MTG / Zendikar
176 - 200 of 249 results
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Elemental Appeal
Zendikar
(R)
Collector #: 123
FOIL
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Sorcery
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Kicker Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Forest (247 B - Full Art)
Zendikar
(L)
Collector #: 247
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Giant Scorpion
Zendikar
(C)
Collector #: 090
FOIL
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1/3 Creature - Scorpion
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| Deaththouch (Creatures dealt damage by among any of the creatures blocking or blocked by it.) | |
- NM
- EX
- VG
- G
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Goblin Shortcutter
Zendikar
(C)
Collector #: 128
FOIL
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2/1 Creature - Goblin Scout
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| When Goblin Shortcutter enters the battlefield, target creature can't block this turn. | |
- NM
- EX
- VG
- G
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Goblin War Paint
Zendikar
(C)
Collector #: 129
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has haste. |
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- NM
- EX
- VG
- G
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Hagra Crocodile
Zendikar
(C)
Collector #: 094
FOIL
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3/1 Creature - Crocodile
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Hagra Crocodile can't block. Landfall - Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Harrow
Zendikar
(C)
Collector #: 165
FOIL
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Instant
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As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Hedron Scrabbler
Zendikar
(C)
Collector #: 204
FOIL
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1/1 Artifact Creature - Construct
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| Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Hellfire Mongrel
Zendikar
(U)
Collector #: 130
FOIL
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2/2 Creature - Elemental Dog
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| At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to him or her. | |
- NM
- EX
- VG
- G
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Highland Berserker
Zendikar
(C)
Collector #: 132
FOIL
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2/1 Creature - Human Berserker Ally
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| Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn. | |
- NM
- EX
- VG
- G
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Inferno Trap
Zendikar
(U)
Collector #: 133
FOIL
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Instant - Trap
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If you've been dealt damage by two or more creatures this turn, you may pay Inferno Trap deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Island (234 A - Full Art)
Zendikar
(L)
Collector #: 234
FOIL
|
Basic Land - Island
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- NM
- EX
- VG
- G
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Jwar Isle Refuge
Zendikar
(U)
Collector #: 215
FOIL
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Land
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Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Kalitas, Bloodchief of Ghet
Zendikar
(M)
Collector #: 099
FOIL
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5/5 Legendary Creature - Vampire Warrior
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- NM
- EX
- VG
- G
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Kazuul Warlord
Zendikar
(R)
Collector #: 134
FOIL
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3/3 Creature - Minotaur Warrior Ally
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| Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. | |
- NM
- EX
- VG
- G
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Kor Aeronaut
Zendikar
(U)
Collector #: 017
FOIL
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2/2 Creature - Kor Soldier
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Kicker Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Kor Hookmaster
Zendikar
(C)
Collector #: 020
FOIL
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2/2 Creature - Kor Soldier
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| When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. | |
- NM
- EX
- VG
- G
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Kor Skyfisher
Zendikar
(C)
Collector #: 023
FOIL
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2/3 Creature - Kor Soldier
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Flying When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Landbind Ritual
Zendikar
(U)
Collector #: 024
FOIL
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Sorcery
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| You gain 2 life for each Plains you control. | |
- NM
- EX
- VG
- G
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Lethargy Trap
Zendikar
(C)
Collector #: 051
FOIL
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Instant - Trap
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If three or more creatures are attacking, you may pay Attacking creatures get -3/-0 until end of turn. |
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- NM
- EX
- VG
- G
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Living Tsunami
Zendikar
(U)
Collector #: 052
FOIL
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4/4 Creature - Elemental
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Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Lorthos, the Tidemaker
Zendikar
(M)
Collector #: 053
FOIL
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8/8 Legendary Creature - Octopus
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Whenever Lorthos, the Tidemaker attacks, you may pay |
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- NM
- EX
- VG
- G
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Magma Rift
Zendikar
(C)
Collector #: 136
FOIL
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Sorcery
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As an additional cost to cast Magma Rift, sacrifice a land. Magma Rift deals 5 damage to target creature. |
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- NM
- EX
- VG
- G
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Makindi Shieldmate
Zendikar
(C)
Collector #: 026
FOIL
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0/3 Creature - Kor Soldier Ally
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Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. |
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- NM
- EX
- VG
- G
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Marsh Casualties
Zendikar
(U)
Collector #: 101
FOIL
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Sorcery
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Kicker Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead. |
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- NM
- EX
- VG
- G
176 - 200 of 249 results