MTG / The Brothers War
276 - 300 of 304 results
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Raze to the Ground
The Brothers' War
(C)
Collector #: 149
FOIL
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Sorcery
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This spell can't be countered. Destroy target artifact. If its mana value was 1 or less, draw a card. |
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- NM
- EX
- VG
- G
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Reconstructed Thopter
The Brothers' War
(U)
Collector #: 242
FOIL
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2/1 Artifact Creature - Thopter
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Flying Unearth |
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- NM
- EX
- VG
- G
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Repair and Recharge
The Brothers' War
(U)
Collector #: 024
FOIL
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Sorcery
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Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Retrieval Agent
The Brothers' War
(C)
Collector #: 060
FOIL
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2/5 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Roc Hunter
The Brothers' War
(C)
Collector #: 150
FOIL
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3/1 Creature - Human Soldier
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| Reach | |
- NM
- EX
- VG
- G
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Rootwire Amalgam
The Brothers' War
(M)
Collector #: 203
FOIL
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5/5 Artifact Creature - Golem
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3 |
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- NM
- EX
- VG
- G
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Shoot Down
The Brothers' War
(C)
Collector #: 190
FOIL
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Sorcery
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| Exile target artifact, enchantment, or creature with flying. | |
- NM
- EX
- VG
- G
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Sibling Rivalry
The Brothers' War
(C)
Collector #: 152
FOIL
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Sorcery
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Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Skitterbeam Battalion
The Brothers' War
(M)
Collector #: 165
FOIL
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4/4 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/2 Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. |
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- NM
- EX
- VG
- G
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Splitting the Powerstone
The Brothers' War
(U)
Collector #: 063
FOIL
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Sorcery
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As an additional cost to cast this spell, sacrifice an artifact. Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with " |
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- NM
- EX
- VG
- G
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Spotter Thopter
The Brothers' War
(U)
Collector #: 080
FOIL
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4/5 Artifact Creature - Thopter
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3 Flying When Spotter Thopter enters the battlefield, scry X, where X is its power. |
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- NM
- EX
- VG
- G
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Static Net
The Brothers' War
(U)
Collector #: 027
FOIL
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Enchantment
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When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Stone Retrieval Unit
The Brothers' War
(C)
Collector #: 248
FOIL
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2/3 Artifact Creature - Construct
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When Stone Retrieval Unit enters the battlefield, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Su-Chi Cave Guard
The Brothers' War
(U)
Collector #: 249
FOIL
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8/8 Artifact Creature - Construct
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Vigilance Ward When Su-Chi Cave Guard dies, add eight |
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- NM
- EX
- VG
- G
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Supply Drop
The Brothers' War
(C)
Collector #: 250
FOIL
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Artifact
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Flash When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Surge Engine
The Brothers' War
(M)
Collector #: 081
FOIL
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3/2 Artifact Creature - Construct
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Defender |
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- NM
- EX
- VG
- G
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Survivor of Korlis
The Brothers' War
(C)
Collector #: 028
FOIL
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1/1 Creature - Human Soldier
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First strike |
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- NM
- EX
- VG
- G
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Swamp (273)
The Brothers' War
(L)
Collector #: 273
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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The Temporal Anchor
The Brothers' War
(R)
Collector #: 082
FOIL
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Legendary Artifact
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At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
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- NM
- EX
- VG
- G
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Thopter Architect
The Brothers' War
(U)
Collector #: 029
FOIL
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2/3 Creature - Human Artificer
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| Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Tocasia's Onulet
The Brothers' War
(C)
Collector #: 039
FOIL
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4/4 Artifact Creature - Construct
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When Tocasia's Onulet leaves the battlefield, you gain 2 life. Unearth |
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- NM
- EX
- VG
- G
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Tocasia, Dig Site Mentor
The Brothers' War
(R)
Collector #: 224
FOIL
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4/3 Legendary Creature - Human Artificer
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Creatures you control have vigilance and " |
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- NM
- EX
- VG
- G
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Tomakul Scrapsmith
The Brothers' War
(C)
Collector #: 153
FOIL
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2/1 Creature - Human Artificer
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| When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Trench Stalker
The Brothers' War
(C)
Collector #: 116
FOIL
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4/5 Creature - Beast Horror
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| As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. | |
- NM
- EX
- VG
- G
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Unleash Shell
The Brothers' War
(C)
Collector #: 155
FOIL
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Instant
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| Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent's controller. | |
- NM
- EX
- VG
- G
276 - 300 of 304 results