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Elvish Piper
Urza's Destiny
(R)
Collector #: 104
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1/1 Creature - Elf Shaman
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, : You may put a creature card from your hand onto the battlefield. | |
Ghostly Prison
Commander 2016
(U)
Collector #: 066
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Enchantment
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Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you. | |
Hidetsugu Consumes All (Showcase - 361)
Kamigawa: Neon Dynasty Variants
(M)
Collector #: 361
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter.) I: Destroy each nonland permanent with mana value 1 or less. II: Exile all graveyards. III: Exile this Saga, then return it to the battlefield transformed under your control. Back Vessel of the All-Consuming Enchantment Creature - Ogre Shaman Trample Whenever Vessel of the All-Consuming deals damage, put a +1/+1 counter on it. Whenever Vessel of the All-Consuming deals damage to a player, if it has dealt 10 or more damage to that player this turn, they lose the game. 3/3 |
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Howling Mine
Commander
(R)
Collector #: 251
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Artifact
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At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
Ignoble Hierarch (Retro Frame)
Modern Horizons 2 Variants
(R)
Collector #: 414
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0/1 Creature - Goblin Shaman
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Exalted : Add , , or . |
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Inferno
The Dark
(R)
Collector #: 071
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Instant
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Inferno deals 6 damage to each creature and each player. | |
Intervention Pact
Future Sight
(R)
Collector #: 008
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Instant
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Intervention Pact is white. The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay . If you don't, you lose the game. |
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Intruder Alarm
Stronghold
(R)
Collector #: 034
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Enchantment
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Creatures don't untap during their controllers' untap steps. Whenever a creature enters the battlefield, untap all creatures. |
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Pariah
Urza's Saga
(R)
Collector #: 028
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Enchantment - Aura
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Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) All damage that would be dealt to you is dealt to enchanted creature instead. |
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Scute Swarm
Streets of New Capenna Commander Decks
(R)
Collector #: 310
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1/1 Creature - Insect
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Landfall - Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead. | |
Wall of Shards (Foil)
Mystery Booster/The List
(U)
Collector #: 023
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1/8 Snow Creature - Wall
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Defender, flying Cumulative upkeep - An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) |
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Grisly Salvage
Return to Ravnica
(C)
Collector #: 165
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Instant
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Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. | |
Hour of Reckoning
Universes Beyond: Fallout
(R)
Collector #: 0161
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Sorcery
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy all nontoken creatures. |
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Mizzium Mortars
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 803
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Sorcery
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Mizzium Mortars deals 4 damage to target creature you don't control. Overload |
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Power Depot
Modern Horizons 2
(U)
Collector #: 251
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Artifact Land
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Power Depot enters the battlefield tapped. : Add . : Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts. Modular 1 |
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Thespian's Stage
Modern Horizons 3 Commander Decks
(R)
Collector #: 0395
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Land
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: Add . , : Thespian's Stage becomes a copy of target land, except it has this ability. |
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Grow from the Ashes
Dominaria
(C)
Collector #: 164
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Sorcery
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Kicker (You may pay an additional as you cast this spell.) Search your library for a basic land card, put it onto the battlefield, then shuffle your library. if this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle your library. |
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Noxious Gearhulk
Kaladesh
(M)
Collector #: 096
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5/4 Artifact Creature - Construct
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Menace When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness. |
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Scrap Trawler
Commander 2021
(R)
Collector #: 260
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3/2 Artifact Creature - Construct
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Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. | |
Talisman of Progress
Starter Commander Decks
(U)
Collector #: 283
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Artifact
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: Add . : Add or . Talisman of Progress deals 1 damage to you. |
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Nadier's Nightblade
Modern Horizons 3
(U)
Collector #: 0275
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1/3 Creature - Elf Warrior
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Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. | |
Dirge Bat (JPN - "Battra, the Dark Destruction Beast" - Godzilla Series - 386)
Ikoria: Lair of Behemoths Variants
(R)
Collector #: 386
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3/3 Creature - Bat
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Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Flying Whenever this creature mutates, destroy target creature or planeswalker an opponent controls. |
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Howling Mine (177 - Non-Foil)
Secret Lair
(R)
Collector #: 177
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Artifact
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At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
Scion of Oona
Modern Masters
(R)
Collector #: 063
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1/1 Creature - Faerie Soldier
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Flash Flying Other Faerie creatures you control get +1/+1. Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) |
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Marauding Raptor
Core Set 2020
(R)
Collector #: 150
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2/3 Creature - Dinosaur
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Creature spells you cast cost less to cast. Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn. |
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