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Resplendent Angel
Core Set 2019
(M)
Collector #: 034
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3/3 Creature - Angel
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Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. : Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink. |
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Akroma, Angel of Wrath
Commander 2020
(M)
Collector #: 073
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6/6 Legendary Creature - Angel
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Flying, first strike, vigilance, trample, haste, protection from black and from red. | |
Avacyn, Angel of Hope
Double Masters
(M)
Collector #: 008
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8/8 Legendary Creature - Angel
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Flying, vigilance, indestructible Other permanents you control have indestructible. |
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Emeria Angel (Extended Art Foil) |
3/3 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may put a 1/1 white Bird creature token with flying onto the battlefield. |
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Angelic Aberration
Modern Horizons 3 Commander Decks
(R)
Collector #: 0039
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4/4 Creature - Eldrazi Angel
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Devoid Flying, vigilance When Angelic Aberration enters the battlefield, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance. |
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Baneslayer Angel
Core Set 2021
(M)
Collector #: 006
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5/5 Creature - Angel
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Flying, first strike, lifelink, protection from Demons and from Dragons | |
Angel of Invention
Kaladesh
(M)
Collector #: 004
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2/1 Creature - Angel
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Flying, vigilance, lifelink Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1 |
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Exalted Angel (Judge Foil) |
4/5 Creature - Angel
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Flying Whenever Exalted Angel deals damage, you gain that much life. Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
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Angelic Chorus
Battlebond
(R)
Collector #: 087
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Enchantment
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Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | |
Angelic Chorus
Urza's Saga
(R)
Collector #: 003
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Enchantment
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Whenever a creature enters the battlefield under your control, you gain life equal to its toughness. | |
Angel of Vitality
Ravnica: Clue Edition
(U)
Collector #: 0053
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2/2 Creature - Angel
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Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. |
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Angelfire Ignition (Extended Art)
Innistrad: Midnight Hunt Variants
(R)
Collector #: 367
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Sorcery
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Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Avacyn, Angel of Hope (Oversized Helvault Promo)
Promotional
(S)
Collector #: 6
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8/8 Legendary Creature - Angel
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Flying, vigilance Avacyn, Angel of Hope and other permanents you control have indestructible. |
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Platinum Angel (Schematic Art)
The Brothers' War Retro Artifacts
(M)
Collector #: 104
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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Serra Angel
3rd Edition
(U)
Collector #: 040
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4/4 Creature - Angel
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Flying Vigilance (Attacking doesn't cause this creature to tap.) |
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Angelic Field Marshal
Commander Masters
(R)
Collector #: 0013
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3/3 Creature - Angel
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Flying Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. |
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Admonition Angel (154 - Non-Foil)
Secret Lair
(M)
Collector #: 154
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6/6 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. |
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Angelic Skirmisher
Gatecrash
(R)
Collector #: 003
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4/4 Creature - Angel
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Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. |
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Angelic Arbiter
2011 Core Set
(R)
Collector #: 004
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5/6 Creature - Angel
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Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells. |
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Angel of Suffering
Streets of New Capenna
(M)
Collector #: 067
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5/3 Creature - Nightmare Angel
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Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. |
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Angelic Destiny
Mystery Booster/The List
(M)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner’s hand. |
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Fallen Angel
Legends
(U)
Collector #: 097
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3/3 Creature - Angel
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Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. |
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Akroma, Angel of Wrath
Timeshifted
(S)
Collector #: 001
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6/6 Legendary Creature - Angel
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Flying, first strike, vigilance, trample, haste, protection from black and from red | |
Akroma, Angel of Wrath (489 - Foil)
Secret Lair
(M)
Collector #: 489
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6/6 Legendary Creature - Angel
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Flying, first strike, vigilance, trample, haste, protection from black and from red. | |
Angelic Skirmisher (Store Promo Foil)
Promotional
(S)
Collector #: 111
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4/4 Creature - Angel
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Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. |
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