MTG / The Dark
51 - 75 of 119 results
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War Barge
The Dark
(U)
Collector #: 115
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Artifact
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- NM
- EX
- VG
- G
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Psychic Allergy
The Dark
(R)
Collector #: 034
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Enchantment
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As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent’s upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
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- NM
- EX
- VG
- G
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Lurker
The Dark
(R)
Collector #: 080
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2/3 Creature - Beast
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| Lurker can't be the target of spells unless it attacked or blocked this turn. | |
- NM
- EX
- VG
- G
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Scarwood Bandits
The Dark
(R)
Collector #: 085
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2/2 Creature - Human Rogue
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Forestwalk
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- NM
- EX
- VG
- G
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Sunken City
The Dark
(C)
Collector #: 036
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Enchantment
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At the beginning of your upkeep, sacrifice Sunken City unless you pay Blue creatures get +1/+1. |
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- NM
- EX
- VG
- G
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Nameless Race
The Dark
(R)
Collector #: 050
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*/* Creature
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Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. |
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- NM
- EX
- VG
- G
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Goblin Caves
The Dark
(C)
Collector #: 064
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Enchantment - Aura
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Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. |
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- NM
- EX
- VG
- G
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Bog Imp
The Dark
(C)
Collector #: 041
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1/1 Creature - Imp
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| Flying (This creature can't be blocked except by creatures with flying or reach.) | |
- NM
- EX
- VG
- G
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Skull of Orm
The Dark
(U)
Collector #: 109
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Artifact
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- NM
- EX
- VG
- G
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Festival
The Dark
(C)
Collector #: 008
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Instant
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Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. |
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- NM
- EX
- VG
- G
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Scarecrow
The Dark
(U)
Collector #: 108
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2/2 Artifact Creature - Scarecrow
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- NM
- EX
- VG
- G
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Grave Robbers
The Dark
(R)
Collector #: 046
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1/1 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Sisters of the Flame
The Dark
(U)
Collector #: 074
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2/2 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Banshee
The Dark
(U)
Collector #: 040
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0/1 Creature - Spirit
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- NM
- EX
- VG
- G
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Coal Golem
The Dark
(U)
Collector #: 099
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3/3 Artifact Creature - Golem
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- NM
- EX
- VG
- G
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The Fallen
The Dark
(U)
Collector #: 053
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2/3 Creature - Zombie
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| At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. | |
- NM
- EX
- VG
- G
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Angry Mob
The Dark
(U)
Collector #: 001
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2/2 Creature - Human
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Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. |
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- NM
- EX
- VG
- G
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Fire Drake
The Dark
(U)
Collector #: 062
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1/2 Creature - Drake
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Flying |
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- NM
- EX
- VG
- G
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Brothers of Fire
The Dark
(U)
Collector #: 059
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2/2 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Blood of the Martyr
The Dark
(U)
Collector #: 002
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Instant
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| Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. | |
- NM
- EX
- VG
- G
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Curse Artifact
The Dark
(U)
Collector #: 043
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Enchantment - Aura
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Enchant artifact At the beginning of the upkeep of enchanted artifact’s controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact. |
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- NM
- EX
- VG
- G
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Electric Eel
The Dark
(U)
Collector #: 025
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1/1 Creature - Fish
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When Electric Eel enters the battlefield, it deals 1 damage to you. |
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- NM
- EX
- VG
- G
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Fissure
The Dark
(C)
Collector #: 063
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Instant
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| Destroy target creature or land. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Living Armor
The Dark
(U)
Collector #: 104
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Artifact
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- NM
- EX
- VG
- G
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Goblin Digging Team
The Dark
(C)
Collector #: 065
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1/1 Creature - Goblin
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- NM
- EX
- VG
- G
51 - 75 of 119 results