MTG / The Brothers War
151 - 175 of 304 results
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Fateful Handoff
The Brothers' War
(R)
Collector #: 094
FOIL
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Sorcery
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| Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. | |
- NM
- EX
- VG
- G
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Kayla's Command
The Brothers' War
(R)
Collector #: 009
FOIL
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Sorcery
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Choose two -
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- NM
- EX
- VG
- G
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Loran, Disciple of History
The Brothers' War
(U)
Collector #: 013
FOIL
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3/3 Legendary Creature - Human Artificer
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| Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Over the Top
The Brothers' War
(R)
Collector #: 146
FOIL
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Sorcery
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| Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, put all permanent cards they revealed this way onto the battlefield, and put the rest into their graveyard. | |
- NM
- EX
- VG
- G
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Saheeli, Filigree Master Emblem
The Brothers' War
(S)
Collector #: 012
FOIL
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Emblem
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Artifact creatures you control get +1/+1. Artifact spells you cast cost |
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- NM
- EX
- VG
- G
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Thopter Mechanic
The Brothers' War
(U)
Collector #: 068
FOIL
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2/1 Creature - Human Artificer
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Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic. When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying. |
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- NM
- EX
- VG
- G
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Tomakul Honor Guard
The Brothers' War
(C)
Collector #: 195
FOIL
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3/1 Creature - Human Soldier
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Ward |
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- NM
- EX
- VG
- G
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Urza, Powerstone Prodigy
The Brothers' War
(U)
Collector #: 069
FOIL
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1/3 Legendary Creature - Human Artificer
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Vigilance Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with " |
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- NM
- EX
- VG
- G
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Dreams of Steel and Oil
The Brothers' War
(U)
Collector #: 092
FOIL
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Sorcery
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| Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards. | |
- NM
- EX
- VG
- G
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Hall of Tagsin
The Brothers' War
(R)
Collector #: 263
FOIL
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Land
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- NM
- EX
- VG
- G
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Aeronaut's Wings
The Brothers' War
(C)
Collector #: 231
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 and has flying. Equip |
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- NM
- EX
- VG
- G
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Ashnod's Harvester
The Brothers' War
(U)
Collector #: 117
FOIL
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3/1 Artifact Creature - Construct
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Whenever Ashnod's Harvester attacks, exile target card from a graveyard. Unearth |
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- NM
- EX
- VG
- G
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Blanchwood Armor
The Brothers' War
(U)
Collector #: 171
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each Forest you control. |
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- NM
- EX
- VG
- G
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Citanul Stalwart
The Brothers' War
(C)
Collector #: 175
FOIL
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1/1 Creature - Elf Druid Soldier
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- NM
- EX
- VG
- G
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Clay Revenant
The Brothers' War
(C)
Collector #: 118
FOIL
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1/2 Artifact Creature - Golem
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Clay Revenant enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Disciples of Gix
The Brothers' War
(U)
Collector #: 090
FOIL
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4/4 Creature - Phyrexian Human
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| When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle. | |
- NM
- EX
- VG
- G
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Fog of War
The Brothers' War
(C)
Collector #: 180
FOIL
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Instant
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| You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. | |
- NM
- EX
- VG
- G
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Giant Cindermaw
The Brothers' War
(U)
Collector #: 136
FOIL
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4/3 Creature - Dinosaur Beast
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Trample Players can't gain life. |
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- NM
- EX
- VG
- G
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Golem Token
The Brothers' War
(S)
Collector #: 006
FOIL
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*/* Token Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Gurgling Anointer
The Brothers' War
(U)
Collector #: 104
FOIL
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1/3 Creature - Phyrexian Horror
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Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Hostile Negotiations
The Brothers' War
(R)
Collector #: 105
FOIL
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Instant
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| Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life. | |
- NM
- EX
- VG
- G
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Hurkyl's Final Meditation
The Brothers' War
(R)
Collector #: 052
FOIL
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Instant
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As long as it's not your turn, this spell costs Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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- NM
- EX
- VG
- G
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Hurkyl, Master Wizard
The Brothers' War
(R)
Collector #: 051
FOIL
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2/4 Legendary Creature - Human Wizard Advisor
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| At the beginning of you end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Levitating Statue
The Brothers' War
(U)
Collector #: 236
FOIL
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Artifact
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Flying Whenever you cast a noncreature spell, put a +1/+1 counter on Levitating Statue. |
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- NM
- EX
- VG
- G
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Mine Worker
The Brothers' War
(C)
Collector #: 239
FOIL
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2/1 Artifact Creature - Assembly-Worker
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- NM
- EX
- VG
- G
151 - 175 of 304 results