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Mythos of Snapdax (Extended Art)
Ikoria: Lair of Behemoths Variants
(R)
Collector #: 317
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Sorcery
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Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If |
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- NM
- EX
- VG
- G
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Aether Snap
Streets of New Capenna Commander Decks
(R)
Collector #: 241
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Sorcery
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| Remove all counters from all permanents and remove all tokens from the game. | |
- NM
- EX
- VG
- G
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Aether Snap
Commander 2014
(R)
Collector #: 133
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Sorcery
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| Remove all counters from all permanents and remove all tokens from the game. | |
- NM
- EX
- VG
- G
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Thunderous Snapper
Throne of Eldraine
(U)
Collector #: 215
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4/4 Creature - Turtle Hydra
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| Whenever you cast a spell with converted mana cost 5 or greater, draw a card. | |
- NM
- EX
- VG
- G
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Aether Snap
Darksteel
(R)
Collector #: 037
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Sorcery
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| Remove all counters from all permanents and exile all tokens. | |
- NM
- EX
- VG
- G
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Lockjaw Snapper
Shadowmoor
(U)
Collector #: 255
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2/2 Artifact Creature - Scarecrow
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Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper is put into a graveyard from the battlefield, put a -1/-1 counter on each creature with a -1/-1 counter on it. |
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- NM
- EX
- VG
- G
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Snapping Sailback
Ixalan
(U)
Collector #: 208
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4/4 Creature - Dinosaur
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Flash Enrage - Whenever Snapping Sailback is dealt damage, put +1/+1 counter on it. (It must survive the damage to get the counter.) |
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- NM
- EX
- VG
- G
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Mythos of Snapdax (Prerelease Foil)
Promotional
(R)
Collector #: 024
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Sorcery
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Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If |
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- NM
- EX
- VG
- G
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Aether Snap (Darksteel)
Mystery Booster/The List
(R)
Collector #: 037
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Sorcery
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| Remove all counters from all permanents and remove all tokens from the game. | |
- NM
- EX
- VG
- G
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Calcite Snapper
Worldwake
(C)
Collector #: 025
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1/4 Creature - Turtle
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Shroud (This creature can't be the target of spells or abilities.) Landfall - Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. |
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- NM
- EX
- VG
- G
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Cold Snap
Ice Age
(U)
Collector #: 017
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Enchantment
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Cumulative upkeep At the beginning of each player’s upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control. |
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- NM
- EX
- VG
- G
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Snapping Gnarlid
Foundations Jumpstart
(C)
Collector #: 0714
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2/2 Creature - Beast
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| Landfall- Whenever a land you control enters, Snapping Gnarlid gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Cold-Water Snapper (Dominaria)
Mystery Booster/The List
(C)
Collector #: 048
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4/5 Creature - Turtle
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| Hexproof (This creature can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Vintara Snapper
Prophecy
(U)
Collector #: 132
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2/2 Creature - Turtle
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| Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) | |
- NM
- EX
- VG
- G
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Adaptive Snapjaw
Gatecrash
(C)
Collector #: 113
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6/2 Creature - Lizard Beast
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| Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | |
- NM
- EX
- VG
- G
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Cold-Water Snapper
Dominaria
(C)
Collector #: 048
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4/5 Creature - Turtle
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| Hexproof (This creature can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Silburlind Snapper
Shadows Over Innistrad
(C)
Collector #: 085
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6/6 Creature - Turtle
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| Silburlind Snapper can't attack unless you'e cast a noncreature spell this turn. | |
- NM
- EX
- VG
- G
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Snapping Creeper
Worldwake
(C)
Collector #: 112
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2/3 Creature - Plant
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| Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. | |
- NM
- EX
- VG
- G
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Snapping Sailback
Mystery Booster/The List
(U)
Collector #: 208
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4/4 Creature - Dinosaur
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Flash Enrage - Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) |
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- NM
- EX
- VG
- G
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Neck Snap
Lorwyn
(C)
Collector #: 032
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Instant
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| Destroy target attacking or blocking creature. | |
- NM
- EX
- VG
- G
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Snapping Drake
2010 Core Set
(C)
Collector #: 072
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3/2 Creature - Drake
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Snapsail Glider
Scars of Mirrodin
(C)
Collector #: 203
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2/2 Artifact Creature - Construct
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| Metalcraft - Snapsail Glider has flying as long as you control three or more artifacts. | |
- NM
- EX
- VG
- G
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Snap Judgment (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0330
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Instant
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The player who wins this game also wins the match. (A player may concede the game at any time. If the game ends while this spell is on the stack, it never resolves) Cycling |
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- NM
- EX
- VG
- G
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Snapping Drake
Portal
(C)
Collector #: 067
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3/2 Creature - Drake
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Snapping Drake
Ravnica
(C)
Collector #: 064
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3/2 Creature - Drake
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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