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Lullmage's Familiar
Zendikar Rising
(U)
Collector #: 227
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2/4 Creature - Beast
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: Add or . Whenever you cast a kicked spell, you gain 2 life. |
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Makindi Ox
Zendikar Rising
(C)
Collector #: 025
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4/4 Creature - Ox
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Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. | |
Ravager's Mace
Zendikar Rising
(U)
Collector #: 235
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Artifact - Equipment
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When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) Equip |
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Rockslide Sorcerer
Zendikar Rising
(U)
Collector #: 154
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3/3 Creature - Human Wizard
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Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target. | |
Scion of the Swarm
Zendikar Rising
(U)
Collector #: 121
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3/3 Creature - Vampire Cleric
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Flying Whenever you gain life, put a +1/+1 counter on Scion of the Swarm. |
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Jace, Mirror Mage
Zendikar Rising
(M)
Collector #: 063
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Legendary Planeswalker - Jace
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Kicker When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1. [+1]: Scry 2. [0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's converted mana cost from Jace, Mirror Mage. |4| |
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Angelheart Protector
Zendikar Rising
(C)
Collector #: 003
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3/2 Creature - Human Cleric
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When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
Practiced Tactics
Zendikar Rising
(C)
Collector #: 032
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Instant
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Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, or Wizard.) | |
Teeterpeak Ambusher
Zendikar Rising
(C)
Collector #: 169
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1/3 Creature - Goblin Warrior
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: Teeterpeak Ambusher gets +2/+0 until end of turn. | |
Journey to Oblivion
Zendikar Rising
(U)
Collector #: 017
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Enchantment
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This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When Journey to Oblivion enters the battlefield, exile target nonland permanent an opponent controls until Journey into Oblivion leaves the battlefield. |
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Mind Carver
Zendikar Rising
(U)
Collector #: 113
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Artifact - Equipment
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When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip |
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Murasa Sproutling
Zendikar Rising
(U)
Collector #: 196
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3/3 Creature - Plant Elemental
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Kicker (You may pay an additional as you cast this spell.) When Murasa Sproutling enters the battlefield, if it was kicked, return target card with a kicker ability from your graveyard to your hand. |
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Nissa's Zendikon
Zendikar Rising
(C)
Collector #: 197
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Enchantment - Aura
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Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand. |
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Shepherd of Heroes
Zendikar Rising
(C)
Collector #: 038
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3/4 Creature - Angel Cleric
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Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.) |
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Skyclave Squid
Zendikar Rising
(C)
Collector #: 082
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3/2 Creature - Squid
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Defender Landfall - Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender. |
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Sneaking Guide
Zendikar Rising
(C)
Collector #: 164
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1/1 Creature - Goblin Rogue
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, : Target creature with power 2 or less can't be blocked this turn. | |
Emeria Captain
Zendikar Rising
(U)
Collector #: 011
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1/1 Creature - Angel Warrior
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Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
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Goma Fada Vanguard
Zendikar Rising
(U)
Collector #: 141
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2/2 Creature - Human Warrior
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Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. | |
Inordinate Rage
Zendikar Rising
(C)
Collector #: 144
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Instant
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Target creature gets +3/+2 until end of turn. Scry 1. | |
Murasa Brute
Zendikar Rising
(C)
Collector #: 195
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3/3 Creature - Troll Warrior
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Paired Tactician
Zendikar Rising
(U)
Collector #: 031
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3/2 Creature - Human Warrior
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Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician. | |
Prowling Felidar
Zendikar Rising
(C)
Collector #: 034
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2/3 Creature - Cat Beast
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Vigilance Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. |
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Pyroclastic Hellion
Zendikar Rising
(C)
Collector #: 152
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4/5 Creature - Hellion
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When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. | |
Into the Roil
Zendikar Rising
(C)
Collector #: 062
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Instant
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Kicker (You may pay an additional as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. |
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Tormenting Voice
Zendikar Rising
(C)
Collector #: 172
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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