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Break Out
Murders at Karlov Manor
(U)
Collector #: 0190
FOIL
|
Sorcery
|
Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest of the bottom of your library in a random order. | |
Bend or Break
Invasion
(R)
Collector #: 137
FOIL
|
Sorcery
|
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles. | |
Break Down
Universes Beyond: Fallout
(U)
Collector #: 0074
FOIL
|
Instant
|
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") | |
Break the Spell
Wilds of Eldraine
(C)
Collector #: 0005
FOIL
|
Instant
|
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. | |
Break Through the Line
Fate Reforged
(U)
Collector #: 094
FOIL
|
Enchantment
|
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn. | |
Break Asunder
Scourge
(C)
Collector #: 113
FOIL
|
Sorcery
|
Destroy target artifact or enchantment. Cycling (, Discard this card: Draw a card.) |
|
Break the Ice
Modern Horizons 2
(U)
Collector #: 077
FOIL
|
Sorcery
|
Destroy target land that is snow or could produce . Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") |
|
Break Ties
Modern Horizons 2
(C)
Collector #: 008
FOIL
|
Instant
|
Choose one -
|
|
Study Break
Strixhaven: School of Mages
(C)
Collector #: 034
FOIL
|
Instant
|
Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
|
Break Asunder
Dominaria Remastered
(C)
Collector #: 152
FOIL
|
Sorcery
|
Destroy target artifact or enchantment. Cycling (, Discard this card: Draw a card.) |
|
Break of Day
Dark Ascension
(C)
Collector #: 003
FOIL
|
Instant
|
Creatures you control get +1/+1 until end of turn. Fateful hour - If you have 5 or less life, those creatures also are indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy them.) |
|
Break Open
Onslaught
(C)
Collector #: 190
FOIL
|
Instant
|
Turn target face-down creature an opponent controls face up. | |
Tectonic Break
Mercadian Masques
(R)
Collector #: 216
FOIL
|
Sorcery
|
Each player sacrifices X lands. | |
Bolt Bend
War of the Spark
(U)
Collector #: 115
FOIL
|
Instant
|
This spell costs less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target. |
|
Mind Bend
8th Edition
(R)
Collector #: 092
FOIL
|
Instant
|
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) | |
Mind Bend
10th Edition
(R)
Collector #: 093
FOIL
|
Instant
|
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) | |
Break Down (0602 - Surge Foil)
Universes Beyond: Fallout
(U)
Collector #: 0602
FOIL
|
Instant
|
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") | |
Mind Bend
9th Edition
(R)
Collector #: 087
FOIL
|
Instant
|
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) | |