MTG / Zendikar Rising
176 - 200 of 306 results
Refine search:
|
Cragplate Baloth
Zendikar Rising
(R)
Collector #: 183
|
6/6 Creature - Beast
|
|
Kicker This spell can't be countered. Hexproof, haste If Cragplate Baloth was kicked, it enters the battlefield with four +1/+1 counters on it. |
|
- NM
- EX
- VG
- G
|
Magmatic Channeler
Zendikar Rising
(R)
Collector #: 148
|
1/3 Creature - Human Wizard
|
|
As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1. |
|
- NM
- EX
- VG
- G
|
Zareth San, the Trickster
Zendikar Rising
(R)
Collector #: 242
|
4/4 Legendary Creature - Merfolk Rogue
|
|
Flash Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control. |
|
- NM
- EX
- VG
- G
|
Kargan Warleader
Zendikar Rising
(U)
Collector #: 224
|
3/3 Creature - Human Warrior
|
| Other Warriors you control get +1/+1. | |
- NM
- EX
- VG
- G
|
Tazri, Beacon of Unity
Zendikar Rising
(M)
Collector #: 044
|
4/6 Legendary Creature - Human Warrior
|
|
This spell costs |
|
- NM
- EX
- VG
- G
|
Goma Fada Vanguard
Zendikar Rising
(U)
Collector #: 141
|
2/2 Creature - Human Warrior
|
| Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. | |
- NM
- EX
- VG
- G
|
Nahiri's Binding
Zendikar Rising
(C)
Collector #: 029
|
Enchantment - Aura
|
|
Enchant creature or planeswalker Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
|
- NM
- EX
- VG
- G
|
Sea Gate Colossus
Zendikar Rising
(C)
Collector #: 251
|
7/5 Artifact Creature - Golem Warrior
|
|
This spell costs |
|
- NM
- EX
- VG
- G
|
Inscription of Insight
Zendikar Rising
(R)
Collector #: 061
|
Sorcery
|
|
Kicker Choose one. If this spell was kicked, choose any number instead.
|
|
- NM
- EX
- VG
- G
|
DFC Helper Card (3)
Zendikar Rising
(S)
Collector #: 3
|
|
| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
|
Emeria Captain
Zendikar Rising
(U)
Collector #: 011
|
1/1 Creature - Angel Warrior
|
|
Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
|
- NM
- EX
- VG
- G
|
Moss-Pit Skeleton
Zendikar Rising
(U)
Collector #: 228
|
2/2 Creature - Plant Skeleton
|
|
Kicker If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. |
|
- NM
- EX
- VG
- G
|
Resolute Strike
Zendikar Rising
(C)
Collector #: 035
|
Instant
|
| Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an equipment you control to it. | |
- NM
- EX
- VG
- G
|
Sneaking Guide
Zendikar Rising
(C)
Collector #: 164
|
1/1 Creature - Goblin Rogue
|
|
|
|
- NM
- EX
- VG
- G
|
Orah, Skyclave Hierophant
Zendikar Rising
(R)
Collector #: 233
|
3/3 Legendary Creature - Kor Cleric
|
|
Lifelink Whenever Orah, Skyclave Hierophant or another Cleric you control dies, return target Cleric card with lesser converted mana cost from your graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Shatterskull Charger
Zendikar Rising
(R)
Collector #: 159
|
4/3 Creature - Giant Warrior
|
|
Kicker Trample, haste If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it. At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand. |
|
- NM
- EX
- VG
- G
|
Farsight Adept
Zendikar Rising
(C)
Collector #: 014
|
3/3 Creature - Kor Wizard
|
| When Farsight Adept enters the battlefield, you and target opponent each draw a card. | |
- NM
- EX
- VG
- G
|
Fearless Fledgling
Zendikar Rising
(U)
Collector #: 015
|
1/1 Creature - Griffin
|
| Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. | |
- NM
- EX
- VG
- G
|
Makindi Ox
Zendikar Rising
(C)
Collector #: 025
|
4/4 Creature - Ox
|
| Landfall - Whenever a land enters the battlefield under your control, tap target creature an opponent controls. | |
- NM
- EX
- VG
- G
|
Mind Carver
Zendikar Rising
(U)
Collector #: 113
|
Artifact - Equipment
|
|
When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip |
|
- NM
- EX
- VG
- G
|
Mind Drain
Zendikar Rising
(C)
Collector #: 114
|
Sorcery
|
| Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
|
Shepherd of Heroes
Zendikar Rising
(C)
Collector #: 038
|
3/4 Creature - Angel Cleric
|
|
Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.) |
|
- NM
- EX
- VG
- G
|
Skyclave Plunder
Zendikar Rising
(U)
Collector #: 081
|
Sorcery
|
| Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
|
DFC Helper Card (9)
Zendikar Rising
(S)
Collector #: 9
|
|
| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
|
Allied Assault
Zendikar Rising
(U)
Collector #: 001
|
Instant
|
| Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
176 - 200 of 306 results