MTG / Zendikar
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Caravan Hurda
Zendikar
(C)
Collector #: 005
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1/5 Creature - Giant
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| Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
- NM
- EX
- VG
- G
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Gomazoa
Zendikar
(U)
Collector #: 046
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0/3 Creature - Jellyfish
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Defender, flying |
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- NM
- EX
- VG
- G
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Heartstabber Mosquito
Zendikar
(C)
Collector #: 097
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2/2 Creature - Insect
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Kicker Flying When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature. |
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- NM
- EX
- VG
- G
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Hellfire Mongrel
Zendikar
(U)
Collector #: 130
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2/2 Creature - Elemental Dog
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| At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her. | |
- NM
- EX
- VG
- G
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Kraken Hatchling
Zendikar
(C)
Collector #: 050
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0/4 Creature - Kraken
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- NM
- EX
- VG
- G
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Lethargy Trap
Zendikar
(C)
Collector #: 051
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Instant - Trap
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If three or more creatures are attacking, you may pay Attacking creatures get -3/-0 until end of turn. |
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- NM
- EX
- VG
- G
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Savage Silhouette
Zendikar
(C)
Collector #: 181
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has " |
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- NM
- EX
- VG
- G
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Tuktuk Grunts
Zendikar
(C)
Collector #: 152
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2/2 Creature - Goblin Warrior Ally
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Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts. |
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- NM
- EX
- VG
- G
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Turntimber Grove
Zendikar
(C)
Collector #: 227
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Land
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Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Windrider Eel
Zendikar
(C)
Collector #: 078
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2/2 Creature - Fish
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Flying Landfall - Whenever a land enters the battlefield under your control, Windrider Eel gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Bladetusk Boar
Zendikar
(C)
Collector #: 118
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3/2 Creature - Boar
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| Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) | |
- NM
- EX
- VG
- G
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Bold Defense
Zendikar
(C)
Collector #: 003
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Instant
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Kicker Creatures you control get +1/+1 until end of turn. If Bold Defense was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn. |
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- NM
- EX
- VG
- G
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Crypt Ripper
Zendikar
(C)
Collector #: 085
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2/2 Creature - Shade
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Haste |
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- NM
- EX
- VG
- G
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Giant Scorpion
Zendikar
(C)
Collector #: 090
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1/3 Creature - Scorpion
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| Deaththouch (Creatures dealt damage by among any of the creatures blocking or blocked by it.) | |
- NM
- EX
- VG
- G
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Goblin War Paint
Zendikar
(C)
Collector #: 129
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has haste. |
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- NM
- EX
- VG
- G
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Hagra Crocodile
Zendikar
(C)
Collector #: 094
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3/1 Creature - Crocodile
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Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Inferno Trap
Zendikar
(U)
Collector #: 133
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Instant - Trap
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If you've been dealt damage by two or more creatures this turn, you may pay Inferno Trap deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Kor Hookmaster
Zendikar
(C)
Collector #: 020
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2/2 Creature - Kor Soldier
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| When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | |
- NM
- EX
- VG
- G
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Mind Sludge
Zendikar
(U)
Collector #: 102
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Sorcery
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| Target player discards a card for each Swamp you control. | |
- NM
- EX
- VG
- G
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Shatterskull Giant
Zendikar
(C)
Collector #: 148
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4/3 Creature - Giant Warrior
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- NM
- EX
- VG
- G
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Shoal Serpent
Zendikar
(C)
Collector #: 065
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5/5 Creature - Serpent
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Defender Landfall -- Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. |
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- NM
- EX
- VG
- G
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Timbermaw Larva
Zendikar
(C)
Collector #: 189
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2/2 Creature - Beast
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| Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. | |
- NM
- EX
- VG
- G
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Halo Hunter
Zendikar
(R)
Collector #: 096
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6/3 Creature - Demon
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Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When Halo Hunter enters the battlefield, destroy target Angel. |
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- NM
- EX
- VG
- G
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Island (235 B - Non-Full Art)
Zendikar
(L)
Collector #: 235a
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Basic Land - Island
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- NM
- EX
- VG
- G
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Arrow Volley Trap
Zendikar
(U)
Collector #: 002
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Instant - Trap
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If four or more creatures are attacking, you may pay Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures. |
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- NM
- EX
- VG
- G
226 - 250 of 280 results