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Overgrown Tomb
Return to Ravnica
(R)
Collector #: 243
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Land - Swamp Forest
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As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. | |
Bojuka Bog
Outlaws of Thunder Junction Commander Decks
(C)
Collector #: 0273
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add . |
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Imperial Seal (Borderless)
Double Masters 2022 Variants
(M)
Collector #: 354
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Sorcery
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Search your library for a card, then shuffle and put that card on top. You lose 2 life. | |
Apex Devastator
Commander Legends
(M)
Collector #: 217
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10/10 Creature - Chimera Hydra
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Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.) | |
Goldspan Dragon
Mystery Booster/The List
(M)
Collector #: 139
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4/4 Creature - Dragon
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Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have ", Sacrifice this artifact: Add two mana of any one color." |
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Last March of the Ents
The Lord of the Rings: Tales of Middle-earth
(M)
Collector #: 0172
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Sorcery
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This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. |
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Thought Vessel
Murders at Karlov Manor Commander Decks
(U)
Collector #: 0245
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Artifact
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You have no maximum hand size. : Add . |
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Deathcap Glade
Innistrad: Crimson Vow
(R)
Collector #: 261
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Land
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Deathcap Glade enters the battlefield tapped unless you control two or more other lands. : Add or . |
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Sword of Feast and Famine
Mirrodin Besieged
(M)
Collector #: 138
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip |
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Clever Concealment
Phyrexia: All Will Be One Commander Decks
(R)
Collector #: 005
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.) |
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Shipwreck Marsh
Innistrad: Midnight Hunt
(R)
Collector #: 267
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Land
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Shipwreck Marsh enters the battlefield tapped unless you control two or more lands. : Add or . |
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Luck Bobblehead
Universes Beyond: Fallout
(U)
Collector #: 0135
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Artifact - Bobblehead
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: Add one mana of any color. , : Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game. |
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Jetmir's Garden
Streets of New Capenna
(R)
Collector #: 250
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Land - Mountain Forest Plains
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(: Add , , or .) Jetmir's Garden enters the battlefield tapped. Cycling (, Discard this card: Draw a card.) |
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Stomping Ground
Gatecrash
(R)
Collector #: 247
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Land - Mountain Forest
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(: Add or to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. |
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Goldspan Dragon
Kaldheim
(M)
Collector #: 139
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4/4 Creature - Dragon
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Flying, haste Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. Treasures you control have ", Sacrifice this artifact: Add two mana of any one color." |
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Oko, Thief of Crowns (0050 - Showcase)
Outlaws of Thunder Junction Breaking News
(M)
Collector #: 0050
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Legendary Planeswalker - Oko
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[+2]: Create a Food token. [+1]: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. [-5]: Exchange control of target artifact or creature you control and target creature an opponent with power 3 or less. |4| |
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Ashcoat of the Shadow Swarm
Jumpstart 2022
(M)
Collector #: 019
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3/4 Legendary Creature - Rat Warlock
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Whenever Ashcoat of the Shadow Swarm attacks or blocks, other Rats you control get +X/+X until end of turn, where X is the number of Rats you control. At the beginning of your end step, you may mill four cards. If you do, return up to two Rat creature cards from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) |
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The Meathook Massacre
Innistrad: Midnight Hunt
(M)
Collector #: 112
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Legendary Enchantment
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When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life. |
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Shattered Sanctum
Innistrad: Crimson Vow
(R)
Collector #: 264
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Land
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Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. : Add or . |
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Sensei's Divining Top
Champions of Kamigawa
(U)
Collector #: 268
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Artifact
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: Look at the top three cards of your library, then put them back in any order. : Draw a card, then put Sensei's Divining Top on top of its owner's library. |
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Exploration
Dominaria Remastered
(R)
Collector #: 159
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Enchantment
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You may play an additional land on each of your turns. | |
Sensei's Divining Top
Double Masters 2022
(R)
Collector #: 314
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Artifact
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: Look at the top three cards of your library, then put them back in any order. : Draw a card, then put Sensei's Divining Top on top of its owner's library. |
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Counterspell
Alpha
(U)
Collector #: 054
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Instant
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Counter target spell. | |
Forcefield
Beta
(R)
Collector #: 244
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Artifact
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: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage. | |
Word of Command
Alpha
(R)
Collector #: 136
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Instant
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Look at target opponent’s hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they’re from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | |