MTG / The Dark
26 - 50 of 119 results
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Inferno
The Dark
(R)
Collector #: 071
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Instant
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| Inferno deals 6 damage to each creature and each player. | |
- NM
- EX
- VG
- G
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Worms of the Earth
The Dark
(R)
Collector #: 056
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Enchantment
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Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth. |
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- NM
- EX
- VG
- G
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Lurker
The Dark
(R)
Collector #: 080
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2/3 Creature - Beast
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| Lurker can't be the target of spells unless it attacked or blocked this turn. | |
- NM
- EX
- VG
- G
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Fountain of Youth
The Dark
(U)
Collector #: 103
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Artifact
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- NM
- EX
- VG
- G
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Niall Silvain
The Dark
(R)
Collector #: 082
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2/2 Creature - Ouphe
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- NM
- EX
- VG
- G
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Martyr's Cry
The Dark
(R)
Collector #: 012
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Sorcery
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| Exile all white creatures. For each creature exiled this way, its controller draws a card. | |
- NM
- EX
- VG
- G
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Mind Bomb
The Dark
(R)
Collector #: 033
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Sorcery
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| Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way. | |
- NM
- EX
- VG
- G
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Witch Hunter
The Dark
(R)
Collector #: 019
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Spitting Slug
The Dark
(U)
Collector #: 088
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2/4 Creature - Slug
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Whenever Spitting Slug blocks or becomes blocked, you may pay |
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- NM
- EX
- VG
- G
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Giant Shark
The Dark
(C)
Collector #: 029
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4/4 Creature - Shark
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Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. |
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- NM
- EX
- VG
- G
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Wormwood Treefolk
The Dark
(R)
Collector #: 092
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4/4 Creature - Treefolk
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- NM
- EX
- VG
- G
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Amnesia
The Dark
(U)
Collector #: 020
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Sorcery
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| Target player reveals their hand and discards all nonland cards. | |
- NM
- EX
- VG
- G
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Ashes to Ashes
The Dark
(C)
Collector #: 039
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Sorcery
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| Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. | |
- NM
- EX
- VG
- G
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Mana Clash
The Dark
(R)
Collector #: 072
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Sorcery
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| You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. | |
- NM
- EX
- VG
- G
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Apprentice Wizard
The Dark
(R)
Collector #: 021
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0/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Scarwood Bandits
The Dark
(R)
Collector #: 085
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2/2 Creature - Human Rogue
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Forestwalk
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- NM
- EX
- VG
- G
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Nameless Race
The Dark
(R)
Collector #: 050
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*/* Creature
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Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. |
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- NM
- EX
- VG
- G
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Tracker
The Dark
(R)
Collector #: 089
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2/2 Creature - Human
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- NM
- EX
- VG
- G
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Merfolk Assassin
The Dark
(U)
Collector #: 032
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1/2 Creature - Merfolk Assassin
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- NM
- EX
- VG
- G
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Eternal Flame
The Dark
(R)
Collector #: 061
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Sorcery
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| Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you. | |
- NM
- EX
- VG
- G
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Barl's Cage
The Dark
(R)
Collector #: 096
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Artifact
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- NM
- EX
- VG
- G
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Sisters of the Flame
The Dark
(U)
Collector #: 074
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2/2 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Dance of Many
The Dark
(R)
Collector #: 022
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Enchantment
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When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay |
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- NM
- EX
- VG
- G
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Goblin Caves
The Dark
(C)
Collector #: 064
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Enchantment - Aura
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Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. |
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- NM
- EX
- VG
- G
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Tivadar's Crusade
The Dark
(U)
Collector #: 018
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Sorcery
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| Destroy all Goblins. | |
- NM
- EX
- VG
- G
26 - 50 of 119 results