MTG / The Dark
26 - 50 of 119 results
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Spitting Slug
The Dark
(U)
Collector #: 088
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2/4 Creature - Slug
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Whenever Spitting Slug blocks or becomes blocked, you may pay |
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- NM
- EX
- VG
- G
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Dance of Many
The Dark
(R)
Collector #: 022
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Enchantment
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When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay |
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- NM
- EX
- VG
- G
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Tivadar's Crusade
The Dark
(U)
Collector #: 018
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Sorcery
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| Destroy all Goblins. | |
- NM
- EX
- VG
- G
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Apprentice Wizard
The Dark
(R)
Collector #: 021
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0/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Mind Bomb
The Dark
(R)
Collector #: 033
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Sorcery
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| Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way. | |
- NM
- EX
- VG
- G
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Rag Man
The Dark
(R)
Collector #: 051
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2/1 Creature - Human Minion
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- NM
- EX
- VG
- G
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Safe Haven
The Dark
(R)
Collector #: 118
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Land
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At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Inferno
The Dark
(R)
Collector #: 071
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Instant
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| Inferno deals 6 damage to each creature and each player. | |
- NM
- EX
- VG
- G
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Eternal Flame
The Dark
(R)
Collector #: 061
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Sorcery
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| Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you. | |
- NM
- EX
- VG
- G
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Necropolis
The Dark
(U)
Collector #: 105
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0/1 Artifact Creature - Wall
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Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. |
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- NM
- EX
- VG
- G
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Exorcist
The Dark
(R)
Collector #: 006
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Leviathan
The Dark
(R)
Collector #: 030
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10/10 Creature - Leviathan
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Trample Leviathan enters the battlefield tapped and doesn't untap during your untap step. At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan. Leviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.) |
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- NM
- EX
- VG
- G
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Eater of the Dead
The Dark
(U)
Collector #: 044
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3/4 Creature - Horror
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- NM
- EX
- VG
- G
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Tracker
The Dark
(R)
Collector #: 089
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2/2 Creature - Human
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- NM
- EX
- VG
- G
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Ashes to Ashes
The Dark
(C)
Collector #: 039
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Sorcery
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| Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. | |
- NM
- EX
- VG
- G
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Frankenstein's Monster
The Dark
(R)
Collector #: 045
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0/1 Creature - Zombie
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| As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it. | |
- NM
- EX
- VG
- G
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Amnesia
The Dark
(U)
Collector #: 020
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Sorcery
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| Target player reveals their hand and discards all nonland cards. | |
- NM
- EX
- VG
- G
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Flood
The Dark
(U)
Collector #: 027
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Enchantment
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- NM
- EX
- VG
- G
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Niall Silvain
The Dark
(R)
Collector #: 082
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2/2 Creature - Ouphe
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- NM
- EX
- VG
- G
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Merfolk Assassin
The Dark
(U)
Collector #: 032
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1/2 Creature - Merfolk Assassin
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- NM
- EX
- VG
- G
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Wormwood Treefolk
The Dark
(R)
Collector #: 092
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4/4 Creature - Treefolk
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- NM
- EX
- VG
- G
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Barl's Cage
The Dark
(R)
Collector #: 096
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Artifact
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- NM
- EX
- VG
- G
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Witch Hunter
The Dark
(R)
Collector #: 019
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Scavenger Folk
The Dark
(C)
Collector #: 087
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1/1 Creature - Human
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- NM
- EX
- VG
- G
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Uncle Istvan
The Dark
(U)
Collector #: 054
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1/3 Creature - Human
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| Prevent all damage that would be dealt to Uncle Istvan by creatures. | |
- NM
- EX
- VG
- G
26 - 50 of 119 results