX
- VG
- G
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Break Down the Door
Duskmourn: House of Horror
(U)
Collector #: 0170
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Peculiar Lighthouse
Duskmourn: House of Horror
(C)
Collector #: 0265
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Land
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Peculiar Lighthouse enters tapped unless a player has 13 or less life. |
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- NM
- EX
- VG
- G
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Valgavoth's Faithful
Duskmourn: House of Horror
(U)
Collector #: 0121
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Nashi, Searcher in the Dark
Duskmourn: House of Horror
(R)
Collector #: 0223
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2/2 Legendary Creature - Rat Ninja Wizard
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Menace Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi. |
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- NM
- EX
- VG
- G
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The Swarmweaver (0301 - Lurking Evil)
Duskmourn: House of Horror
(R)
Collector #: 0301
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2/3 Legendary Artifact Creature - Scarecrow
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When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium - As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch. |
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- NM
- EX
- VG
- G
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Forest (0285)
Duskmourn: House of Horror
(L)
Collector #: 0285
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Mountain (0284)
Duskmourn: House of Horror
(L)
Collector #: 0284
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Norin, Swift Survivalist (0145)
Duskmourn: House of Horror
(U)
Collector #: 0145
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2/1 Legendary Creature - Human Coward
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Norin, Swift Survivalist can't block. Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn. |
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- NM
- EX
- VG
- G
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Raucous Carnival
Duskmourn: House of Horror
(C)
Collector #: 0266
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Land
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Raucous Carnival enters tapped unless a player has 13 or less life. |
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- NM
- EX
- VG
- G
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Midnight Mayhem
Duskmourn: House of Horror
(U)
Collector #: 0222
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Sorcery
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| Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Say Its Name
Duskmourn: House of Horror
(C)
Collector #: 0197
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Sorcery
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Mill three cards. Then you may return a creature or land card from your graveyard to your hand. Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery. |
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- NM
- EX
- VG
- G
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Sporogenic Infection
Duskmourn: House of Horror
(U)
Collector #: 0117
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Enchantment - Aura
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Enchant creature When Sporogenic Infection enters, target player sacrifices a creature other than enchanted creature. When enchanted creature is dealt damage, destroy it. |
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- NM
- EX
- VG
- G
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Horror Token (0010)
Duskmourn: House of Horror
(S)
Collector #: 0010
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2/2 Token Enchantment Creature - Horror
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- NM
- EX
- VG
- G
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Paranormal Analyst
Duskmourn: House of Horror
(U)
Collector #: 0069
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1/3 Creature - Human Detective
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| Whenever you manifest dread, put a card you put into your graveyard this way into your hand. | |
- NM
- EX
- VG
- G
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Balustrade Wurm
Duskmourn: House of Horror
(R)
Collector #: 0168
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5/5 Creature - Wurm
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This spell can't be countered. Trample, haste Delirium - |
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- NM
- EX
- VG
- G
151 - 175 of 320 results