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Eternal Flame
The Dark
(R)
Collector #: 061
|
Sorcery
|
Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you. | |
Psychic Allergy
The Dark
(R)
Collector #: 034
|
Enchantment
|
As Psychic Allergy enters the battlefield, choose a color. At the beginning of each opponent’s upkeep, Psychic Allergy deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy Psychic Allergy unless you sacrifice two Islands. |
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Wormwood Treefolk
The Dark
(R)
Collector #: 092
|
4/4 Creature - Treefolk
|
: Wormwood Treefolk gains forestwalk until end of turn and deals 2 damage to you. : Wormwood Treefolk gains swampwalk until end of turn and deals 2 damage to you. |
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Nameless Race
The Dark
(R)
Collector #: 050
|
*/* Creature
|
Trample As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards. Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield. |
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Tracker
The Dark
(R)
Collector #: 089
|
2/2 Creature - Human
|
, : Tracker deals damage equal to its power to target creature. That creature deals damage equal to its power to Tracker. | |
Amnesia
The Dark
(U)
Collector #: 020
|
Sorcery
|
Target player reveals their hand and discards all nonland cards. | |
Niall Silvain
The Dark
(R)
Collector #: 082
|
2/2 Creature - Ouphe
|
, : Regenerate target creature. | |
Goblin Caves
The Dark
(C)
Collector #: 064
|
Enchantment - Aura
|
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. |
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Tivadar's Crusade
The Dark
(U)
Collector #: 018
|
Sorcery
|
Destroy all Goblins. | |
Orc General
The Dark
(U)
Collector #: 073
|
2/2 Creature - Orc Warrior
|
, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn. | |
Scarwood Bandits
The Dark
(R)
Collector #: 085
|
2/2 Creature - Human Rogue
|
Forestwalk , : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield. | |
Worms of the Earth
The Dark
(R)
Collector #: 056
|
Enchantment
|
Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to him or her. If a player does either, destroy Worms of the Earth. |
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Standing Stones
The Dark
(U)
Collector #: 110
|
Artifact
|
, , Pay 1 life: Add one mana of any color. | |
Tower of Coireall
The Dark
(U)
Collector #: 113
|
Artifact
|
: Target creature can't be blocked by Walls this turn. | |
Lurker
The Dark
(R)
Collector #: 080
|
2/3 Creature - Beast
|
Lurker can't be the target of spells unless it attacked or blocked this turn. | |
Dance of Many
The Dark
(R)
Collector #: 022
|
Enchantment
|
When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay . |
|
People of the Woods
The Dark
(U)
Collector #: 083
|
1/* Creature - Human
|
People of the Woods's toughness is equal to the number of Forests you control. | |
Knights of Thorn
The Dark
(R)
Collector #: 011
|
2/2 Creature - Human Knight
|
Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Necropolis
The Dark
(U)
Collector #: 105
|
0/1 Artifact Creature - Wall
|
Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's converted mana cost. |
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Apprentice Wizard
The Dark
(R)
Collector #: 021
|
0/1 Creature - Human Wizard
|
, : Add . | |
Mind Bomb
The Dark
(R)
Collector #: 033
|
Sorcery
|
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way. | |
Safe Haven
The Dark
(R)
Collector #: 118
|
Land
|
, : Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control. |
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Fountain of Youth
The Dark
(U)
Collector #: 103
|
Artifact
|
, : You gain 1 life. | |
Sisters of the Flame
The Dark
(U)
Collector #: 074
|
2/2 Creature - Human Shaman
|
: Add . | |
Ashes to Ashes
The Dark
(C)
Collector #: 039
|
Sorcery
|
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you. | |