MTG / Teenage Mutant Ninja Turtles
201 - 225 of 225 results
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Hamato Guardian Stance
Teenage Mutant Ninja Turtles
(C)
Collector #: 0008
FOIL
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Instant
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| Target creature gets +1/+3 and gains flying until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | |
- NM
- EX
- VG
- G
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Henchbots
Teenage Mutant Ninja Turtles
(U)
Collector #: 0174
FOIL
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2/3 Artifact Creature - Robot
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| When this creature enters, exile target tapped creature an opponent controls until this creature leaves the battlefield. | |
- NM
- EX
- VG
- G
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Ice Cream Kitty
Teenage Mutant Ninja Turtles
(C)
Collector #: 0150
FOIL
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1/3 Artifact Creature - Food Cat Mutant
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- NM
- EX
- VG
- G
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Insectoid Exterminator
Teenage Mutant Ninja Turtles
(C)
Collector #: 0064
FOIL
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2/2 Creature - Insect Mutant
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Flying Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
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- NM
- EX
- VG
- G
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Jennika, Bad Apple Big Sister
Teenage Mutant Ninja Turtles
(C)
Collector #: 0010
FOIL
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3/3 Legendary Creature - Mutant Ninja Turtle
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When Jennika enters, create a 2/2 red Mutant creature token. Plainscycling |
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- NM
- EX
- VG
- G
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Mouser Attack!
Teenage Mutant Ninja Turtles
(C)
Collector #: 0095
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Mutant Town Musicians
Teenage Mutant Ninja Turtles
(C)
Collector #: 0097
FOIL
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2/4 Creature - Mutant Bard Performer
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Trample Alliance - Whenever another creature you control enters, this creature gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Return to the Sewers
Teenage Mutant Ninja Turtles
(C)
Collector #: 0052
FOIL
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Instant
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Target creature's owner puts it on their choice of the top or bottom of their library. You create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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TCRI Building
Teenage Mutant Ninja Turtles
(C)
Collector #: 0189
FOIL
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Tenderize
Teenage Mutant Ninja Turtles
(C)
Collector #: 0133
FOIL
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Instant
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| Target creature you control deals damage equal to its power to target creature an opponent controls. | |
- NM
- EX
- VG
- G
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Turtle Blimp
Teenage Mutant Ninja Turtles
(U)
Collector #: 0180
FOIL
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3/4 Artifact - Vehicle
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Flying When this Vehicle enters, create a 2/2 red Mutant creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Turtle Power!
Teenage Mutant Ninja Turtles
(R)
Collector #: 0135
FOIL
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Enchantment
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Flash Turtles you control get +2/+2. |
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- NM
- EX
- VG
- G
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West Wind Avatar
Teenage Mutant Ninja Turtles
(U)
Collector #: 0137
FOIL
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7/7 Creature - Cat Spirit Avatar
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Trample Whenever this creature enters or attacks, you may sacrifice a token or a land. If you do, gain 3 life. Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, draw a card. |
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- NM
- EX
- VG
- G
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Zog, Triceraton Castaway
Teenage Mutant Ninja Turtles
(C)
Collector #: 0111
FOIL
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5/4 Legendary Creature - Dinosaur Soldier
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Reach, trample When Zog enters, target creature can't block this turn. Mountaincycling |
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- NM
- EX
- VG
- G
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Bebop, Warthog Warrior
Teenage Mutant Ninja Turtles
(C)
Collector #: 0059
FOIL
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5/4 Legendary Creature - Boar Mutant Warrior
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Menace (This creature can't be blocked except by two or more creatures.) Rhinos you control have menace. Swampcycling |
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- NM
- EX
- VG
- G
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East Wind Avatar
Teenage Mutant Ninja Turtles
(C)
Collector #: 0005
FOIL
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2/4 Creature - Bird Spirit Avatar
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Flying, vigilance Alliance - Whenever another creature you control enters, this creature gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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EPF Point Squad
Teenage Mutant Ninja Turtles
(C)
Collector #: 0145
FOIL
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2/1 Creature - Human Soldier
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| Alliance - Whenever another creature you control enters, put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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Featherbrained Filcher
Teenage Mutant Ninja Turtles
(U)
Collector #: 0006
FOIL
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0/2 Creature - Bird Mutant
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Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Karai's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0152
FOIL
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Sorcery
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Sneak Choose one or both -
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- NM
- EX
- VG
- G
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Mechanized Ninja Cavalry
Teenage Mutant Ninja Turtles
(C)
Collector #: 0156
FOIL
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1/1 Artifact Creature - Robot Ninja
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| When this creature enters, create a 1/1 colorless Robot artifact creature token. | |
- NM
- EX
- VG
- G
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Mighty Mutanimals
Teenage Mutant Ninja Turtles
(U)
Collector #: 0021
FOIL
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2/1 Creature - Mutant Rebel
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When this creature enters, create a 2/2 red Mutant creature token. Alliance - Whenever another creature you control enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Nobody
Teenage Mutant Ninja Turtles
(C)
Collector #: 0161
FOIL
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3/2 Artifact Creature - Human Hero
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| When this creature enters, return up to one other target artifact you control to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) | |
- NM
- EX
- VG
- G
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Purple Dragon Punks
Teenage Mutant Ninja Turtles
(C)
Collector #: 0100
FOIL
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Uneasy Alliance
Teenage Mutant Ninja Turtles
(C)
Collector #: 0028
FOIL
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Enchantment - Aura
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Enchant creature Enchanted creature can't attack or block. |
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- NM
- EX
- VG
- G
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Utrom Scientists
Teenage Mutant Ninja Turtles
(C)
Collector #: 0056
FOIL
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2/2 Artifact Creature - Utrom Robot Scientist
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| When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
201 - 225 of 225 results