MTG / Teenage Mutant Ninja Turtles
1 - 25 of 225 results
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Krang, Utrom Warlord
Teenage Mutant Ninja Turtles
(M)
Collector #: 0175
FOIL
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9/9 Legendary Artifact Creature - Utrom Robot
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Flying, trample, indestructible, haste Other artifact creatures you control have flying, trample, indestructible, and haste. |
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- NM
- EX
- VG
- G
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Cool but Rude
Teenage Mutant Ninja Turtles
(R)
Collector #: 0089
FOIL
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever you attack, you may discard a card. If you do, draw a card. Whenever you discard a card, this Class deals 2 damage to each opponent. When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random. |
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- NM
- EX
- VG
- G
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The Ooze
Teenage Mutant Ninja Turtles
(R)
Collector #: 0177
FOIL
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Legendary Artifact
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Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with " |
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- NM
- EX
- VG
- G
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Super Shredder
Teenage Mutant Ninja Turtles
(M)
Collector #: 0083
FOIL
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1/1 Legendary Creature - Mutant Ninja Human
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Menace Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder. |
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- NM
- EX
- VG
- G
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Michelangelo, Weirdness to 11
Teenage Mutant Ninja Turtles
(R)
Collector #: 0121
FOIL
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1/1 Legendary Creature - Mutant Ninja Turtle
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When Michelangelo enters, create a Mutagen token. (It's an artifact with " If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. |
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- NM
- EX
- VG
- G
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Mutagen Man, Living Ooze
Teenage Mutant Ninja Turtles
(R)
Collector #: 0124
FOIL
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2/3 Legendary Creature - Ooze Mutant
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Trample Activated abilities of artifact tokens you control cost When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Leatherhead, Swamp Stalker
Teenage Mutant Ninja Turtles
(R)
Collector #: 0117
FOIL
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5/4 Legendary Creature - Crocodile Mutant Rogue
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Trample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls. |
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- NM
- EX
- VG
- G
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Forest (0257)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0257
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Ninja Teen
Teenage Mutant Ninja Turtles
(R)
Collector #: 0067
FOIL
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Enchantment - Class
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(Gain the next level as a sorcery to add its ability.) Whenever a creature you control leaves the battlefield, each opponent loses 1 life. Creatures you control get +1/+0 and have meance. Creature cards in your graveyard have sneak You may cast creature spells from your graveyard using their sneak abilities. |
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- NM
- EX
- VG
- G
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Sewer-veillance Cam
Teenage Mutant Ninja Turtles
(C)
Collector #: 0053
FOIL
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Artifact
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Flash When this artifact enters or leaves the battlefield, you may tap or untap target creature. |
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- NM
- EX
- VG
- G
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Splinter's Technique
Teenage Mutant Ninja Turtles
(R)
Collector #: 0080
FOIL
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Sorcery
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Sneak Search your library for a card, put that card into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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South Wind Avatar
Teenage Mutant Ninja Turtles
(R)
Collector #: 0078
FOIL
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3/4 Creature - Snake Spirit Avatar
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Deathtouch Whenever another creature you control dies, you gain life equal to its toughness. Whenever you gain life, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Chrome Dome
Teenage Mutant Ninja Turtles
(R)
Collector #: 0172
FOIL
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1/3 Artifact Creature - Robot Ninja
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Other artifact creatures you control get +1/+0. |
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- NM
- EX
- VG
- G
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Swamp (0307 - Surge Foil)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0307
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Ravenous Robots
Teenage Mutant Ninja Turtles
(R)
Collector #: 0106
FOIL
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2/1 Artifact Creature - Robot
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Whenever you cast an artifact spell, create a 1/1 colorless Robot artifact creature token. |
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- NM
- EX
- VG
- G
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Swamp (0255)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0255
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Skateboard
Teenage Mutant Ninja Turtles
(U)
Collector #: 0178
FOIL
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Artifact - Equipment
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When this Equipment enters, tap target permanent. Equipped creature gets +1/+0 and has haste. Equip |
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- NM
- EX
- VG
- G
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Mountain (0313 - Surge Foil)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0313
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Michelangelo, Improviser
Teenage Mutant Ninja Turtles
(M)
Collector #: 0119
FOIL
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4/4 Legendary Creature - Mutant Ninja Turtle
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Sneak Whenever Michelangelo deals combat damage to a player, you may put a creature card and/or a land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Island (0192)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0192
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Dream Beavers
Teenage Mutant Ninja Turtles
(U)
Collector #: 0062
FOIL
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1/1 Creature - Beaver Nightmare
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Flying When this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |
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- NM
- EX
- VG
- G
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Swamp (0193)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0193
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Raphael, the Nightwatcher
Teenage Mutant Ninja Turtles
(R)
Collector #: 0103
FOIL
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2/3 Legendary Creature - Mutant Ninja Turtle
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Sneak Attacking creatures you control have double strike. |
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- NM
- EX
- VG
- G
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Raph & Mikey, Troublemakers
Teenage Mutant Ninja Turtles
(R)
Collector #: 0167
FOIL
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7/7 Legendary Creature - Mutant Ninja Turtle
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Trample, haste Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Swamp (0312 - Surge Foil)
Teenage Mutant Ninja Turtles
(L)
Collector #: 0312
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
1 - 25 of 225 results