MTG / The Dark
101 - 119 of 119 results
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Pikemen
The Dark
(C)
Collector #: 015
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1/1 Creature - Human Soldier
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| First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Marsh Viper
The Dark
(C)
Collector #: 081
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1/2 Creature - Snake
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| Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | |
- NM
- EX
- VG
- G
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Bog Rats
The Dark
(C)
Collector #: 042
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1/1 Creature - Rat
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| Bog Rats can't be blocked by Walls. | |
- NM
- EX
- VG
- G
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Cave People
The Dark
(U)
Collector #: 060
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1/4 Creature - Human
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Whenever Cave People attacks, it gets +1/-2 until end of turn. |
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- NM
- EX
- VG
- G
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Brainwash
The Dark
(C)
Collector #: 003
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack unless its controller pays |
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- NM
- EX
- VG
- G
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Goblin Hero
The Dark
(C)
Collector #: 066
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2/2 Creature - Goblin
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- NM
- EX
- VG
- G
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Murk Dwellers
The Dark
(C)
Collector #: 049
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2/2 Creature - Zombie
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| Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat. | |
- NM
- EX
- VG
- G
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Venom
The Dark
(C)
Collector #: 090
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Enchantment - Aura
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Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. |
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- NM
- EX
- VG
- G
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Marsh Gas
The Dark
(C)
Collector #: 048
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Instant
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| All creatures get -2/-0 until end of turn. | |
- NM
- EX
- VG
- G
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Carnivorous Plant
The Dark
(C)
Collector #: 075
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4/5 Creature - Plant Wall
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| Defender | |
- NM
- EX
- VG
- G
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Erosion
The Dark
(C)
Collector #: 026
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Enchantment - Aura
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At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays |
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- NM
- EX
- VG
- G
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Goblin Rock Sled
The Dark
(C)
Collector #: 067
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3/1 Creature - Goblin
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Trample Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain. |
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- NM
- EX
- VG
- G
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Inquisition
The Dark
(C)
Collector #: 047
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Sorcery
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| Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand. | |
- NM
- EX
- VG
- G
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Savaen Elves
The Dark
(C)
Collector #: 084
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1/1 Creature - Elf
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- NM
- EX
- VG
- G
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Squire
The Dark
(C)
Collector #: 017
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1/2 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Tangle Kelp
The Dark
(U)
Collector #: 037
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Enchantment - Aura
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Enchant creature When Tangle Kelp enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step if it attacked during its controller's last turn. |
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- NM
- EX
- VG
- G
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Land Leeches
The Dark
(C)
Collector #: 079
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2/2 Creature - Leech
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| First strike | |
- NM
- EX
- VG
- G
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Water Wurm
The Dark
(C)
Collector #: 038
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1/1 Creature - Wurm
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| Water Wurm gets +0/+1 as long as an opponent controls an Island. | |
- NM
- EX
- VG
- G
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Morale
The Dark
(C)
Collector #: 014
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Instant
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| Attacking creatures get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
101 - 119 of 119 results