MTG / Teenage Mutant Ninja Turtles
126 - 150 of 225 results
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Foot Headquarters
Teenage Mutant Ninja Turtles
(C)
Collector #: 0185
FOIL
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Ragamuffin Raptor
Teenage Mutant Ninja Turtles
(C)
Collector #: 0130
FOIL
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4/3 Creature - Dinosaur
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| When this creature enters, return up to one target creature or Food card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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The Neutrinos
Teenage Mutant Ninja Turtles
(U)
Collector #: 0160
FOIL
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2/4 Legendary Creature - Elf Rebel
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Flying Alliance - Whenever another creature you control enters, The Neutrinos get +1/+0 until end of turn. Whenever The Neutrinos attack, exile up to one target creature you own, then return it to the battlefield under your control tapped and attacking. |
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- NM
- EX
- VG
- G
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Tunnel Rats
Teenage Mutant Ninja Turtles
(C)
Collector #: 0084
FOIL
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2/2 Creature - Rat
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- NM
- EX
- VG
- G
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April O'Neil, Kunoichi Trainee
Teenage Mutant Ninja Turtles
(C)
Collector #: 0003
FOIL
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2/2 Legendary Creature - Human Ninja
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When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater. |
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- NM
- EX
- VG
- G
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Cowabunga!
Teenage Mutant Ninja Turtles
(C)
Collector #: 0113
FOIL
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Sorcery
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| Look at the top four cards of your library. You may reveal a Mutant, Ninja, Turtle, or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Crustacean Commando
Teenage Mutant Ninja Turtles
(C)
Collector #: 0033
FOIL
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0/3 Creature - Crab Mutant Soldier
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When this creature enters, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Dimensional Exile
Teenage Mutant Ninja Turtles
(U)
Collector #: 0004
FOIL
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Enchantment - Aura
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Enchant basic land you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. |
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- NM
- EX
- VG
- G
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Donatello's Technique
Teenage Mutant Ninja Turtles
(U)
Collector #: 0039
FOIL
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Sorcery
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Sneak Draw two cards. |
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- NM
- EX
- VG
- G
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Donatello, Way with Machines
Teenage Mutant Ninja Turtles
(U)
Collector #: 0038
FOIL
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1/2 Legendary Creature - Mutant Ninja Turtle
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Flying Whenever an artifact you control enters, put a +1/+1 counter on Donatello. |
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- NM
- EX
- VG
- G
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Featherbrained Filcher
Teenage Mutant Ninja Turtles
(U)
Collector #: 0006
FOIL
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0/2 Creature - Bird Mutant
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Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Hard-Won Jitte
Teenage Mutant Ninja Turtles
(U)
Collector #: 0091
FOIL
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Artifact - Equipment
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Equipped creature has double strike. Equip |
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- NM
- EX
- VG
- G
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Insect Warrior Token (0004)
Teenage Mutant Ninja Turtles
(S)
Collector #: 0004
FOIL
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1/1 Token Creature - Insect Warrior
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| Flying | |
- NM
- EX
- VG
- G
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Manhole Missile
Teenage Mutant Ninja Turtles
(C)
Collector #: 0094
FOIL
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Instant
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| Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. | |
- NM
- EX
- VG
- G
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Negate
Teenage Mutant Ninja Turtles
(C)
Collector #: 0047
FOIL
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Instant
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| Counter target noncreature spell. | |
- NM
- EX
- VG
- G
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Ooze Spill
Teenage Mutant Ninja Turtles
(U)
Collector #: 0048
FOIL
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Instant
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Counter target spell. Create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Prehistoric Pet
Teenage Mutant Ninja Turtles
(R)
Collector #: 0022
FOIL
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1/2 Creature - Dinosaur Ninja
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This creature can't be blocked by creatures with greater power. |
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- NM
- EX
- VG
- G
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Shredder's Revenge
Teenage Mutant Ninja Turtles
(C)
Collector #: 0076
FOIL
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Slithering Cryptid
Teenage Mutant Ninja Turtles
(C)
Collector #: 0168
FOIL
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2/3 Creature - Fish Mutant
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When this creature enters, create a Mutagen token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Squirrelanoids
Teenage Mutant Ninja Turtles
(C)
Collector #: 0081
FOIL
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1/1 Creature - Squirrel Mutant
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| Deathtouch | |
- NM
- EX
- VG
- G
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Stockman, Mad Fly-entist
Teenage Mutant Ninja Turtles
(C)
Collector #: 0054
FOIL
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3/4 Legendary Creature - Insect Mutant Scientist
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Flying When Stockman enters, draw a card, then discard a card. Islandcycling |
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- NM
- EX
- VG
- G
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TCRI Building
Teenage Mutant Ninja Turtles
(C)
Collector #: 0189
FOIL
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Tokka & Rahzar, Terrible Twos
Teenage Mutant Ninja Turtles
(R)
Collector #: 0171
FOIL
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3/2 Legendary Creature - Turtle Wolf Mutant
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This spell can't be countered. Menace Whenever a player casts a spell, if the amount of mana spent to cast it was less than its mana value, Tokka & Rahzar deal 3 damage to that player. |
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- NM
- EX
- VG
- G
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Wingnut, Bat on the Belfry
Teenage Mutant Ninja Turtles
(U)
Collector #: 0110
FOIL
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1/2 Legendary Creature - Bat Mutant
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Alliance - Whenever another creature you control enters, Wingnut gains your choice of flying, menace, or haste until end of turn. Whenever Wingnut attacks, each other attacking creature gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Bespoke Bo
Teenage Mutant Ninja Turtles
(U)
Collector #: 0031
FOIL
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Artifact - Equipment
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When this Equipment enters, return up to one other target nonland permanent to its owner's hand. Equipped creature gets +2/+1 and has vigilance. Equip |
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- NM
- EX
- VG
- G
126 - 150 of 225 results