MTG / Modern Format
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Emeritus of Conflict (0332 - Extended Art)
Secrets of Strixhaven Variants
(M)
Collector #: 0332
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2/2 Creature - Human Wizard
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First strike Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) Lightning Bolt Instant Lightning Bolt deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Inti, Seneschal of the Sun (0295 - Showcase)
The Lost Caverns of Ixalan Variants
(R)
Collector #: 0295
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2/2 Legendary Creature - Human Knight
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Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. |
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- NM
- EX
- VG
- G
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Westvale Abbey (0474 - Retro Frame)
Innistrad Remastered Variants
(R)
Collector #: 0474
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9/7 Land
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----Transform---- Ormendahl, Profane Prince Legendary Creature - Demon 9/7 Flying, lifelink, indestructible, haste |
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- NM
- EX
- VG
- G
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Mindsplice Apparatus
Phyrexia: All Will Be One
(R)
Collector #: 063
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Artifact
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Flash At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus. Instant and sorcery cards you cast cost |
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- NM
- EX
- VG
- G
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Opt
Strixhaven Mystical Archive
(U)
Collector #: 019
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Bloodghast
Zendikar
(R)
Collector #: 083
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2/1 Creature - Vampire Spirit
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Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall - Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Leyline of Punishment
2011 Core Set
(R)
Collector #: 148
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Enchantment
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If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield. Players can't gain life. Damage can't be prevented. |
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- NM
- EX
- VG
- G
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Nissa, Vastwood Seer
Magic Origins
(M)
Collector #: 189
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2/2 Legendary Creature - Elf Scout
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When Nissa, Vastwood seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle your library. Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control. ------ Nissa, Sage Animist [+1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. [-2]: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. [-7]: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. |3| |
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- NM
- EX
- VG
- G
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Reshape
Darksteel
(R)
Collector #: 031
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Sorcery
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As an additional cost to cast Reshape, sacrifice an artifact. Search your library for an artifact card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Riptide Gearhulk (0353 - Borderless)
Aetherdrift Variants
(M)
Collector #: 0353
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2/5 Artifact Creature - Construct
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Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Kodama's Reach
The Lost Caverns of Ixalan Commander Decks
(C)
Collector #: 0245
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Sorcery - Arcane
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| Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Mishra's Bauble
Mystery Booster 2
(U)
Collector #: 0097
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Artifact
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- NM
- EX
- VG
- G
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Sylvan Awakening
Dominaria
(R)
Collector #: 183
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Sorcery
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| Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands. | |
- NM
- EX
- VG
- G
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Boon Reflection
Shadowmoor
(R)
Collector #: 005
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Enchantment
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| If you would gain life, you gain twice that much life instead. | |
- NM
- EX
- VG
- G
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Circle of Protection: Red
Beta
(C)
Collector #: 013
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Enchantment
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- NM
- EX
- VG
- G
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Incinerate (Foil)
Deckmaster
(C)
Collector #: 014
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Instant
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| Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. | |
- NM
- EX
- VG
- G
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Sphere of Safety (280 - Foil)
Secret Lair
(R)
Collector #: 280
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Arcbound Ravager (MC Qualifier Foil)
Promotional
(R)
Collector #: 001
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0/0 Artifact Creature - Beast
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Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) |
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- NM
- EX
- VG
- G
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Blood Moon
9th Edition
(R)
Collector #: 176
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Enchantment
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Crested Sunmare
Mystery Booster/The List
(R)
Collector #: 006
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5/5 Creature - Horse
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Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. |
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- NM
- EX
- VG
- G
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Arcane Signet (Festival Foil)
Promotional
(R)
Collector #: 001
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Artifact
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- NM
- EX
- VG
- G
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Avatar of Woe
Prophecy
(R)
Collector #: 056
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6/5 Creature - Avatar
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If there are ten or more creature cards total in all graveyards, Avatar of Woe costs Fear |
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- NM
- EX
- VG
- G
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Field Marshal
Coldsnap
(R)
Collector #: 005
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) | |
- NM
- EX
- VG
- G
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Fatestitcher
Shards of Alara
(U)
Collector #: 043
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1/2 Creature - Zombie Wizard
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Unearth |
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- NM
- EX
- VG
- G
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Woodland Cemetery (0738 - Foil)
Secret Lair
(R)
Collector #: 0738
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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