MTG / Teenage Mutant Ninja Turtles
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Teenage Mutant Ninja Turtles
(C)
Collector #: 0032
FOIL
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1/1 Artifact Creature - Robot Insect
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Flying, vigilance When this creature dies, draw a card. |
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- NM
- EX
- VG
- G
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Casey Jones, Jury-Rig Justiciar
Teenage Mutant Ninja Turtles
(U)
Collector #: 0087
FOIL
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2/1 Legendary Creature - Human Berserker
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Haste When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Death in the Family
Teenage Mutant Ninja Turtles
(U)
Collector #: 0061
FOIL
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Instant
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| Exile target creature with mana value 3 or less. | |
- NM
- EX
- VG
- G
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Everything Pizza
Teenage Mutant Ninja Turtles
(U)
Collector #: 0173
FOIL
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Artifact - Food
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When this artifact enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Foot Ninjas
Teenage Mutant Ninja Turtles
(C)
Collector #: 0147
FOIL
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5/5 Creature - Human Ninja
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Sneak When this creature enters, you gain 3 life. |
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- NM
- EX
- VG
- G
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General Traag, Heart of Stone
Teenage Mutant Ninja Turtles
(U)
Collector #: 0090
FOIL
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4/3 Legendary Artifact Creature - Elemental Soldier
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Trample When General Traag enters, you may sacrifice another artifact. When you do, General Traag deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Genghis Frog
Teenage Mutant Ninja Turtles
(U)
Collector #: 0148
FOIL
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1/3 Legendary Creature - Frog Mutant Rogue
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Trample Whenever Genghis Frog or another Mutant you control enters, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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High-Flying Ace
Teenage Mutant Ninja Turtles
(C)
Collector #: 0009
FOIL
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2/3 Creature - Bird Mutant
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Flying |
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- NM
- EX
- VG
- G
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Jennika's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0093
FOIL
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Instant
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Sneak Jennika's Technique deals 2 damage to each creature. |
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- NM
- EX
- VG
- G
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Make Your Move
Teenage Mutant Ninja Turtles
(C)
Collector #: 0020
FOIL
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Instant
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| Destroy target artifact, enchantment, or creature with power 4 or greater. | |
- NM
- EX
- VG
- G
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Mechanized Ninja Cavalry
Teenage Mutant Ninja Turtles
(C)
Collector #: 0156
FOIL
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1/1 Artifact Creature - Robot Ninja
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| When this creature enters, create a 1/1 colorless Robot artifact creature token. | |
- NM
- EX
- VG
- G
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Mighty Mutanimals
Teenage Mutant Ninja Turtles
(U)
Collector #: 0021
FOIL
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2/1 Creature - Mutant Rebel
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When this creature enters, create a 2/2 red Mutant creature token. Alliance - Whenever another creature you control enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Mind Transfer Protocol
Teenage Mutant Ninja Turtles
(C)
Collector #: 0045
FOIL
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Instant
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Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5. Draw a card. |
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- NM
- EX
- VG
- G
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Mouser Mark III
Teenage Mutant Ninja Turtles
(C)
Collector #: 0159
FOIL
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2/3 Artifact Creature - Robot
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| This creature can't attack unless you control another artifact. | |
- NM
- EX
- VG
- G
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Mutant Chain Reaction
Teenage Mutant Ninja Turtles
(C)
Collector #: 0125
FOIL
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Sorcery
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Destroy up to one target artifact, enchantment, or creature with flying. Create a Mutagen token.(It's an artifact with " |
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- NM
- EX
- VG
- G
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New Generation's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0126
FOIL
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Sorcery
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Sneak Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Novel Nunchaku
Teenage Mutant Ninja Turtles
(U)
Collector #: 0127
FOIL
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Artifact - Equipment
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When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) Equipped creature gets +1/+1 and has trample. Equip |
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- NM
- EX
- VG
- G
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Null Group Biological Assets
Teenage Mutant Ninja Turtles
(C)
Collector #: 0098
FOIL
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3/1 Creature - Mutant Mercenary
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During your turn, this creature has first strike. Whenever this creature attacks, you may discard a card. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Old Hob, Alleycat Blues
Teenage Mutant Ninja Turtles
(U)
Collector #: 0099
FOIL
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4/4 Legendary Creature - Cat Mutant Rebel
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At the beginning of combat on your turn, create a 2/2 red Mutant creature token. It gains haste until end of turn. Destroy it at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Punk Frogs
Teenage Mutant Ninja Turtles
(C)
Collector #: 0164
FOIL
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4/5 Creature - Frog Mutant Rebel
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Ward |
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- NM
- EX
- VG
- G
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Raphael, Most Attitude
Teenage Mutant Ninja Turtles
(U)
Collector #: 0101
FOIL
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4/3 Legendary Creature - Mutant Ninja Turtle
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Menace (This creature can't be blocked except by two or more creatures.) Alliance - Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. |
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- NM
- EX
- VG
- G
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Ray Fillet, Man Ray
Teenage Mutant Ninja Turtles
(U)
Collector #: 0049
FOIL
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3/3 Legendary Creature - Fish Mutant
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Flying When Ray Fillet enters, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Renet, Temporal Apprentice
Teenage Mutant Ninja Turtles
(R)
Collector #: 0050
FOIL
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4/3 Legendary Creature - Human Wizard
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Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. |
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- NM
- EX
- VG
- G
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Retro-Mutation
Teenage Mutant Ninja Turtles
(C)
Collector #: 0051
FOIL
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Enchantment - Aura
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Flash Enchant creature Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities. |
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- NM
- EX
- VG
- G
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Rock Soldiers
Teenage Mutant Ninja Turtles
(C)
Collector #: 0107
FOIL
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4/3 Artifact Creature - Elemental Soldier
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| When this creature enters, destroy up to one target noncreature artifact. | |
- NM
- EX
- VG
- G
151 - 175 of 225 results