MTG / Teenage Mutant Ninja Turtles
126 - 150 of 225 results
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Squirrelanoids
Teenage Mutant Ninja Turtles
(C)
Collector #: 0081
FOIL
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1/1 Creature - Squirrel Mutant
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| Deathtouch | |
- NM
- EX
- VG
- G
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Jennika's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0093
FOIL
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Instant
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Sneak Jennika's Technique deals 2 damage to each creature. |
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- NM
- EX
- VG
- G
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Putrid Pals
Teenage Mutant Ninja Turtles
(C)
Collector #: 0165
FOIL
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3/3 Creature - Human Ooze Mutant
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Deathtouch Disappear - This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn. |
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- NM
- EX
- VG
- G
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Renet, Temporal Apprentice
Teenage Mutant Ninja Turtles
(R)
Collector #: 0050
FOIL
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4/3 Legendary Creature - Human Wizard
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Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. |
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- NM
- EX
- VG
- G
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Savanti Romero, Time's Exile
Teenage Mutant Ninja Turtles
(R)
Collector #: 0072
FOIL
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4/4 Legendary Creature - Demon Wizard
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Trample At the beginning of combat on your turn, put a +1/+1 counter on Savanti Romero. Then you draw X cards and lose X life, where X is the number of counters on Savanti Romero. |
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- NM
- EX
- VG
- G
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Transdimensional Bovine
Teenage Mutant Ninja Turtles
(R)
Collector #: 0134
FOIL
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0/4 Creature - Ox Avatar
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Flying |
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- NM
- EX
- VG
- G
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Zog, Triceraton Castaway
Teenage Mutant Ninja Turtles
(C)
Collector #: 0111
FOIL
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5/4 Legendary Creature - Dinosaur Soldier
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Reach, trample When Zog enters, target creature can't block this turn. Mountaincycling |
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- NM
- EX
- VG
- G
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Donatello, Way with Machines
Teenage Mutant Ninja Turtles
(U)
Collector #: 0038
FOIL
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1/2 Legendary Creature - Mutant Ninja Turtle
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Flying Whenever an artifact you control enters, put a +1/+1 counter on Donatello. |
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- NM
- EX
- VG
- G
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Pain 101
Teenage Mutant Ninja Turtles
(C)
Collector #: 0069
FOIL
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Instant
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| Until end of turn, target creature gains deathtouch and "When this creature dies, return it to the battlefield tapped under its owner's control." | |
- NM
- EX
- VG
- G
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Primordial Pachyderm
Teenage Mutant Ninja Turtles
(C)
Collector #: 0129
FOIL
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4/4 Creature - Elephant Avatar
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Reach, trample When this creature enters, you gain 2 life. |
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- NM
- EX
- VG
- G
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Purple Dragon Punks
Teenage Mutant Ninja Turtles
(C)
Collector #: 0100
FOIL
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2/2 Creature - Human Rogue
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- NM
- EX
- VG
- G
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Ray Fillet, Man Ray
Teenage Mutant Ninja Turtles
(U)
Collector #: 0049
FOIL
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3/3 Legendary Creature - Fish Mutant
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Flying When Ray Fillet enters, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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The Neutrinos
Teenage Mutant Ninja Turtles
(U)
Collector #: 0160
FOIL
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2/4 Legendary Creature - Elf Rebel
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Flying Alliance - Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn. Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking. |
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- NM
- EX
- VG
- G
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Zoo Escapees
Teenage Mutant Ninja Turtles
(C)
Collector #: 0138
FOIL
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2/2 Creature - Boar Rhino
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When this creature leaves the battlefield, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Action News Crew
Teenage Mutant Ninja Turtles
(C)
Collector #: 0001
FOIL
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2/2 Creature - Human Citizen
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Vigilance Channel - |
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- NM
- EX
- VG
- G
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April O'Neil, Kunoichi Trainee
Teenage Mutant Ninja Turtles
(C)
Collector #: 0003
FOIL
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2/2 Legendary Creature - Human Ninja
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When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater. |
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- NM
- EX
- VG
- G
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Casey Jones, Jury-Rig Justiciar
Teenage Mutant Ninja Turtles
(U)
Collector #: 0087
FOIL
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2/1 Legendary Creature - Human Berserker
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Haste When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Dimension X
Teenage Mutant Ninja Turtles
(C)
Collector #: 0183
FOIL
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Don & Raph, Hard Science
Teenage Mutant Ninja Turtles
(R)
Collector #: 0144
FOIL
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2/4 Legendary Creature - Mutant Ninja Turtle
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Menace Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs (1) less to cast for each artifact you control.) |
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- NM
- EX
- VG
- G
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Go Ninja Go
Teenage Mutant Ninja Turtles
(U)
Collector #: 0149
FOIL
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Sorcery
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Choose one or both -
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- NM
- EX
- VG
- G
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Ice Cream Kitty
Teenage Mutant Ninja Turtles
(C)
Collector #: 0150
FOIL
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1/3 Artifact Creature - Food Cat Mutant
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- NM
- EX
- VG
- G
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Mechanized Ninja Cavalry
Teenage Mutant Ninja Turtles
(C)
Collector #: 0156
FOIL
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1/1 Artifact Creature - Robot Ninja
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| When this creature enters, create a 1/1 colorless Robot artifact creature token. | |
- NM
- EX
- VG
- G
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Mighty Mutanimals
Teenage Mutant Ninja Turtles
(U)
Collector #: 0021
FOIL
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2/1 Creature - Mutant Rebel
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When this creature enters, create a 2/2 red Mutant creature token. Alliance - Whenever another creature you control enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Mouser Attack!
Teenage Mutant Ninja Turtles
(C)
Collector #: 0095
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Raphael, Most Attitude
Teenage Mutant Ninja Turtles
(U)
Collector #: 0101
FOIL
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4/3 Legendary Creature - Mutant Ninja Turtle
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Menace (This creature can't be blocked except by two or more creatures.) Alliance - Whenever another creature you control enters, you may exile the top card of your library. Whenever Raphael attacks, until end of turn, you may play a card exiled with Raphael. |
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- NM
- EX
- VG
- G
126 - 150 of 225 results