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Dusk // Dawn (Commander Legends: Battle for Baldur's Gate)
Mystery Booster/The List
(R)
Collector #: 691
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/
Sorcery
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Destroy all creatures with power 3 or greater. ---- Dawn: Aftermath (Cast this spell only from graveyard. Then exile it.) Return all creature cards with power 2 or less from your graveyard to your hand. |
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Dusk Feaster
Eldritch Moon
(U)
Collector #: 088
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4/5 Creature - Vampire
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Delirium -- Dusk Feaster costs less to cast if there are four or more card types among cards in your graveyard. Flying |
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Duskdale Wurm
2011 Core Set
(U)
Collector #: 170
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7/7 Creature - Wurm
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Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | |
Duskmantle Operative
War of the Spark
(C)
Collector #: 088
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2/2 Creature - Human Rogue
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Duskmantle Operative can't be blocked by creatures with power 4 or greater. | |
Knight of Dusk
Tempest
(U)
Collector #: 140
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2/2 Creature - Human Knight
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: Destroy target creature blocking Knight of Dusk. | |
Champion of Dusk
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 124
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4/4 Creature - Vampire Knight
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When Champion of Dusk enters the battlefield, you draw X cards and you lose X life, where X is the number of Vampires you control. | |
Glorifier of Dusk
Ravnica: Clue Edition
(U)
Collector #: 0062
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4/4 Creature - Vampire Soldier
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Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. |
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Dusk Charger
Rivals of Ixalan
(C)
Collector #: 069
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3/3 Creature - Horse
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Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing. |
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Duskdale Wurm
2013 Core Set
(U)
Collector #: 166
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7/7 Creature - Wurm
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Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) | |
Duskhunter Bat
Duel Decks: Sorin Vs. Tibalt
(C)
Collector #: 006
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1/1 Creature - Bat
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying |
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Duskhunter Bat
Modern Masters 2015
(C)
Collector #: 081
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1/1 Creature - Bat
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Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Flying |
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Duskmantle Prowler
2013 Core Set
(U)
Collector #: 091
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2/2 Creature - Vampire Rogue
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Haste (This creature can attack and as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) |
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Martyr of Dusk
Rivals of Ixalan
(C)
Collector #: 014
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2/1 Creature - Vampire Soldier
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When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink. | |
Duskshell Crawler
Jumpstart 2022
(C)
Collector #: 650
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0/3 Creature - Insect
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When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. |
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Dusk Imp
10th Edition
(C)
Collector #: 140
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2/1 Creature - Imp
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Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Duskrider Peregrine
Time Spiral Remastered
(U)
Collector #: 016
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3/3 Creature - Bird
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Flying, protection from black Suspend 3 - (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) |
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Dawn to Dusk
Born of the Gods
(U)
Collector #: 006
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Sorcery
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Choose one or both -- Return target enchantment card from your graveyard to your hand; and/or destroy target enchantment. | |
Dusk Imp
Duels of the Planeswalkers
(C)
Collector #: 023
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2/1 Creature - Imp
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Flying | |
Duskrider Peregrine
Time Spiral
(U)
Collector #: 014
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3/3 Creature - Bird
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Flying, protection from black Suspend 3 - (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) |
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Duskwalker
Invasion
(C)
Collector #: 104
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1/1 Creature - Human Minion
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Kicker (You may pay an additional as you cast this spell.) If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.) |
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Glorifier of Dusk
Ixalan
(U)
Collector #: 012
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4/4 Creature - Vampire Soldier
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Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn. |
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Dusk Charger
Mystery Booster/The List
(C)
Collector #: 069
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3/3 Creature - Horse
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Ascend (If you control ten or more permanents, you get the city’s blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city’s blessing. |
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Dusk Imp
Odyssey
(C)
Collector #: 131
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2/1 Creature - Imp
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Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Dusk Imp
8th Edition
(C)
Collector #: 130
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2/1 Creature - Imp
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Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Dusk Imp
Duel Decks: Divine Vs. Demonic
(C)
Collector #: 034
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2/1 Creature - Imp
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Flying (This creature can't be blocked except by creatures with flying or reach.) | |