MTG / The Brothers War
301 - 304 of 304 results
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Wing Commando
The Brothers' War
(C)
Collector #: 073
FOIL
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2/2 Creature - Human Soldier
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Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Woodcaller Automaton
The Brothers' War
(R)
Collector #: 292
FOIL
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8/8 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3/3 When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. |
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- NM
- EX
- VG
- G
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Yotian Medic
The Brothers' War
(C)
Collector #: 033
FOIL
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1/4 Creature - Human Cleric Soldier
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| Lifelink | |
- NM
- EX
- VG
- G
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Zephyr Sentinel
The Brothers' War
(U)
Collector #: 074
FOIL
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2/1 Creature - Human Soldier
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Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. |
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- NM
- EX
- VG
- G
301 - 304 of 304 results