MTG / The Brothers War
126 - 150 of 304 results
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Obliterating Bolt
The Brothers' War
(U)
Collector #: 145
FOIL
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Sorcery
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| Obliterating Bolt deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Recruitment Officer
The Brothers' War
(U)
Collector #: 023
FOIL
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2/1 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Tawnos, the Toymaker
The Brothers' War
(R)
Collector #: 222
FOIL
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3/5 Legendary Creature - Human Artificer
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| Whenever you cast a Beast or Bird creature spell, you may copy it, except the copy is an artifact in addition to its other types. (The copy becomes a token.) | |
- NM
- EX
- VG
- G
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Ashnod, Flesh Mechanist
The Brothers' War
(R)
Collector #: 084
FOIL
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1/1 Legendary Creature - Human Artificer
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Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. |
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- NM
- EX
- VG
- G
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Battlefield Butcher
The Brothers' War
(U)
Collector #: 086
FOIL
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1/4 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Blast Zone
The Brothers' War
(R)
Collector #: 258
FOIL
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Land
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Blast Zone enters the battlefield with a charge counter on it. |
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- NM
- EX
- VG
- G
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Conscripted Infantry
The Brothers' War
(C)
Collector #: 129
FOIL
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3/1 Creature - Human Soldier
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| When Conscripted Infantry dies, create a 1/1 colorless Soldier artifact creature token. | |
- NM
- EX
- VG
- G
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Military Discipline
The Brothers' War
(C)
Collector #: 017
FOIL
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Enchantment - Aura
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Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
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- NM
- EX
- VG
- G
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Slagstone Refinery
The Brothers' War
(U)
Collector #: 243
FOIL
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Artifact
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Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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The Stone Brain
The Brothers' War
(R)
Collector #: 247
FOIL
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Legendary Artifact
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- NM
- EX
- VG
- G
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The Temporal Anchor
The Brothers' War
(R)
Collector #: 082
FOIL
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Legendary Artifact
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At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
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- NM
- EX
- VG
- G
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Thraxodemon
The Brothers' War
(C)
Collector #: 115
FOIL
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2/2 Creature - Demon
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- NM
- EX
- VG
- G
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Tower Worker
The Brothers' War
(C)
Collector #: 255
FOIL
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1/3 Artifact Creature - Assembly-Worker
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Reach |
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- NM
- EX
- VG
- G
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Urza's Command
The Brothers' War
(R)
Collector #: 070
FOIL
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Instant
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Choose two -
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- NM
- EX
- VG
- G
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Urza's Rebuff
The Brothers' War
(C)
Collector #: 071
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Visions of Phyrexia
The Brothers' War
(R)
Collector #: 156
FOIL
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Enchantment
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At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Yotian Dissident
The Brothers' War
(U)
Collector #: 227
FOIL
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1/1 Creature - Human Artificer
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| Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control. | |
- NM
- EX
- VG
- G
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Geology Enthusiast
The Brothers' War
(R)
Collector #: 289
FOIL
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2/5 Creature - Human Artificer
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At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Bladecoil Serpent
The Brothers' War
(M)
Collector #: 229
FOIL
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5/4 Artifact Creature - Serpent
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When Bladecoil Serpent enters the battlefield, for each When Bladecoil Serpent enters the battlefield, for each When Bladecoil Serpent enters the battlefield, for each |
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- NM
- EX
- VG
- G
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Draconic Destiny
The Brothers' War
(M)
Collector #: 130
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and " When enchanted creature dies, return Draconic Destiny to its owner's hand. |
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- NM
- EX
- VG
- G
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Rootwire Amalgam
The Brothers' War
(M)
Collector #: 203
FOIL
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5/5 Artifact Creature - Golem
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3 |
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- NM
- EX
- VG
- G
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Sarinth Greatwurm
The Brothers' War
(M)
Collector #: 220
FOIL
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7/6 Creature - Wurm
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Trample Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Blanchwood Prowler
The Brothers' War
(C)
Collector #: 172
FOIL
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1/1 Creature - Elemental
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| When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Combat Thresher
The Brothers' War
(U)
Collector #: 035
FOIL
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3/3 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1/1 Double strike When Combat Thresher enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Dwarven Forge-Chanter
The Brothers' War
(C)
Collector #: 131
FOIL
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1/3 Creature - Dwarf Wizard
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Ward - Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
126 - 150 of 304 results